Holy Guide

Alset Kirk's page

781 posts. Alias of Holy Man BK.


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Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

New Character HP (Warpriest):: 8 + 5d8 ⇒ 8 + (2, 3, 8, 3, 6) = 30


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

I can do whatever is best for the party. If we need to round out the party, I can fill in the gaps. I'm even willing to NOT be a paladin for the first time in a decade or two.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]
GM Mervikoth wrote:

Haha, I'm just having fun. The discussion forum is for jokes like these.

Mud's going with you on Rova 22.

Alset's wisdom is 7. He misses the subtle humor, sarcasm, etc.

Apparently, mine is too. :)


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]
GM Mervikoth wrote:
Alset Kirk wrote:
Kargold "Stonewall"Steelpounder wrote:
Merry Christmas all!
Merry Christmas to all elves, men and free peoples (including dwarves, lizardfolk, and half-orcs).
Mud storms out the back door. "I don't get no respect," he mutters, never to be seen again.

Ahem, this was not an in game comment. Mud could NOT have heard this. I was attempting to quote Tolkien and make sure that Garrett's characters were included. My apologies, but no disrespect was intended.

And, what about Rova 22 and the planned meeting at Cashil? How will Alset do this without Mud?


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]
Kargold "Stonewall"Steelpounder wrote:
Merry Christmas all!

Merry Christmas to all elves, men and free peoples (including dwarves, lizardfolk, and half-orcs).


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

For Your Further Die Roll Consumption

Here are Alset's roll breakdowns by type. This show the impact of the poor rolls on various types of rolls.

These are for things with a count/occurrence > 5. These are all D20 except Damage (D8) and Heal (D6)

TYPE ....... COUNT ... BAD (% BELOW AVG)
Attack .......... 126 ..... 66 (52%)
Damage ....... 102 ..... 60 (59%)
Heal ................ 91 ..... 52 (57%)
Knowledge .... 62 ...... 35 (56%)
Perception .... 40 ...... 21 (53%)
Diplomacy .... 24 ....... 8 (33%)
Sense Motive . 9 ....... 8 (89%)

Only Diplomacy was on the plus side.
And that Sense Motive was just awful.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]
GM Mervikoth wrote:

What about *my* rolls, Alset? Care to spend a month going back and cataloging them? LOL JK.

How did everyone like the Campaign excel tab? I honestly fell out of the habit of using the Achievements page, for highest damage and all. Other than that I think it served its purpose quite well.

No, I'm not going back. I tried and got through the first 500 posts for all of us. I don't have that much time to play catch up. I could do mine as I rolled them, so the time involved was just part of the post creation.

The campaign spreadsheet with its many tabs for tracking just about everything was great. I wish there was an app or website that would allow for the tracking of the individual characters, supplies, spells cast, etc. I would often forget how many arrows I had remaining or how many charges were left on healing wands. An automated tool would make that and checking achievements much simpler. Does something like this exist?


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Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

To Muddy Mariners both old and new

So after 300 D20 rolls here are the results. They have improved from the earlier rates (63% below average rolls) to 54% below average rolls, but are still not quite balanced.

D20 Quartile Analysis:
Dice .... Count ... %
1-5 ....... 89 ... 30% <Boo>
6-10 ..... 71 ... 24% <Acceptable>
11-15 ... 75 ... 25% <Acceptable>
16-20 ... 65 ... 22% <Unacceptable>

As you can see, the low end still out paces all other quartiles by 5 to 8 percentage points, while the high end lags behind all others.

On average each die should be rolled 15 times (300 rolls/20 dice) or 5%.

Five Most Frequent Dice Rolls (and ties):
Dice ...... Count
1 ................. 24 <boo>
3, 4, 11 ....... 20
13, 14, 17 ... 16

Five Least Frequent Dice Rolls (and ties):
Dice ...... Count
16, 12 ............. 11
19, 18, 15, 5 ... 12 <Boo>

Observations:

  • 1. The 1 die is still the most frequently rolled at 8.0% by a significant amount. The expected amount is 5%.
  • 2. The 16 and 12 die are the least frequently rolled at 3.67% less than half of the 1 die rolls.
  • 3. The good news is that the 20 die has been improved to 14 rolls or 4.67%, which is just below the expected average of 15. It is still just below the cut off point of below average rolls.
  • 4. All of least frequent but one are above average. The first three of the most frequent die rolls are below average. This is out of balance.

