Ringeirr Malenkov

Amin Gorogrin's page

31 posts. Organized Play character for Demeus.


Full Name

Amin Gorogrin

Race

| HP: 9/9 | AC: 16 (13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +7, SM: +0

Classes/Levels

| Speed 20ft | Active conditions:

Gender

Male N Dwarf Hunter 1 - PFS# 148363-2

Size

Medium

Age

51

Alignment

True Neutral

Deity

Gozreh

About Amin Gorogrin

Amin
Male dwarf hunter 1 (Pathfinder RPG Advanced Class Guide 26)
N Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +2 Dex, +1 dodge)
hp 9 (1d8+1)
Fort +3, Ref +4, Will +3; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee glaive +2 (1d10+3/×3) or
. . kukri +2 (1d4+2/18-20)
Ranged shortbow +2 (1d6/×3)
Special Attacks hatred
Hunter Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—cure light wounds, summon nature's ally I, lead blades[APG]
. . 0 (at will)—detect magic, light, read magic, stabilize
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Statistics
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Str 15, Dex 14, Con 12, Int 10, Wis 16, Cha 11
Base Atk +0; CMB +2; CMD 15 (19 vs. bull rush, 19 vs. trip)
Feats Dodge
Traits armor expert, proper training
Skills Acrobatics +2 (-2 to jump), Appraise +0 (+2 to assess nonmagical metals or gemstones), Climb +6, Handle Animal +4, Knowledge (dungeoneering) +4, Knowledge (nature) +4, Perception +7 (+9 to notice unusual stonework), Stealth +6, Survival +7; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven
SQ animal companion (lion named Animal Companion), animal focus (1 minutes/day), nature training, wild empathy +1
Other Gear studded leather, glaive, kukri, shortbow, 19 gp
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Special Abilities
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Animal Companion (animal companion (lion named Regina)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) You have a link with your Animal Companion.
Animal Focus (1 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Armor Expert -1 Armor check penalty.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Regina
Female mountain lion
N Medium animal
Init +3; Senses low-light vision, scent; Perception +2
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Defense
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AC 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)
hp 11 (2d8+2)
Fort +4, Ref +6, Will +2
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Offense
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Speed 40 ft.
Melee bite +4 (1d6+1), 2 claws +4 (1d4+1)
Special Attacks rake (2 claws +4, 1d4+1)
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Statistics
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Str 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10
Base Atk +1; CMB +2; CMD 15 (19 vs. trip)
Feats Weapon Finesse
Tricks Attack, Attack, Down, Fetch, Fighting, Heel, Other Trick, Seek, Stay, Stay
Skills Acrobatics +7 (+11 to jump), Stealth +7
SQ animal focus, attack, fetch, fighting, heel, other trick, seek, stay
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Special Abilities
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Animal Focus (Su) As a swift action, gain bonuses from emulated animal(s).
Attack [Trick] The animal will attack on command.
Fetch [Trick] The animal will get a specific object.
Fighting [Trick] The animal has been trained to fight.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Other Trick [Trick, flank] The animal does something else you've trained it to do.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate.
Stay [Trick] The animal will stay where it is.

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