Chaleb Sazomal

Alice Cobbel's page

92 posts. Alias of The Emerald Duke.


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Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice nods. Holding a hand with three fingers up, he slowly counts down to zero. Upon doing so he opens the door, looking quickly before giving the more magical of his new companions a cleaner line of sight.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Posting in all of my games. We made it to CA... but finding a home that meets my family's needs (while being in price range) is proving a bit challenging... will be off the boards for a bit. Please bot me as necessary (and possibly send good vibes/prayers my way). Thanks for your continued patience.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice spits and shakes his head.

"Naugh, lass. Nothin' bu' flesh 'nd blood mercenaries li'e me... fey in cages 'nd 'sploding dead be news t' me."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice grabs the cage and carries it downstairs.

"Iff'n any you lot gots ways t' make 'im talk more, be happy to. Th' cage'll need th' key from m' former boss."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice glares at the gnome and snatches the lockpicks from his hands. "'nly 'cause I's loosenen' her up fer ya." Turning to the sprite he shakes his head. "Naugh go ge' yer friend 'n' leave."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Next two days will be on the road again. With any luck will be less eventful than the trip to here was (oldest apparently gets motion sick... we have since acquired children's dramamine, so hopefully that negates it). Will be stable once we get there for a little bit again before the final push.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice glares daggers at the fey back, turning the gaze on Jujo briefly before rolling his eyes.

"Fine. 'ut when 'is friend comes back t' naw on yer bones while 'es laughen, don't says t' Pharsma I's dinit warn ye."

Disable Device 1: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Disable Device 2: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Disable Device 3: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Disable Device 4: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13

After the fourth attempt, Alice glares at the lock for a moment. "infernal thing..."

Disable Device 5: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Disable Device 6: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Disable Device 7: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Disable Device 8: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7

After a few more, Alice sets down the picks in frustration.

"We need the key. Which means we need Rohkar... best be hopin' yer bone sucky friend dinnit eat it with 'im... else yer stuck.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice picks up the cage and gives it a shake before slamming it into the table once more.

"Iffen' yer wanten' t' ge' out o' there, ye best be talkin' abou' what tha' is. Else I be makin' sure tha' yer cage goes int' the fireplace 'afore we face it... with yer wingaling buttox in it!"

Intimidate: 1d20 + 5 ⇒ (3) + 5 = 8


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Hearing that the bodies have been moved, Alice moves to look out the window himself.

Perception: 1d20 + 5 ⇒ (11) + 5 = 16

"Damnit.... knews I's shoulda' looted'em afore comin' inside..."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

I will be stationary for this week, traveling again on the weekend. I will be doing things with the family (probably go to the zoo etc) but I am not having to drive multiple hours each day.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

"I's told ya t' hold still, dinnt I?" he curses slightly under his breath as he retrieves the tool. Picking up the cage, he moves it out of the closet and into the room.

"It seems t' me tha' yer be expectin' someone else t' come. Someone less friendly 'eraps, eh? Maybe we should jus' wait fer them t' come an' have a nice chat..." He looks at the others to see if they want him to continue to pick the lock or not.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

So I will be posting this in all my games: I am moving from EST to PST finally (this was kinda expected but has been in limbo due to the pandemic). The movers will begin being at my house tomorrow, with final pack out day being Thursday, after which time I will begin to be on the road.

I am not making a straight shot, as it were, across the country. I will have a few rest periods to see family on the way. I expect that I will finish the cross country period mid OCT, after which time I begin the house hunting phase in earnest.

I should be able to keep posting during this time period, but some days (especially any that I am driving) are probably going to be limited in quantity (though hopefully not quality) of posts. That said, feel free to bot me in combat it necessary to keep things moving.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice sighs, rolling his eyes. "Fine, fine... I'll spring 'em. Happy?" He seems to be directing this at Jujo but doesn't look directly at him while speaking.

Pulling his picks out of his belt pouch, he approaches the cage.

"Hold still... its been a bi' since th' last time I practic'd"

Disable Device (MWK tools): 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice shrugs at the gnome and the dwarf. "I's just given' the thing some options is all. It wants t' be freed, I gave it an option fer it."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice shakes his head. "No, m' wingeling 'friend', yer in a cage... in a store room... of thin's tha' m' former employer be usin' fer treasure. Th' prisoners were down th' stairs. Iffen' I be knowin' Rohkar, he viewed you more as a pet 'r oddity... somethen' he valued. Yer probbly not a willen' pet, mind ye... bu' we's got no way of knowin' that."

