Kyra

Amelia Hawes's page

3 posts. Organized Play character for gnoams.


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Sovereign Court 4/5

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Wow, lots of nerfs. Losing that +1 AC hat hurts, but it's just numbers. If they feel the need to change prices, the amount of bonus or type of bonus an item gives, whatever, that doesn't impact the concept of anyone's characters. Loosing items that grant new abilities however, can kill whole character builds. I guess Amelia is retiring early since she no longer functions without her featherstep slippers. That's the penalty for making a weird build in pfs I guess; you might get the rug pulled out from under you by errata.

Amelia:
Amelia is a 10th level fighter(brawler) that fightes with her high heels (aka boot blades), using the featherstep slippers to be able to walk around in them without treating everything as difficult terrain. Without the slippers she can no longer step up, which renders useless the entire set of class abilities and feats that shut down archers/casters. I'm looking at minimum selling back her two magic boot blades and retraining her weapon focus and specialization feats to make the character playable again. Note that doing so would make the character do substantially more damage. I chose worse options because it gave the character something memorable and different.

I do have to say, I burst out laughing when I saw they upped the price of the mithral cooking implements. Seriously, at the old price it was a running gag in my home group how this one merchant had a mithral pan he kept trying to sell everyone, 'cause what kind of idiot would ever pay 1,000gp for a masterwork cooking tool? and now they cost double. Heh.

Sovereign Court

TriOmegaZero wrote:
Tomos wrote:
When the DC spikes due to damage taken, it can be rough.

The problem being that casters almost never have to worry about damage taken outside of readied actions. They just roll the cast defensively check and never provoke.

On topic, I've seen it once in play, and it was a pleasant surprise. For me, not for my NPC. :)

Except when they have a brawler (fighter archetype not to be confused with the new brawler class) with disruptive, step up, and they have to make concentration checks with a -8. Add in the new improved distracting weapon ability from the ACG and you can make that a -18.

In the right build, step up is awesome, my brawler fighter for pfs uses it all the time to shut down casters and archers alike.

Sovereign Court

Aaqir al'Hakam, it saddens me that your greed has overcome your judgment. The thought of this alliance disgusts me. If I must end our business together than so be it. I am an honest rancher from Northern Tapur, I will not get into bed with Varisian filth.