Andrew Jackson 394's page

Organized Play Member. 44 posts. No reviews. No lists. No wishlists. 7 Organized Play characters.



Dark Archive

I have made a start on creating a board for the game (I know it's not needed) :o)

Let me know what you think and what you would do differently.

Picture of Board

Dark Archive

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I don't know if anyone has tried this before but I use a tool called posterrazor (shareware) to convert the interactive maps from the PDF version of the AP into battlemaps.

Results are pretty good.

Picture

It took 28 pages of A4 paper and a lot of cutting ans sticking but I think it worked out well.

Just have to do the other two levels now (or maybe run them thearter of the mind style)

:o)

Dark Archive

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Intro (Spoilers ahead)

A band of disparate characters united by bonds of friendship, family and a shared history. Each with connections to Sandpoint and the group of friends surrounding Ameiko Kaijitsu, the players have seen the danger posed by the Goblins of Brinstump Marsh and agreed to help eliminate the threat to the area; for suitable reward of course.

The Cast

Amrol the Dwarf – Sworn defender of Desna (Inquisitor), estranged from his clan and seeking a place in a world where strangers offered more kindness and understanding than his own people. For now he seeks solace in the wild places around Sandpoint but he needs a purpose and a future to call his own either that or there will be a reckoning with his clan someday.

Morticia Half Elven (Ranger) – Sees the world through bitter eyes. A product of tragedy she remains distant from her family and friends. Driven by revenge will she find peace once she has achieved it? Still she is a force to be reckoned with once she has her blades in hand and despite the chaos that rages in her soul she knows that her goals can only be achieved with the aid of those around her.

Brag Half Elven bard – A product of the same tragedy that befell Morticia but nurtured by Ameiko Bragg sees joy and many hued colours rather than black and white. Perhaps Ameikos influence was key as Shelelu who rescued Morticia carries her own bitterness and pain. With her skill Bragg could be a success in any of the major cities but she knows her place is by Ameikos side and senses there is a story about to break, the telling of which will immortalize her in the pantheon of the bards of Golarion.

Lini Gnome Sorcerer – Lini is an enigma, born of a race close to the earth and the creatures who dwell there she has always had her eyes on the stars. There is a mystery in the eternity of night that only she sees, it fuels her with power and drives her to seek out the knowledge of the ancients. She took up with the Varisian caravan master Sandru who showed her some of the wonders of the area and whilst he remains the closest friend she has, the other members of the small group are each touched by their own destiny, perhaps they don’t see it yet as it isn’t recorded by their deeds so far; but written in the stars.

Cricket Halfling Witch – Cricket is perhaps the most carefree member of the band, whilst she has Knuckles by her side she has everything she needs in the world. Koya watches over her and senses a power behind her that Cricket probably isn’t aware of. How did she come to be alone in the field and why did Koya’s caravan stop there that day. There is a destiny behind the small witch that for good or ill is tied into the fate of Koya and her friends.

Session 1 Recap.

The journey into the swamp to find the goblins was made trickier by the other strange denizens who dwell there. Though an ally was found in the form of the Halfling Ranger Walthus it was bought at the price of making a dangerous enemy out of the Faceless Stalker Volorog.

Already the Sandpoint Crawlers have brought honor to themselves by destroying the menace known as the Soggy River Monster who took the lives of young children from the areas around Sandpoint. Where the creature came from and what its own sad tale was may never be known but it is at least at peace now and the grieving families it devastated have some remains they can lay to rest.

Finding the Goblins proved easier after spending a night in the swamp and seeing the firework display they put on but when the group arrived at the palisade they found it had already been attacked seemingly by undead who seem to have killed many of the goblin tribe and then left spilling ancient Minkai treasure behind them. After watching the group through shuttered windows it appears that the goblins have regained some of their courage or at least foolishness and charged out to engage the party, the ones encountered so far were easy enough to dispatch but there was only a few and where in the village is their erstwhile leader holed up.

Anyone have any thoughts on the make up of the party I have running through the game. Seems they may have a few gaps but we are focusing on the RP so I will reduce combat lethality if needed

Dark Archive

I am playing Kingmaker and I have lost a fair few characters so I thought I would go for an Elf fighter and really aim to kill things quickly.

We are 9th level using 20 point stats.

Str:22
Dex:16
Con:12
Int:12
Wis:10
Chr:10

I have a belt of Giant Strength+4 and an Elven Curve Blade +3

My attacks are - +22/+17 1d10+16 Crit: 15-20 x2.

With Power Att +19/+14 1d10+25 Crit 15-20 x2.

With Haste I would have another attack so with vital strike my maximum damage output (3 crits +7d10)= 220

That seems like a stupid amount of damage, is it too much, will the character break the game or marginalise other PC's.

I really don't want to do that. I haven't played Pathfinder long enough to know if that is the damage output you should be getting from a fighter at this level but as I only used the core book and have no prestige classes in there I don't see how it can be broken.

Any advice much appreciated.

Dark Archive

Hi all, I need some quick advice. I am running a PFS home encounter tonight and I may have 6 pcs. Should I do any thing to up the encounter difficulty to account for the extra players?

Thanks for any help.