Race: Fetchling
Alternate traits: Gloom Shimmer
Trait 1: Reactionary. We want to act first
Trait 2: Looking for Work [Perception]. Perception as a class skill is always useful.
Class: Cleric
Deity: Count Ranalc
Domains: Darkness, Travel
Str: 12
Dex: 16
Con: 14
Int: 12
Wis: 14
Cha: 9
Favored class bonus: skill points.
Feat: Weapon finesse - the favored weapon is a rapier, and we want to be good with it.
Tactics: Darkness domain would create shadows/darkness for a fetchling's ability to activate. Then we'll use superior mobility and 50% miss chance to move around the battlefield and bad touch/attack the enemies.