Conclusion:
It may be that the balance has been restored, but it taking time for the numbers to catch up to that balanced position after such a poor start. But, I still think that Alset has terrible, horrible back luck rolling. Except for that Crit on Daruthek. That was nice, worth the wait.

That said, the D8 rolls are similarly unbalanced. Here's the raw data for the 167 D8 rolls.

Dice .. Count
4 ....... 30
3 ....... 25
1 ....... 24
5 ....... 21
2 ....... 20
7 ....... 19
6 ....... 18
8 ....... 10

As you can see the below average die are the top 3 and 4 of 5. While the above average die are the bottom, especially that elusive "8" with only 10 rolls (half what it should be) as compared to 30 for the "4" (1.5 x what it should be. This is not balanced. It is expected that each die be rolled 20.875 times in this distribution only the "5" and the "2" are close.

One final note: For all dice rolls:
Count = 517
Below average = 283 (55%)

Only the D6 are at an even 50%.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

On the way back to Cahshil, Alset will explore to the south and cover six unexplored hexes. At one per day, he'll arrive in Cahshil on the morning of Rova 22.

Knowledge | Geography hex E5: 1d20 + 10 ⇒ (7) + 10 = 17
Knowledge | Geography hex E6: 1d20 + 10 ⇒ (11) + 10 = 21
Knowledge | Geography hex F6: 1d20 + 10 ⇒ (1) + 10 = 11
Knowledge | Geography hex F8: 1d20 + 10 ⇒ (14) + 10 = 24
Knowledge | Geography hex F10: 1d20 + 10 ⇒ (3) + 10 = 13
Knowledge | Geography hex E8: 1d20 + 10 ⇒ (4) + 10 = 14

"Amazing how diverse the Delta is."

<There that gets me to 300.>


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

"Mud, we had a request from one of the halflings to return to Cahshil seven days from now to see about what this 'Abkhazia' is all about. I'm thinking of going, would you like to travel with me?"

Sense Motive on Mud: 1d20 - 2 ⇒ (11) - 2 = 9

Alset goes with the rest of the party who wants to sell or trade items at the appropriate shops. He does his diplomacy thing on the shop keepers to get the best price possible, including food and drink at the local pub. He reminds them of what they have just done for Pridon's Hearth and the Delta.

Diplomacy on shop keepers: 1d20 + 11 ⇒ (4) + 11 = 15
Diplomacy on bartender: 1d20 + 11 ⇒ (16) + 11 = 27

Bartenders are easy.

<I'm not asking for a side quest adventure, just trying to get to 300 d20 rolls for another "how bad does Alset roll" post.>


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]
Achahut the Reborn wrote:
"Anyone know anything more about this breastplate and spear? They feel magic."

"Achahut, let me see them, perhaps I can identify something. I feel a bit smarter about these arcane things since we returned to Pridon's Hearth." Taking them in hand.

Knowledge | Arcana on breastplate: 1d20 + 1 ⇒ (3) + 1 = 4
Knowledge | Arcana on spear: 1d20 + 1 ⇒ (4) + 1 = 5

"Nope they seem normal to me. I'd take them to the weapon shop in town and see what they can tell you."


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset does his diplomacy thing, which in effect is the good-cop, bad-cop with Achahut on the Count.

Diplomacy: 1d20 + 11 ⇒ (14) + 11 = 25

"Now, now, Count. Achahut saved your city and the Delta, how can you be so untrusting. She helped defeat the evil, rogue lizardfol, Daruthek and his minions. That doesn't make her or all good lizardfolk evil. Now, does it? Of course not. She can take Odie's space in our compound, if she so desires. The choice, wouldn't you agree, dear Count, is hers."


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

What kind of check do we need to answer Achahut's question about the magical qualities of the spear and armor? Use Magic Device or a knowledge check?


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset asks Achahut, "What should we do with the body? What would your people do? Push it into the churning water?"

Alset looks around at the rest of the room searching for information and things of importance or value.

