Clanartus Viliras

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Settlement Proposal: ACHERON

The Premise: To establish a stronghold for those that like to run contrary to the law. A refuge where such Companies and individuals may belong to train skills, conduct trade and business, and to escape pursuit and persecution. An alternative to the Kingdoms based on Law and Good alignments. This is not an attempt to control the criminal element, only an offer of an alternative to homelessness. Strength in numbers. If the world is going to be punitive to the chaotic and the evil, then let us take what benefits that we can and maximize them to the fullest potential.

The Situation: Lumbering giants are forming. Between these giants and their allies, there will be little room left for the free spirited and the career felon. There is a need for a settlement that caters to the problems of pesky pursuit, loot disposal, training in unsavory skills, and even item storage for the villainous.

The Pitch: Brothers and Sisters! We are the Outcasts, the Misunderstood, the Mistreated, the Hated, and the Hunted. There is no safe place for Us. Why must we haunt the wild lands, forever without safety, shelter, and warmth? Come with me my People. We will make Our own place in the world. A place with high strong walls and few laws. Come with me and build a place to hang your hat after a long day of banditry, assassination, and mayhem.

Settlement Alignment: Chaotic Evil

Preferred Membership: CE, NE, and CN. Be they Companies of bandits or mercenaries, crafter's, merchants, adventurers, assassins and spies, gankers, or lone wolves. We welcome you all. Players with low Reputation or a penchant for Griefing, need not apply nor expect to live overly long.

Organization: Government by a Council of Captains, led by the Magnate. The Council shall meet to debate and vote on issues concerning Acheron. Seats on the Council are earned by building, managing, and maintaining a structure inside Acheron or in one of it's POI's. All profit revenue/resources that a structure generates shall go to it's owner(s). Non profit and some reserved structures will be the province of Acheron.

Goals and Plans: Acheron's goals are to establish a settlement, serve as a place to trade for it's membership, and provide facilities for training of all basic as well as chaotic and evil skills. We intend to grow strong enough that we are not easy pickings for any that would be "so satisfied to see Us on Our way...". We have zero expansionist dreams and absolutely no agenda to organize, oversee, or direct the criminal element of PFO.

Plan A: Acquire a patron of Crowdforger Pledge level to get on board with Acheron. If this is achieved, it will be possible to get in on the upcoming Kickstarter Land Rush and perhaps secure a settlement in the initial grouping.

Plan B: If We fail to acquire a patron, Acheron shall bide it's time and build in one of the future play area expansions.

Please PM Anathema for details on how you can be a part of this settlement or with diplomatic inquiries.