Ranger

Amori Ren's page

12 posts. Alias of Tuyena.


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Female Human Slayer 1

Nature: 1d20 + 6 ⇒ (3) + 6 = 9

Amori didn't know where to find the trees spoken of, but she had heard of Ulizmila.

"The old hag isn't dead yet? My mother used to tell me stories. If we're to go see her it's sure to be a nasty business, best to get it out of the way."


Female Human Slayer 1

Amori nods to Soul, "Amori Ren, I'll answer to either. Most of you outsiders huh?"

Turning to Zova, "It's what you said not how you speak Zova, you asked if I had a license to kill my Wolf. Any Valer knows that wolves are a plague all their own, and no one need permission to destroy them."

"Most of you are from outside the Vale, you probably brought this plague with you from wherever you came. But if you want to see Laurel so do I, so I'll wait."


Female Human Slayer 1

Returning to Laurel's, Amori sees the group of people conversing has grown even more than before.

Approaching the group she addresses the other woman again, "You're a popular one for someone new to the vale, eh?"

Amori fidgets with the clasp to the punching dagger on her right hip, constantly buttoning and unbuttoning it.

"Any of you spoken to Laurel? I was going to ask them if they needed any herbs from the forest since I was about to head back out of town. "


Female Human Slayer 1

Retrieving the sword took less time than expected, when Amori got to the shop she found it empty. Undeterred she let herself in, and found her sword sitting upon the mantle of the kiln.

She had already paid for its completion prior so she grabbed it up and went outside to the back, she knew the blacksmith kept some meat hooks there for curing beef and pork.

She placed the body of the wolf onto one of the hooks and took a swing at it with her new blade. It went through in one blow but was a bit more resistance than Amori was used too.

Bastard didn't properly sharpen the thing, this is why you never pay for work up front.

Amori took a seat and began to sharpen the blade on her whetstone. The job done she took another swing at the wolf, and satisfied took what remained of it down.

She dug a small pit for the body and tossed it in, burying it unceremoniously.

Her trip finished she decided to head back to Laurel's.


Female Human Slayer 1

Amori shrugged as the woman walked off.

With no reason to stay she continued on her way to the blacksmith, the wolf's snout drawing a line in the dirt as it's dragged along. Maybe if the line has died down by the time I stroll back around I'll pay Laurel a visit to see if they need any herbs brought in from the forest.

She passes a hooded man on her way and nods to him but does not address him unless he speaks to her.


Female Human Slayer 1

Amori turns to the woman who spoke with her and kicks the wolf's body with her boot. "You're right to assume I'm going to be butchering this beast, but for the wrong reasons. Who would eat a devil dog anyways?"

Turning back to the shop to look at all the people, "So a plague huh? What from? I haven't been to town in a few weeks."


Female Human Slayer 1

Amori strolls into town with the intent of heading to the blacksmith to check in on her work order for a silver longsword.

She drags the carcass of a wolf in her wake and seems wholly unconcerned with looking around the town, knowing where she wants to go and need.

But long the way she can't help but notice a line pouring out of Roots and Remedies, stopping by the end of the line she says to a townsperson, "Hey, what gives? Laurel have a hell of a sale going on? I could use an extra potion or two on the cheap before I leave town if so."


Submitting Amori Ren for your perusal.


GM Faelyn wrote:

** spoiler omitted **

Amori Ren wrote:
Excited to see who gets chosen. Do you still intend to take the weekend to decide Faelyn?
Actually I think I will have my decision posted tomorrow afternoon. We will say around 12 PM CST Saturday, Dec. 13th.

Can't wait :D


Excited to see who gets chosen. Do you still intend to take the weekend to decide Faelyn?


Amori's sheet should now be finished. I'll be including it here as well.

Crunch:

Amori Ren
Slayer 1
CN Medium humanoid (human)
Init +2; Perception +3
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
HP 13 (1d10+3)
Fort +4, Ref +4, Will -1
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Offense
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Speed 20 ft.
Ranged +3 Chakram (1d8+4/x2)
Melee +5 Greatsword (2d6+6/19-20x2)
Melee +5 Longspear (1d8+6/x3)
Melee +5 Handaxe (1d6+4/x3)
Melee +5 Dagger (1d4+4/19-20x2)
Melee +5 Cestus (1d4+4/19-20x2)
Melee +5 Punching Dagger (1d3+4/x3)
Melee +5 Achemical Silver Longsword (1d8+3/19-20x2)
Melee +5 Chakram (1d8+4/x2)
--------------------
Statistics
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Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 12
Base Atk +1; CMB +5; CMD 17
Languages Common
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Feats
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Power Attack
Nature Soul
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Traits and Drawbacks
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Armor Expert When you wear armor of any sort, reduce that suit's armor check penalty by 1, to a minimum check penalty of 0.