Perception: 1d20 + 1 ⇒ (9) + 1 = 10

Knowledge | Religion Daruthek's body?: 1d20 + 4 ⇒ (8) + 4 = 12

And, Alset heals those who were injured.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Finally, Alset rolls a critical hit, and it's confirmed. Combined with his Smite Evil, there's damage, lots of damage to Daruthek. If Achahut hits, this badie may be finished.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Round 3 | AC 21/18 | HP 36/43 | Arrows 10/40 | LoH 1/5 | SM 1/2

The Smite Evil is on!!!! +3 Attack, +5 Damage, +3 AC

Alset calls on Iomedae, uses his new found strength and sees clearly with the Goz mask in place. He rapidly unleashes two arrows at Daruthek.

Attack | Bow 1: 1d20 + 14 + 3 + 1 + 1 - 2 ⇒ (19) + 14 + 3 + 1 + 1 - 2 = 36
{SE + PB + Mud - RS} Critical Hit. Let's confirm.
Attack | Bow Confirm: 1d20 + 14 + 3 + 1 + 1 ⇒ (13) + 14 + 3 + 1 + 1 = 32
Critical is confirmed. 3X damage coming up.
Damage | Arrow x1: 1d8 + 6 + 5 + 1 + 1 ⇒ (8) + 6 + 5 + 1 + 1 = 21
Damage | Arrow x2: 1d8 + 6 + 5 + 1 + 1 ⇒ (6) + 6 + 5 + 1 + 1 = 19
Damage | Arrow x3: 1d8 + 6 + 5 + 1 + 1 ⇒ (3) + 6 + 5 + 1 + 1 = 16

Attack | Bow 2: 1d20 + 14 + 3 + 1 + 1 - 2 ⇒ (9) + 14 + 3 + 1 + 1 - 2 = 26
{SE + PB + Mud - RS}
Damage | Arrow: 1d8 + 6 + 5 + 1 + 1 ⇒ (2) + 6 + 5 + 1 + 1 = 15

Total damage = 71. It's about time!

"Take that you evil slime of a water-logged lizard."


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]
Kargold "Stonewall"Steelpounder wrote:
There is one more potion of Bull’s Strength from post 2326, it does not stack with the bonus from a belt of giant strength so I makes sense that Alset would use the other one. Combat post will follow later.

That is awesome. I had forgotten about it. The +4 would improve my attack and damage bonus by +2. And I need every point I can get, especially going against Daruthek (Boss Badie #1).

Alset will drink (has already drunk) the potion.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Buffs? I've forgotten, but what are these +4 Str buffs of which you speak in post 2751?


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Round 2 | HP 36/43 | Arrows 12/40 | LoH 1/5 | SE 2/2

Alset rapidly releases two arrows at the closest air wysp after being hit by their tendrils.

Attack | Bow: 1d20 + 12 + 1 + 1 - 2 ⇒ (4) + 12 + 1 + 1 - 2 = 16
Attack | Bow: 1d20 + 12 + 1 + 1 - 2 ⇒ (16) + 12 + 1 + 1 - 2 = 28

Both arrows hit home.

Damage | Arrow: 1d8 + 4 + 1 + 1 ⇒ (6) + 4 + 1 + 1 = 12
Damage | Arrow: 1d8 + 4 + 1 + 1 ⇒ (4) + 4 + 1 + 1 = 10

The wysp is pierced twice and dies.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]
Kargold "Stonewall"Steelpounder wrote:
By the way, this fight will get us to level 6!

Alset is ready to level up. More goodies!


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

The most awaited Round 1 | HP 43/43 | Arrows 14/40 | SE 2/2 | LoH 1/5

Alset calls on Iomedae to smite the evil Daruthek. "Oh, mighty and pure Iomedae, Bring down this evil creature and help us restore this land. But only after we take out the lesser priests."

When the time comes to Smite Evil (+3 Attack; +5 Damage; +3 AC).

Alset releases the arrows at the acolyte.

Attack 1 | Bow: 1d20 + 12 + 1 + 1 - 2 ⇒ (1) + 12 + 1 + 1 - 2 = 13
Attack 2 | Bow: 1d20 + 12 + 1 + 1 - 2 ⇒ (2) + 12 + 1 + 1 - 2 = 14
{Bonus on attack: Mud, Point Blank, Rapid Shot}

"Missed! Those were for Odie! It must've been the tears in my eyes."


