Specil abillities
Nature Sense (Ex): A druid gains a +2 bonus on
Knowledge (nature) and Survival checks.
Wild Empathy (Ex): A druid can improve the attitude
of an animal. This ability functions just like a Diplomacy
check made to improve the attitude of a person. The druid
rolls 1d20 and adds her druid level and her Charisma
modifier to determine the wild empathy check result.
The typical domestic animal has a starting attitude of
indifferent, while wild animals are usually unfriendly.
To use wild empathy, the druid and the animal must be able
to study each other, which means that they must be within
30 feet of one another under normal conditions. Generally,
inf luencing an animal in this way takes 1 minute but, as with
inf luencing people, it might take more or less time.A druid can also use this ability to inf luence a magical
beast with an Intelligence score of 1 or 2, but she takes a –4
penalty on the check.
Racial abilities
Low-Light Vision: Elves can see twice as far as humans
in conditions of poor illumination.
Keen Senses: Elves receive a +2 bonus on sight- and
sound-based Perception checks. They can make a
Perception check to spot a secret or concealed door if they
pass within 10 feet, regardless of whether or not they are
actively looking.
Elven Immunities: Elves are immune to magic sleep
effects and get a +2 racial saving throw bonus against
enchantment spells or effects.
Elven Magic: Elves receive a +2 racial bonus on caster
level checks made to overcome spell resistance. In addition,
elves receive a +2 racial bonus on Appraise skill checks
made to identify the properties of magic items.
Weapon Familiarity: Elves are prof icient with
longbows (including composite longbows), longswords,
rapiers, and shortbows (including composite shortbows),and treat any weapon with the word “elven” in its name
as a martial weapon.
Feats
weapon finess
Traits
rich parent (gold increases to 900)
seeking adventure (gain a wayfinder)
wayfinder (500 gp)
waterskin (1gp)
backpack (2gp)
Silk rope (50ft) (10 gp)
small steel miror (10gp)
bedroll (1sp)
Belt pouch (1gp)
4 pots of Clw (200gp)
Money
279gp 1sp(lucky)
Description
Savrah is slender beautiful and graceful like her leopard,
she has long blonde hair which she wheres held back,
and bright green eyes with a look of curiousity, and excitmet in them, especialy when running with ophase.
she wheres a loose elven designed white outfit,
long and slightly robe like, with dark brown boots, similiarly with a light elven design.
personality
she usualy stays quite quiet,but when she has her thing to say she says it,if necessary her leopard helps her make her point.
she enjoys swiming, moving very fast, and sleeping lazily under the sun with her leopard.
IE generely being with Ophase
background
Savrah was born in crying leaf along with her twin sister Stalah,
but when she was only about 10 her mother and father split up,
her father took Savrah and her mother Stalah.
her father was a ranger and he wen't out into the forests regulerly
so she didn't see him for many days at a time, but her father also had alot of money and could arange for people to look after her,
one night when he returned late he brought two leopard cubs with him
one of them looked badly injured, her father said he didn't know why there we're leopards in the forest. but they had lost there mother and one of them was injured so we had to help,we both stayed up with the leopards late into the night and he hired a cleric to heal the hurt cub,
and we raised them we named one Ophase and one Ileit.
but not longer after Savrah' father had found the leopards we heard that Savrah' mother had died, evidently she had some kind of illness.
so we took my sister Stalah in and she fell in love with the leopards as well, especialy Ileit,
Savrah her sister and leopards got on very well together and Savrah and Stalah started talk of adventure, but there father was not so happy evidently he had still loved there mother, and caused suicide...
So the sisters after mourning decieded that they would finaly adventure
they had plenty of money to buy any supplies they may need,
But savrah wanted to take care of something she had want'ed to do since she was young she wanted to join the pathfinder society. but her sister was not so keen and she wanted to head further north to Korvosa so Stalah took Iliet, and Savrah took Ophase, they both agreed to meet back in crying leaf after 2 months.
Animal companion: Leopard
Spoiler:
Name: Ophase
age:4
gender: male
Ability Scores Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6;
Class level 1
HD 2
BAB+1
Ac 16
FF 11
Touch 15
NA bonus+1
Speed 50ft
fort+3 ref+3 will+0
Attacks
Bite +2 (1d4+1)
2 claws +1 (1d2+1)
special attacks
trip
Skills
Stealth +6
swim +2
intimidate+2
feats
agile manauvers
Bonus tricks
Special
Link (Ex): A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Share Spells (Ex): The druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on herself. A druid may cast spells on her animal companion even if the spells normally do not affect creatures of the companion’s type (animal).