Werewolf Hunter You spent a great deal of your life hunting lycanthropes. You may have lost a loved one to a werewolf attack, or you survived an attack by one yourself, and you have sworn to prevent this from happening to anyone else. To that end, you procured a silvered weapon. You came to Falcon’s Hollow to pick up this weapon from a local smith just as the town seems to be coming down with some sort of plague. Choose one weapon (not a double weapon) with which you are proficient; you start play with an alchemically silvered version of this weapon.
--------------------
Skills
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Acrobatics +6[5]
Appraise +0
Bluff +1
Climb +4[3]
Craft +0
Diplomacy +1
Disguise +1
Escape Artist +2[1]
Handle Animal +1
Heal -1
Intimidate +5
Knowledge (dungeoneering) +0
Knowledge (local) +4
Knowledge (geography) +0
Knowledge (nature)+6
Linguistics +0
Perception +3
Ride +2[1]
Sense Motive -1
Sleight of Hand +2[1]
Stealth +6[5]
Survival +5
Survival (tracking) +6
Swim +4[3]
Use Magic Device +1
--------------------
Gear
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Armored Coat
Greatsword
Cestus x2
Chakram x5
Dagger x2
Punching Dagger x2
Handaxe
Longspear
Alchemical Silver Longsword

Backpack [
Bedroll
Halfling Trail Rations x6
Hammer
Pitons x4
Waterskin (Filled)
]
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Special Abilities
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Bonus Feat Humans select one extra feat at 1st level.

Skilled Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

Weapon and Armor Proficiency A slayer is proficient with all simple and martial weapons, as well as with light armor, medium armor, and shields (except tower shields).

Studied Target (Ex) A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can only maintain these bonuses against one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target.

If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).

At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack and damage rolls, as well as the bonus to slayer ability DCs against a studied, target increase by 1. In addition, at each such interval, the slayer is able to maintain these bonuses against an additional studied target at the same time. The slayer may discard this connection to a studied target as a free action, allowing him to study another target in its place.

At 7th level, a slayer can study an opponent as a move or swift action.

Track (Ex) A slayer adds 1/2 his level (minimum 1) to Survival skill checks made to follow tracks.


Backstory:

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Backstory
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Werewolves. Damnable things. When she was young she'd hear the wolves calling out in the night from her parent's cottage in the veil. They sounded so lonely to her. She'd fear for them, and hope they made it through the night safely.

--
Her hand scooped the soil the track had been made in and played with it for a moment, observing the spacings between each paw print. They seemed to be made at a quick trot, it wasn't running from her, not yet.
--

When she was eight she even had her mother teach her how to sow, and she fashioned her own little wolf pup so she could sleep beside it. Everyone around here hated wolves, but why? Even her mother when she found her new doll scorned Amori and threw it in the fireplace; she had cried for hours until passing out.

--
Its pace had begun to quicken, it knew now that it was being followed. The path had become more winding now, through brush and small streams, it was trying to lose her; but she had tracked much more cunning than it.
--

It happened only a year later.

Asleep in her room one late night, she heard a howl. It must have been close because it woke her, she knew whenever this happened that the wolves must be close and always rushed to the window hoping to catch a peak of the majestic hunters.

And tonight, she would be so lucky. She could see from her window the silhouette of a wolf moving through the forest towards the cabin. It was large, larger than any Amori had ever seen before atleast. As it grew nearer she could tell it was injured, two arrows protruded from its right side. The wolf came close to the cabin, closer than any had before, it even came into the clearing surrounding the house.

It seemed to have spotted Amori because it kept its head to the window as it approached before it finally laid down in the clearing looking at her. As far as Amori was concerned it was practically screaming for help and she rushed out the door of the cabin to help it.

Amori didn't tend to remember much after that, but her screams of pain must have woken her father, because the only thing she remembered was seeing him standing over top of her holding an axe and covered in blood. Then he threw the axe down, and reached down to Amori, she thought to pick her up; but his hands went to her stomach and she felt a pain return again. Looking down she saw her father struggling to forcefully unhinge the jaws of the wolf around Amori's waist. Which it had refused to do even after her father had severed its head.

How could they be so cruel and yet so beautiful she wondered, as she faded into darkness.

--

Standing outside the cave entrance Amori smiled to herself, it had lead her right back to its den. It must be hoping to find protection in numbers. How foolish, thought Amori; running her fingers along her scarred waist.

Sitting outside the dens entrance and wiping down her blade, she smelled the evenings air, the forest was alive and so was she, tonight was a good one. Off in the distance she could see smoke clearing the tree tops; Falcon's Hollow. Perhaps she'd use what light there was remaining to pay the old town and visit and check in on her sword's work. With it she could finally hunt her true quarry.

--------------------------------------------

Amori is relatively tall standing at 5'11. She has dark skin and black hair she keeps pulled back and kept in place by a hairband. Her eyes are like amber, and while her body is slim you have a hard time describing her as anything but bulky.

She wears a long plated coat, to which numerous weapons hang from. Her shirt loose fitting cloth underneath which you can see she has apparently wrapped her chest extremely tight with a bandage like material. Her pants are tight leather and she wears a belt from which hang two small pouches one on each side of her hips which contain punching Daggers and another on her right with an axe. In addition to a loop on her left that jingles with a assortment of bladed looking rings.
Her wrists both have odd mechanical contraptions from which you can make out a dagger sitting inside each one. She also has a pair of spiked gloves that run the length of her arms and end at her fingers.

She carries a large sword and Spear over her back and a scabbard hangs at her side but without any weapon in it.

Amori tends to be a no nonsense type and very rigid about how she views things. Once she has made up her mind it is not easily changed. She can also be easily goaded into a fight and has problems appreciating things from a whole picture type of view. However she has a particular soft spot for those who are truly in need of aid, and likes spending time in nature. The thrill of the hunt, the unpredictability, the serene calm, and the violent energy that buzzes through the forest daily.


I would like to submit Amori Ren. I should have her backstory up by tonight.