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Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

GM Mervikoth, I loved the summary of our adventure given by Mud as a eulogy for Odie before attacking Daruthek. Well done!


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset says proudly, "Let's roll!" and prepares an arrow while beginning to jog toward the showdown with Daruthek. He leaves the frightening Goz Mask on and decides not to worry about being stealthy. As the others join him, he will quicken the pace ready to fight and perhaps miss a few shots in Odie's memory.


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Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Mud's a little "short" to reach the seed...


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset listens to Stony and attempts to deactivate the seed.

Use Magic Device: 1d20 + 4 + 5 ⇒ (7) + 4 + 5 = 16

"I'm not feeling this. Can one of you aid me on this?"


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

"Someone smash that storm seed. We've got Durathek to deal with.

Alset collects any undamaged arrows from the body of Ubuntu.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

"Throw down your weapons or die like Uurgu."


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Round 1 | HP 43/43 | Arrows 12/40 | LoH 1/5 | SE 2/2

Alset unleashes another arrow attack at Uurgu.

Attack | Bow: 1d20 + 12 + 1 + 1 + 1 - 2 ⇒ (7) + 12 + 1 + 1 + 1 - 2 = 20
{Modifiers: Point Blank, Mud, Mud, Rapid Shot}

Attack | Bow: 1d20 + 12 + 1 + 1 + 1 - 2 ⇒ (17) + 12 + 1 + 1 + 1 - 2 = 30

Damage | Arrow: 1d8 + 4 + 1 + 1 + 1 ⇒ (7) + 4 + 1 + 1 + 1 = 14
{Modifiers: Point Blank, Mud, Mud}

Damage | Arrow: 1d8 + 4 + 1 + 1 + 1 ⇒ (6) + 4 + 1 + 1 + 1 = 13

Alset's arrows hit Ubuntu. I think he/she is dead. Thanks to Mud's bonuses.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Surprise Round | HP 43/43 | Arrows 14/40 | Smite Evil 2/2 | LoH 1/5

Alset feels the evil in the room and whispers to the stealthy Ood, "Let's surprise these evil lizardfolk. I'll take out the priest. You get one of the others." Alset rapidly releases two arrows at the one wearing the priestly garments.

Attack | Bow: 1d20 + 12 + 1 - 2 ⇒ (4) + 12 + 1 - 2 = 15
Just in case a 15 hits. {Modifiers: Point blank & Rapid shot}
Damage | Arrow: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Attack | Bow: 1d20 + 12 + 1 - 2 ⇒ (14) + 12 + 1 - 2 = 25

Damage | Arrow: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset detects evil on the three lizard folk.

If they are evil, he will immediately surprise attack with his arrow.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Whispering, "Good idea."

Stealth: 1d20 + 13 ⇒ (12) + 13 = 25


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

With his Goz mask firmly attached to his face and an arrow at the ready, Alset leads the way forward. "Let's take out the last seed, my friends!"


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Round 2 | HP 43/43 | Arrows 14/40

Alset whips out his longsword and swings at the remaining spider, surprised that Achahut missed.

Attack | MW Adamantine Longsword: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26

The sword hits home.

Damage: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]
GM Mervikoth wrote:
GM Mervikoth wrote:
As the party walks in, you hear a scuttling from above. Three giant spiders descend from their cobweb nests in the crevices of rock above you. They shoot three silky coccons at Alset, Achahut, and Stonewall.
...I misspelled cocoons. Please accept my resignation, effective immediately.

We just assumed that a "coccons" was a fancy spider-web, pin-you-to-the-wall word, and didn't worry about it (or bother to look it up!).


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

At the appropriate time Alset will attempt to escape the web.

Escape Artist: 1d20 + 4 ⇒ (18) + 4 = 22


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset shakes his head with sadness at the loss of so many bees and their honey. "Daruthek will pay for this atrocity!"

Apparently, Alset really, really likes honey.

Alset looks around for artifacts, traps, and any other signs that may be useful.