He smiles at the fey. "Tell's ya what. I'll free ya myself on two conditions. Ye promise on whatever ye value tha' yer not gonna turn around and do us harm in any form. An' ye stay with us to help find where that snake slithered off ta."

He looks at the stone once more.

"As fer yer stone... ye want it back, ye either help kill Rohkar or ye find us somethin' valuable to trade fer it. The witch there would probbly look better wearen' it than you, after all."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice looks at the poison with a mixture of awe and disgust. "No arguements from me, though I'd say we sell 'em. No sense'n throw'n away somethen' folks 'ould pay good monies fer." Especially when I's getten' twenty percent o' th' proceeds... Alice mentally adds.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

The former bandit breaks into a wide grin at Jujo's remark.

"Darm straight. Twenty percent, off th' top. Gold spends better'n praise in my experience."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice chuckles at the sprite, turning toward the chest. "Seems t' me tha' yer naught makin' a good case fer me t' free ya. Naugh, tell me where Rohkar went off t'. Not like there a bolt hole from here that I can find and he didn't go out the doors 'r windows."

As he rifles through the chest he ignores the vials, the scroll, even the stone, fixating on the coins. Jackpot. Knew you were holding out on us...

Taking 5 of the platinum pieces, 30 of the gold pieces, and 36 of the silver pieces, he hands the rest to Magni. "Hold on t' these. I took my cut already. As fer yer god... goddess... I cannaught say that I be believen' in any o' them or their plans. Not t' say tha' they ain't there or nothin', just tha' they never seemed t' care about me 'efore, so feeling's mutual. Still, iffen' yer carryin' a weapon like tha' ya must be good in a fight, which ain't nothin'. I ain't got no problems with ye comin' with me... or us, iffen' the profit be good enough fer me to stay with these... 'associables'."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

For record, Alice doesn't have ranks in K:Nature (or anything I am pretty sure) so the 'winged gnome' bit was my interpretation of what he would think it was.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice heads inside the room and up at the strange winged creature.

What in the hells is that... when did they go off an' invent a smaller gnome? With wings no less...

Brushing the thoughts aside, the mercenary smiles.

"Nothin' in this world be a 'free serv'ce', even fer a miniture wingeling gnome like yerself. Wha' can ye offer in trade fer yer freedom?"

He continues to look around the room, attempting to find whatever means that Rohkar escaped by. Perception: 1d20 + 7 ⇒ (11) + 7 = 18

"'nd also, where in the hells did that infernal man get to? I needs to be given' him me resignation swing." He pats Malice as he says this, grinning wickedly.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice swears under his breath. Coward. Saw trouble and ran oft.

He holds up his hand. "Hold up now. Oi, voice. Yer stuck, yes? Iffen ye can wait, I can get yer out aft'r we deal with my former boss. 'ny objections t' that?"

Barring any serious reasons for getting our mysterious trapped entity free now:

Alice cautiously moves out the bolt hole, checking for traps as he goes.

Perception: 1d20 + 5 ⇒ (7) + 5 = 12
Survival (track): 1d20 + 6 ⇒ (20) + 6 = 26


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice whistles as he sees the warhammer. "Now tha' be a fine weap'n." As Magni claims it, and the surrounding belongings, as his Alice shrugs and keeps looking around the room as he moves into it.

"Yer either a low down deceiving... deceiver... or ya can't see very well. Rohkar never left th' room. Ain't tha' right, Boss?" The amount of sarcasm dripping from the word Boss is almost high enough to cut through the smoke. "Like I said. Shut up, stay stuck, 'nd we'll get t' ya once we get t' him."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

That would be safe assumption in this case... Alice isn't about to charge into a smoke-filled room without taking a look around it from the door first. Will spell out if he is looking for something specific or ripping up floorboards or something though.

Alice looks around the room, checking for the sound of the voice. "Well, iff'n yer trapped, best t' stay tha' way fer now. He ain't left, 'nless he can turn t' smoke without burnin'. Fun trick tha' would be..." So saying, the mercenary takes a few cautious steps in, allowing the others to do so if they wish.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice does, indeed open the door.

