

Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
With my breath weapon, do I roll once at the start and then that's how many rounds I can use it for the rest of combat or do I need to make a new rounds roll every time I use it? And what size exactly is the creature brewing in the shell, for combat maneuver purposes? And are we getting any AOO in this situation, being so close quarters?
Alpha sees his flying ally fall to the ground and dashes over to help defend him. He snarls and bites and tears at all in his way, using his mass to forge a path through the army of the dead.
Attack Roll (bite):: 1d20 + 10 ⇒ (18) + 10 = 28
Damage Roll (normal):: 1d8 + 7 ⇒ (5) + 7 = 12
Damage Roll (cold):: 1d6 ⇒ 4
Trip: 1d20 + 12 ⇒ (13) + 12 = 25
Breath Weapon if useable: 6d6 ⇒ (1, 1, 2, 4, 3, 6) = 17 [ooc ]- DC 17, 15ft cone. [/ooc]
Dice for next breath weapon round if needed: 1d4 ⇒ 3
Naw that was almost a Yahtzee
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Alpha continues fighting while taking in what his allies are saying.
"Someone go and see where the dragons are! Fly or teleport or something! We are a force to hold them off, not defeat them! The Sanctuary could be lost if that rift stays open!"
He lashes out again at surrounding enemies.
Attack Roll (bite): 1d20 + 10 ⇒ (16) + 10 = 26
Damage Roll (normal): 1d8 + 7 ⇒ (3) + 7 = 10
Damage Roll (cold): 1d6 ⇒ 3
Trip: 1d20 + 12 ⇒ (18) + 12 = 30
"GO! SOMEONE GO NOW!"
And with that he grabs a foe and pulls them to the ground.
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
I can't tell if Alpha made it to the giants but I'll assume he makes it this round and didn't the last due to lack of damage made to enemies
Alpha dodges and watches at the giants hurl massive boulders at his allies, one taking a direct hit, the other getting out of the way in the nick of time.
As hee approaches his target, he lets out a howl of ice that blasts from his might onto the incoming horde. 15ft cone, 6d6 cold damage, reflex half DC 17
He pounces on an enemy A giant if one's now in range and puts his full force and weight into the attack.
Breathe Weapon (cold): 6d6 ⇒ (1, 6, 5, 6, 1, 1) = 20
Attack Roll (bite):: 1d20 + 10 ⇒ (13) + 10 = 23
Damage (normal):: 1d8 + 7 ⇒ (8) + 7 = 15
Damage (cold):: 1d6 ⇒ 1
Trip:: 1d20 + 12 ⇒ (6) + 12 = 18
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Alpha rushes in late after freezing the pool and runs through the trolls, attempting to make his way to the closest giant.
Breathe Attack round: 1d4 ⇒ 2
Having to recharge after using it at the pools, he lunges at the horde.
Attack Roll (bite): 1d20 + 10 ⇒ (12) + 10 = 22
Damage (normal): 1d8 + 7 ⇒ (4) + 7 = 11
Damage (cold): 1d6 ⇒ 6
Trip: 1d20 + 12 ⇒ (5) + 12 = 17
I'm not sure if Alpha could make it to a giant, even if he used Run with his 50ft speed. Also not sure if Run even works in combat. So he'll attack his way towards the giants, if he can't reach them right away.
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Alpha isn't sure what Frist is planning, but consents to hold off going to aid the eastern front to use his breath to freeze the surface of the pond.
Once he is satisfied, and Frist appears to be as well, he bounds off towards the trolls territory and the attack on the barrier.
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Glad something had come up he can actually hemp with, Alpha leaves this to the more intellectual types and bounds off to the east.
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Sorry for the inconsistent posting everyone. It was my first week at uni this week and I go 4 days so I've been pretty overloaded with getting assessment schedules and study and traveling there and back.
I still want to play, but I'll let everyone know if it gets too much for me to keep going.

Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Alpha decides to talk to the Owlbears, figuring he can relate more to something mammal looking. His slow decision making, however, means that the Owlbears get riled before he has a chance to interact.
He follows the rest of the group towards the disputed area in question.
Perception: 1d20 + 11 ⇒ (13) + 11 = 24
While there is clearly signs of a struggle, he finds no blood, meaning that both sides, who are each perfectly capable of causing such damage, didn't.
He remembers what the Owlbears squawked about the nest not being clean, summarising that perhaps bloodshed would make the location even more so.
This is pointless. The Lizardmen have gotten this pool and made it sacred. None of us were here beforehand. They could just choose a different pool. Just as the Owlbears could choose a different nesting place. But if the Lizardmen are right, and it's in their territory, then they were both here first and within their designated borders.
Alpha shook himself, he could deal with disputes from within his pack, they all had the same ideals and motivation; the continuation of the pack. Within the Sanctuary, they acted as one group went it was convenient or necessary.
He thought it safe to assume that to both the Owlbears and Lizardmen this was neither type of situation.
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
"It was good to have a brief challenge after so long."
Alpha shook the debris of the undead from his fur and licked at a few of the minor cuts he had revived from the strange magic leaves.
In all honesty, his own blood helped get rid of the taste of death and decay that lingered from his attacks against the Cyclops and the Skeleton.
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Alpha falters a bit seeing the damage, but he is no ranged fighter, he needs to be in close.
He has no choice but to do what he knows best. He once again rushes in and lunges at the enemy with his teeth bare and jaws open wide.
Attack Roll: 1d20 + 11 ⇒ (14) + 11 = 25
Damage (bite): 1d8 + 7 ⇒ (7) + 7 = 14
Damage (cold): 1d6 ⇒ 1
Trip: 1d20 + 12 ⇒ (3) + 12 = 15
Also I have a feeling I was meant to roll for what round he uses his breath weapon in during the first round so here is my belated roll.
Breathe Weapon round: 1d4 ⇒ 4
so next round then
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Do I only take damage if all the attacks of opportunity don't kill it?
Seeing the Cyclops try to get back up, Alpha lunges at it once again with increased tenacity.
Attack Roll: 1d20 + 11 ⇒ (14) + 11 = 25
Damage (normal): 1d8 + 7 ⇒ (5) + 7 = 12
Damage (cold): 1d6 ⇒ 4
I'm going to assume I can't trip him again, but since this is the monster ability I'll roll just in case
Trip: 1d20 + 12 ⇒ (18) + 12 = 30
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Did I hit and/or trip the Cyclops? There wasn't any result and it being prone would give us the advantage
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Alpha reaches the undead Cyclops and lunges at it.
Attack roll: 1d20 + 11 ⇒ (11) + 11 = 22
damage (normal): 1d8 + 7 ⇒ (2) + 7 = 9
damage (cold): 1d6 ⇒ 5
[Dice=Trip (if bite hits)]1d20+12 [/dice]
Monsters are awesome! No attack of opportunity against a monster trip? Sweet. I'm gonna trip everything >:D
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Perception: 1d20 + 11 ⇒ (4) + 11 = 15
"Now we hunt!"
Alpha hears from above about the cyclops from the air as the Undead advance upon them. He barrels forward towards the Cyclops that had been point out, adrenaline causing his muscles to swell and pupils dilate.
This was what he lived for the most. The pack was safe, but that was out of duty and instinct. This was about hate and the hunt.

Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Alpha gets up and shakes out of habit.
He has not felt the snow of the forests in some time, but old habits die hard and so he shakes as if to free himself of the snows of memory.
Forest, the cub Alpha was watching over, had grown a lot since their arrival. He was still young, however, and Alpha had only just found a few other worgs, both plain and winter, to trust him to.
Alpha turned and sniffed at the wind, before taking once last look at his tiny pack and heading off towards the Scar. As he ran, he felt the dirt and rocks and grimaced. He longed for the winter. For the snow and cold.
Those white icy woodlands were no longer safe.
So he ran, too aware of how his white coat stood out, the same one that had once kept him hidden. Branches snapped and other creatures made way, for once Alpha hit his top speed, to be in his way would be like getting hit with 450lbs of winter fury.
He could see the trees thin, and he broke out into the crater, slowing his pace gradually until he was at a comfortable trot, his long coat moving up and down with the motion.
Once he saw the Treant, he slowed again to a walk, passing Trolls and Minotaurs suiting up for the inevitable battle for the Sanctuary. The Trolls were comforting, somewhat. Anything that Alpha needed to look up to see was something worth being wary of, and these creatures stood at least 4 times his height. He had encountered Ice Trolls before, they were shorter though, but not by much.
Alpha focused on the task at hand. All this nostalgia risked making him forget his purpose.
"When do we fight." Alpha had been forced into talking Common much more often than he would've preferred these past years, but that hadn't meant he had needed to like it. He sometimes had a hard time taking in what others were saying, battle plans and strategies.
When he had been with the others, his pack, his own kind, words weren't needed. Everyone knew what to do, how to read signals and signs and situations.
They were as one, the Pack. Now there was only Alpha.
Male Winter Wolf CR 5 HP: 57/57 | AC: 17 (tch 10, ff 16) | CMB: +12, CMD 23 (27v trip) | F: +9 R: +6 W: +3 | Init +5 | Perc +11, Darkvision 60ft, low-light vision, Carrion Sense (scent for dead or <25% HP) | Spd: 50ft. | Active Conditions: None |
Hey everyone!
Looking forward to this!
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