Perception: 1d20 + 1 ⇒ (10) + 1 = 11

"Let's go and shut this thing off! We've only got one more storm seed and then, we finish Daruthek. It is long past time for the bane of the people of the Korir River Delta to come to a sudden end."


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Seeing the swirls and curves of the wind etched in the doors, Alset dons the Goz mask and prepares to enter the final room. Suddenly, Alset remembers seeing a brass key with swirls like the wind on them. "Does anyone have that brass key that Oozhaaku gave to us? Didn't he say something about a temple when he gave us the key? Let's have the key. I would guess that it will fit this keyhole.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

"I will carry the healing wand. And, the flame sphere wand if no one else wants it.
I can use the scraps of this dainty robe for bandages.
"


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset heals anyone who needs it with the CLW wand.

He checks the room for valuables and clues.

Perception: 1d20 + 1 ⇒ (5) + 1 = 6

Finding nothing of note, he moves back the way he came and prepares for the next seed.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Round 1 (for real) | HP 43/43 | Arrows 15/40 | LoH 1/5

Alset releases another arrow at the seed hits home.

Attack | Bow: 1d20 + 12 + 1 + 1 ⇒ (17) + 12 + 1 + 1 = 31
Damage | Arrow: 1d8 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Dear GM Mervikoth,

There are some who celebrate today as the anniversary of their birth. If you know anyone like that, please give him my very best. Hopefully, such a person's birthday wishes are not anything like a TPK.*

* TPK - Total Party Kill


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

After two more unacceptable rolls d20 = 2 and d8=1, I thought I'd share more depressing stats on Alset's rolls.
.
.
.
.
Most frequently rolled number to least frequently rolled number by dice:
d20 - 1,3,11,4,6,8,10,13,17,20,14,2,15,5,9,12,18,19,7,16
d10 - 1,4,6,10,3,7,8,9,2,5
d8 - 4,1,3,5,2,7,6,8
d6 - 6,2,3,4,1,5

Maybe this is why other PbP groups talk so much, they can't roll well either!


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Not sure if Alset's arrow hit. If it did...

Damage | Arrow: 1d8 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7 (+1 point blank +1 Mud)


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Round 1 | HP 43/43 | Arrows 16/40 | LoH 1/5
Alset sees the golem engaged (falling into the fire, hopefully) and releases an arrow at the seed.

Attack | Bow: 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset drinks his potion.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

To Achahut, "Let's see how strong you are. Drink the potion and then bull rush the golem. Stony can follow and bull rush it into the fire, if you don't succeed, but I bet you will. I'll ready my arrows to take out the seed. Ood, get your flying stars ready to throw."


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset stealthily moves back to answer Achuhut. "Yes, we see another storm seed and an Ice Golem. Should we try to take out the seed or deal with the golem first?" To Stony, "Maybe you could bull-rush the golem into the fire pit."


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

"Ood, I'll go with you. I can take the heat fairly well."

Alset has a +4 to saving throws against nonlethal heat (and cold).

Alset uses all the stealth he can (cloak, etc.) to approach the room.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Alset considers the statue and the chanting liturgy.

Knowledge | Religion: 1d20 + 4 ⇒ (11) + 4 = 15

Alset looks for the source of the heat.


Male Human Paladin / 5th Level - Lawful Good [Init +4 | Per +1 | SM -2 | Stealth +13 | Diplomacy +10 | F +8 R +8 W +5 | AC 18 (T 13, FF 15) | CMD 22 | Speed 20' | HP 43]

Round Surprise | HP 43/43 | Arrows 18/40 LoH 1/5

DC | Heat: 1d20 + 8 + 4 ⇒ (13) + 8 + 4 = 25
Alset detects evil on the two lizard folk. He stealthily moves within 30 feet of the lizardfolk.
Stealth: 1d20 + 13 ⇒ (10) + 13 = 23

Alset, nocks and rapidly releases couple of arrows one each at the two lizardfolk, carving singers.
Attack | Bow: 1d20 + 12 + 1 - 2 ⇒ (14) + 12 + 1 - 2 = 25

Damage | Arrow: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10

Attack | Bow: 1d20 + 12 + 1 - 2 ⇒ (5) + 12 + 1 - 2 = 16

Damage | Arrow: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10

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