"Hey, 'Boss'... found them troublemakers fer ya. C'mon out an' greet'em." The former bandit chuckles as he looks around.

"Can see why ya di'n't want us lot comin' up here. Might get jealous o' yer... lifestyle..."

Perception: 1d20 + 5 ⇒ (4) + 5 = 9


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

GM and Magni:
Drat, though it wasn't like I was willing to avoid confronting him anyway, ;). Feel free to grab my non-special warhammer in the interim, Magni. Or any of the other weapons (minus the scythe) that you want to give a swing.

Alice chuckles at the fancy woman's description. "Too right. Him never did sit well, 'as fer sure. Never seemed tha' keen on th' men." As he speaks, Alice opens up the purse and takes a look at what is inside. True to form, he takes whatever cut is closest to his 20 percent and tosses the bag to Jujo, being as he is closer.

"A' any rate, I ain't gonna risk him gatheren' up a new 'Raiders' 'n' decide t' come fer me. Let's go upstairs." The former bandit breaks into a wide bearded grin.

"'sides, most'a what was valuable was up there anyway."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice looks at the dwarf with a weary mistrust but is too winded from his wounds and helping with the water to be able to avoid the healing energies. His look of panic is quickly replaced by one of relief as wounds knit together and he finally is able to stand up straight again. He looks down at the cleric with a mix of respect and awe.

@ GM and Magni:

Not sure where they would have kept his stuff or even if he would know. That said, given he collects weapons as a quirk, it is possible that he took it from the spoils when Magni was taken. If you are cool with that as an option, GM, let me know and I will just hand it to him. If not, we will figure out where our dwarf friend's missing gear is as a family, ;)

"Thank y'. I'm not much fer gods er such... but won't let it be said that I ain't grateful fer assistance 'n' such. I have a small stash o' weapons on me... never wanna be inna mace fight with nothin' but a dagger, eh? Might be I can help ye find yer hammer, assuming th' fire didn't get it. Until then, take yer pick o' wha' I have."

He opens up his cloak to reveal an array of weapons ranging in quality and purpose.

As he does so, Alice deftly swipes the purse from Lady Argentea, giving it a few shakes to check its weight.

"Rohkar not be dead yet, that fer sure. Needs t' be though. Can't risk that bastard tryin' t' come after me later on. Iffin' you have questions fer him, make 'em fast once we find the snake. Malice here can wait fer a few minutes while ya get yer infertelligence 'nd such."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice winces, but moves to help Revekka move the water closer to the fires.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice spits blood at the embers (or fire, if it is still blazing) and smirks at the dwarf. "This? <cough> Please. <cough cough cough> Ain't nothin' bu' a - <COUGH COUGH cough cough cough> - a inconvenience is all." The mercenary attempts to stand straighter but the shrapnel from the previous ice creatures' deaths prevents one leg from doing much more than limp.

"I ain't be the one yer should.... worry about. Me former employer yet t' be show'n his face."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

I am... the next month or so will be a bit spotty, but I will be here... and things should finally swing back to normal after that.

Of course... that does require that I don't die from the fire... or whatever else we face... ;)


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice coughs as the two work their way up. "Great. The bloomin' princess had a pet. Shall we ge' outta' here 'afore the whole burnin' place comes aroun' our ears?"


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Hey all, posting this in my games. My school is now in the practical phase of troubleshooting (read: they break the servers and whatnot, I have to fix it) and it is eating a lot of my time. I might be a bit slower in posting the next few weeks as a result. Apologies, and feel free to bot me as needed.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Lol... alternating hot and stormy here. Will post tonight. Oh, fyi Magni, Alice used to be one of the bandits here. As in just turned traitor in game yesterday. He wasn't on the raid that captured the Lady though.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Welcome. Glad to have you on board!


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Still here... still at 1 hp, lol. ;)


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Posting in all active games. I am still here but I am in a tech school for a month (basically until the end of next month). I will be able to post still, but I might be a bit more sporadic in the week itself (I am having to drive quite a bit more than normal to get to the schoolhouse and we are putting in some long days while there) but I will try to keep current.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Things are ok on this end, mostly. Trying to navigate some work issues regarding if/when they will move me, but beyond that things are good.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

As do I. I sent a PM to the GM today asking if he was alright. I hope that he is. No clue about Ottast though (again, hope he is ok).


