Full Name |
Althamis |
Race |
HP 59/59|AC 23 T 17 FF 16|CMD 23|F+12 R+16 W+13 (+2 vs enchantment)|Init +8|Perc +17| Disable Device +19|Stealth +15|Smite Evil 2/day|Channel Energy 2d6 3/day|Lay on Hands 6/day| |
Classes/Levels |
Evasion|Immune Disease, Fear, and Sleep|Aura of Courage 10' (+4 morale) |
Gender |
Unchained Rogue 3/Paladin 4| |
Size |
M |
Age |
25 |
Deity |
Sarenrae |
Strength |
10 |
Dexterity |
22 |
Constitution |
12 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
18 |
About Althamis
Althamis
Half-elf paladin 4/unchained rogue 3 (Pathfinder Unchained 20)
LG Medium humanoid (elf, human)
Init +8 (+6 Dex +2 trait); Senses low-light vision; Perception +17
Aura courage (10 ft.)
Defense
AC 23, touch 17, flat-footed 16 (+6 armor, +6 Dex, +1 dodge)
hp 59 (7 HD; 3d8+4d10+14)
Fort +12, Ref +16, Will +13; +2 vs. enchantments
Defensive Abilities danger sense +1, dual minded, evasion; Immune sleep, disease, fear
Speed 30 ft.
Melee
One attack: MW dagger:+14/+9, 1d4+7
To hit: +6 Dex, +1 MW, +6 base, +1 WF; +6 Dex, +1 trait
With Piranha strike: +12/+7, 1d4+11
TWF with Piranha Strike: MW dagger +10/+5 (1d4+11/19-20 plus 2d6 sneak attack) and Mwk dagger +10/+5 (1d4+6/19-20 plus 2d6 sneak attack)
Special Attacks channel positive energy 3/day (DC 16, 2d6), smite evil 2/day (+4 attack and AC, +4 damage), sneak attack (unchained) +2d6
Paladin Spell-Like Abilities (CL 4th; concentration +8)
At will—detect evil
Paladin Spells Prepared (CL 1st; concentration +5)
1st—hero's defiance
Statistics
Str 10, Dex 22, Con 12, Int 10, Wis 10, Cha 18
Base Atk +6; CMB +4; CMD 23
Feats Dodge, Improved Two-weapon Fighting, Piranha Strike (-2 hit/+4 damage), Two-weapon Fighting, Weapon Finesse, Weapon Focus (dagger)
Traits chance savior (+2 initiative), river rat (marsh or river) (+1 damage with daggers)
Skills Acrobatics +12 (3 ranks), Diplomacy +8 (1 rank), Disable Device +19 (7 ranks), Intimidate +8 (1 rank), Knowledge (local) +4 (1 rank), Perception +17 (7 ranks), Sleight of Hand +10 (1 rank), Stealth +15 (ranks), Swim +5 (1 rank), Use Magic Device +11 (4 ranks); Racial Modifiers +2 Perception
Languages Common, Elven
SQ elf blood, lay on hands 6/day (2d6), mercy (sickened), rogue talent (weapon training), trapfinding +1
Special Abilities
Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Dual Minded +2 Will saves.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (2d6 hit points, 6/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.
Paladin Channel Positive Energy 2d6 (2/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Piranha Strike -2/+4 You can subtract from your attack roll to add to your damage with light weapons.
Smite Evil (2/day) (Su) +4 to hit, +4 to damage, +4 deflection bonus to AC when used.
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Gear:
+2 mithral chain shirt (5100 gp)
Mwk daggers (2) (604 gp)
Belt of incredible dexterity +2 (4000 gp)
Cloak of resistance +2 (4000 gp)
Eyes of the Eagle (2500 gp)
Headband of Alluring Charisma +2 (4000 gp)
Ring of Sustenance (2500 gp)
Scroll of Deathward
12 normal daggers (24 gp)
2 silver daggers (44 gp)
Blanket, bedroll, + soap (6 sp)
Masterwork thieves' tools (100 gp)
Waterskin (1 gp)
Masterwork backpack (50 gp)
10 sunrods (20 gp)
532 gp
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