HP 23/24 AC 22 FF 18 T 14 CMD 18 Fort +7, Ref +5, Will +4 Init +6 Per +7
Gender
Male
Size
6'1"
Age
28
Alignment
Chaotic Good
Languages
Human
Occupation
Entertainer, sell sword, closest ally or worst enemy.
Strength
13
Dexterity
18
Constitution
10
Intelligence
12
Wisdom
8
Charisma
16
About Alwrick Baudry
A long term, though itinerant, resident of Whiterush. He leaves for a time, sometimes for months on end and then returns with wild stories that he put into song.
Few truly believes all of his tales, though the scars are certainly real.
Though friendly to all Alwric, and well liked has few fast friends and they remain closed lipped on his exact past. His judgement is sometimes lacking though he can smooth over most cracks with his great charisma.
His sense of justice does make him enemies as often as friends however.
Only long term residents remember he arrived in town some 15 summers past.
Dark days. Whispers of Orc, murder and a curse.
Recently all have been asking him when he is to depart on his next great adventure. Alwick insists he is happy where he is for now. Indeed he seems to be taking a much greater interest in local goings on of merchants, nobles and commoners alike.
Combat:
Init +6; Senses Perception +7
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Defense
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AC 22, touch 14, flat-footed 18 (+5 chain shirt +1, +2 buckler +1, +4 Dex, amulet of +1 natural armour)
hp 24 (8 + 4 x 4)
Fort +7, Ref +5, Will +4
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Offense
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Speed 30 ft.
Masterwork Melee Rapier +8 (1d6+1/19-20/x2)
Composite Short Bow +1 +8 (1d6+2/20/x3)
Composite Short Bow +1 within 30 feet +9 (1d6+2/20/x3)
Potions
Stabilize x2
Enlarge person
Protection from evil
Feather step
Hide from undead
Scrolls
Obscuring mist x 2 (Sorcerer)
Protection from evil x2 (cleric)
Comprehend languages x2
Hold portal x2
Protection from Arrows x2 (Sorcerer)
Resist Energy x2 (Protection from Arrows)
Spider Climb x2 (Sorcerer)
Gust of Wind (Sorcerer) x2
Mount (Sorcerer)
Ventriloquism
Disguise person x 3
Jury-Rig x2
Deadeye's Lore x 2
Handy Haversack:
Normal arrows (100)
Blunt arrows 1gp (40)
Whistling arrow