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

I hope so too. Hells, the way my hp is looking I might be having to rework a new character myself, so it might be a party of folks down there. ;)


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice wearily shakes his head. "Naugh, lass. 'erhaps we can magic some of the snow inside er somethin."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice could try to pick it as well, though his skill isn't great. Rolled percep in my last post, got a 16.

Alice spits blood at ground, wiping the dribble on his sleeve.

"Yeah, I could... though I could also try pick'en it. Burnen' builden' 'n' blood loss migh' make it take longer though."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Perception: 1d20 + 5 ⇒ (11) + 5 = 16

Coming back in, Alice leans against his scythe. "Well... place won' burn naugh... heh..."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

(Peaks at spoiler) ... in the words of Dark Helmet, "No no, we are past this part... in fact never play this part again..." 12 damage puts Alice at 1 hp.

Between the slash, the cold, and the subsequent explosion of the skeletons, Alice clearly is on his last legs.

"Damn... where'd tha' lot come from..." he mumbles weakly to himself. Grabbing a section of the rug that has yet to catch fire, he drags it outside and throws it into the snow.

Not sure what would be a proper skill to keep from being burned, so going with a reflex check.

Reflex: 1d20 + 4 ⇒ (7) + 4 = 11


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice nods at Penny. "Not to worry abou' that. Barrin' him rabbit'en, he won't be alive t' kill anyone. Either get goin' or wait fer us at the stables. I recon we be headen' back t' the town after this fer the reward 'n such."

So saying, he rolls his eyes as the wizard and gnome go into the smoke filled building. Pulling a scrap of cloth off of one of the nearby bandits, he ties it around his face before following.

Fort: 1d20 + 4 ⇒ (3) + 4 = 7
Perception: 1d20 + 5 ⇒ (10) + 5 = 15

"Rohkar! Get yer fancy buttox down 'ere, the place is on fire!"


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Aid other: Diplomacy: 1d20 ⇒ 20

Alice rolls his eyes at Revekka's words, but tries to keep his thoughts on the matter out of his voice.

"Come on Tenny, drop it. Th' bleedin' h'art over there ain't lyin'. She'd rather see yer gettin' a 'onest job cooken' in th' town than not."

As he speaks, Alice closes to Penny's location.

"Don't make this hard, lass. Y' know I always ha' a liken' t' yer cookin'. I'd rather know tha' I can still get a plate o' somethen' at Ten Penny Tavern somewhere's one day."

Surprisingly, Alice's voice is softer and less crass than his new companions have come to expect from him as he says this.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice holds up his hand.

"Ten-Penny? Hah, ye survived. Iff'en yer looken' t' keep it tha' way, drop that sword of your'n. You do, I be helpin' ye to yer feet, you keep yer head. Sound good t' you? This be Alice b' the way."

He looks over at Trawets and Jujo. "Penny here be th' cook. Naugh really one o' the real bloodthirsty band."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Survival: 1d20 + 5 ⇒ (13) + 5 = 18

Alice sighs. "Great. Looks like the building might actually be on fire now." He is about to continue but is cut off by the exit of the woman.

Do I recognize the woman, DM?

"Stand up slowly, if'n ye please." He approaches slowly, and keeps his scythe ready to strike her down if need be. "The smoke be obscurin' a lot... ye be tha' falutin' fancy woman?"


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

I am. PMed our GM late last week to check on him, have not heard back yet though.


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Alice's face grimaces as he remembers. "Yea, there'n another door on th' other side. Normally its locked 'nd trapped t' keep out unwanteds, but wouldn't take'em long t' gettem undone in a situation like this."


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

Check!


Male Human Slayer 1 | AC 16 T 12 FF 14| HP 10/13 | F +4 R +4 W +1 | Init +3 | Perc +5

OK, things have (mostly) been worked out, with a mostly happy conclusion. I am gradually getting my bearings again, games wise, but I should be ready to continue when others are. I apologize for the disruption (and thank you for being understanding).

I posted an update in game, sorry it was somewhat lackluster but while I assume he would know about the other door I don't want to just fiat it as being so without asking first (on the battle map it looks like it might be in the section of the house that was off limits to him, so it is possible he would be unaware of it).

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