Amyra Zan
Female Emberkin Warlock 7
NG M humanoid outsider (human, native)
Init +3; Senses Darkvision 60 ft; Perception +3
Defense
AC 14; Touch 14; Flat-Footed 12; (+2 dex, +2 deflection)
HP 56 (7d8)
Fort +2; Ref +8; Will +5
Defensive Abilities Resist acid, cold, electricity 5
Offense
Speed 30
Space 5ft; Reach 5ft
Melee Dagger +6 (1d4+1/19-20x2)
Spell-Like Abilities
1/day - pyrotechnics
Statistics
Str 13, Dex 14, Con 10, Int 19, Wis 11, Cha 16
Base Atk +5; CMB 7; CMD 18
Feats Deft Maneuvers, Silent Spell, Still Spell, Combat Casting, Arcane Strike
Traits Talented, Widowed
Adventure Skills Acrobatics r7 +13, Bluff r7 +17 as social (+27 to feign innocence), Climb r2 +6, Diplomacy r5 +11, Disguise r5+11, Escape Artist r1 +7, Intimidate r5 +13, Knowledge (Arcana) r2 +9, Knowledge (dungeoneering) r1 +8 Knowledge (local) r2 +9, Perception r3 +3, Sense Motive r2 +5, Sleight of Hand r1 +7, Spellcraft r6 +15, Stealth r7 +13, Use Magic Device r7 +13
Background Skills Artistry (Song) br4 +11, Perform (Sing) br5 +16 as social, Perform (Strings) br5 +11
Racial Modifiers Knowledge (planes)+2, Spellcraft +2
Languages Common, Varisian, Elven, Infernal, Celestial
Special Abilities
Scion of Humanity
Mystic Bolts (Fire or Electricity)
Social Talents:
Renown
Social Grace: Perform (Sing), Bluff
Celebrity Perks
Feign Innocence
Combat Gear Ring of Protection+2, Wand of Magic Missile (50 charges), Wand of Shield (50 charges), Wand of Cure Light Wounds (50 charges), Lesser Restoration Potion
Other Gear Masterwork Lyre, Spell Component Pouch, Handy Haversack