|
Aluara's page
50 posts. Alias of Nicos.
|
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
KN nature: 1d20 + 6 ⇒ (1) + 6 = 7
perceptionPerception: 1d20 + 7 ⇒ (11) + 7 = 18
Oh boy...what are they trying to do? - Aluara is surprised by the other ship tactics and hurries to find a good thing to brace.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
We should corner them but without approach more than is needed
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Garborn Herwonkir wrote: "E...everything c...can be an ambush, life is d...dangerous." Aluara stay silent and thoughtful for a moment and then answer
True
Kn (geography): 1d20 + 6 ⇒ (9) + 6 = 15
It seems more like a... waterfall?
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Anyone else feels it can be an ambush?
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara will never feel comfortable with that sailor jargon. With nothign to do the half-elf just wait.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Can that ship be a threat for us?, at least the crew are not undeads like last time
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
That was fast
Perception: 1d20 + 7 ⇒ (19) + 7 = 26
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Well, if the choice is set then there is no time to wait
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara only now see Aerys's gesture...Gods, I have to impove my social manners
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Gods... - A duel with a pirate lord is not in the list of Aluara's list of most entertaining activities...but nothing to do about it since the other seems very determined to carry on. -What do we know about htis guy?
Kn Local?: 1d20 + 7 ⇒ (6) + 7 = 13
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Kn geography: 1d20 + 6 ⇒ (10) + 6 = 16
Kn local: 1d20 + 7 ⇒ (2) + 7 = 9
Aluara refrains Almost to vote, this matters are not her speciality -I Concur- She say when Ghiv gave his opinion.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Perception: 1d20 + 7 ⇒ (4) + 7 = 11
What the...? - Aluara try to push their boat back to move away from the zombies boat.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara first reaction is to draw her dagger and attack (seated)
Perception: 1d20 + 7 ⇒ (8) + 7 = 151d4 + 5 ⇒ (2) + 5 = 7
Sneak daamge: 2d8 ⇒ (4, 2) = 6
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
yeah,...it is probably a trap, I say let investigate it further to avoid the others form the danger
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
That is weird, the gameplay thread don't let me do the roll
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Perception: 1d20 + 7 ⇒ (18) + 7 = 25
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
The page don't let me roll the dice
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara would join them if there is enough space.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Perception: 1d20 + 7 ⇒ (14) + 7 = 21
We have to investigate it, they could be alive
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara didn't enjoy her duties in the ship, but the sooner she is done with them the sooner she can continue with her other business.
KN geography: 1d20 + 6 ⇒ (4) + 6 = 10
KN geography: 1d20 + 6 ⇒ (4) + 6 = 10
KN geography: 1d20 + 6 ⇒ (13) + 6 = 19
KN geography Reroll?: 1d20 + 4 ⇒ (13) + 4 = 17
KN geography Reroll?: 1d20 + 4 ⇒ (8) + 4 = 12
Perception: 1d20 + 9 ⇒ (3) + 9 = 12
Perception: 1d20 + 9 ⇒ (9) + 9 = 18
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
It was a busy night, Aluara is ready to rest, she can talk more with these heroes of the shiv tomorrow.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Interesting... -
Kn geography to see if Aluara have an idea of the location ghaterine talked about: 1d20 + 6 ⇒ (9) + 6 = 15
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
At first Aluara had problem with the lady dwarf accent, but she managed to understand the bulk of the story.
Uhum,..., Quite the accomplishment indeed,..Ahem, the harbormaster and chief watchman told me you have some information about Saventh-Yhi
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara approaches the lady dwarf, the blonde human and the guy with the unkempt beard
uhm,eh, hi...the heroes of the shiv?
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Most definitely Aluara have to looking into closely look into the matter. The half-elf go to look for these heroes of the shiv.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Saventh-Yhi ...the sole idea makes Aluara very excited. She need to have a long conversation with those guys, but in the meantime
Tell me if you feel good now?- She say to one of the now recovering city watchmen,- how did this happened, do you saw or heard something?
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara takes the bounties while listening to what the men have to say to her. She is not so sure if she is capable of guiding anyone, not her specialty.
DM Bloodgargler wrote:
He adds - more discreetly to Aluara. "I hear this is ancient powerful stuff... their expert's sayin you check out... trustworthy enough, and know your stuff. We're gonna give you a week or so before we post the bounties to the public." Aluara's eyes open wildly - I love ancient stuffs
K (history): 1d20 + 8 ⇒ (11) + 8 = 19 - ( But I'm not sure what they gave to me)
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara would try to use one charge on everyone that can be saved, but the priority are the sailors
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Unless someone else start healing all the injured Aluara takes out her wand of clw and start the healing. She would even heal the attackers, assuming they survive long enough.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
AoO to boo: 1d20 + 9 ⇒ (3) + 9 = 121d4 + 1 ⇒ (4) + 1 = 5
Aluara see that another enemy is near and move to attack him (5ft to N2 and attack the enemy in N1)
Feint: 1d20 + 13 ⇒ (6) + 13 = 19
Slash: 1d20 + 7 ⇒ (16) + 7 = 231d4 + 5 ⇒ (2) + 5 = 7
Posible sneak damage: 2d8 ⇒ (7, 4) = 11
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Sorry If I slowed down the campaing.
aluara double move to follow boo (03)
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Welcome to the 27 year old club, we are way more wiser than the 26 year old noobs but in better shape than the 28 year old.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
You run fast! - Aluara thinks seeig how far boo withdraw.
DO I know what is Mugambi's mask?
Kn history: 1d20 + 8 ⇒ (6) + 8 = 14
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
HP: 36/39
Feint: 1d20 + 13 ⇒ (14) + 13 = 27
Dagger attack: 1d20 + 9 ⇒ (17) + 9 = 261d4 + 1 ⇒ (2) + 1 = 3
Posible sneak attack: 2d8 ⇒ (4, 7) = 11
Go away now that you can you little Spidertear
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Kn local: 1d20 + 7 ⇒ (19) + 7 = 26
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Oh damn!... - She flinches. Ignoring the wound she charges the guy that just attacked her
Charge+ piranha strike: 1d20 + 9 ⇒ (2) + 9 = 111d4 + 5 ⇒ (1) + 5 = 6 - Final position I-7
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
You would not need to post the map in every post if you put it in the campaing mini-info
Asuming the ceiling is less than 7 ft tall
Aluara goes 5ft north in order to have a running start and then run and jump to get to reach the ceiling
Jump: 1d20 + 12 ⇒ (14) + 12 = 26
Asuming the ceiling is more than 7 ft tall
Aluara move east to E7 and while moving draw her dagger.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara moves to E 12, draws her dagger and say
Hey you! better leave without causing problems! - and she waits to any posible attack (total defense, AC 25)
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
I'm a little confused as to where the concealed figure in the roof, the guards and the other enemies are located in the map
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Perception: 1d20 + 7 ⇒ (2) + 7 = 9
Aluara strap her shield and then hurries to answer the call for help.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Aluara spent most of her time reading and learning about the ancient civilizations and lost cultures of this part of the world. She recently heard some rumors about the possible location of an ancient ruin, to discover them by herself would make her really happy...but that is a dream, she need a team, and money...
She was there lost in there thoughts when
DM Bloodgargler wrote:
One of the crew of the Moana Tarqona yells "Trouble! Trouble at the port!", then disappears to lend aid.
Of course... - She leave to see what kind of problems await her.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
Thanks people. I'm also eager to start.
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
HP: 39; AC 21 (touch 14, FF 16); Saves: +7,+8,+6; CMD 18; CMB +3; Perception +7. Half-elf
I changed some numbers and take skill focus (UMD), still I can only have +12 in UMD, If not enough I will need to rebuild her form the begining.
So would you prefer me to change my Character to a healer or something?
I sumbit Aluara for consideration.
Dotting. This would be my Pc. (still working on the background and the other fluff stuff)
|