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Rynjin wrote:
The Whirlwind chain is so ridiculously Feat heavy it's never worth it.

hmm, what do you suggest I do in regards to feats then? I really appreciate the help by the way! Was thinking of starting off with combat expertise to get gang up lvl 2 (through talent) then get combat reflexes lvl 3, following it up with imp trip then whirlwind chain.


The black raven wrote:
If you find a way to make it fit, the capstone of the 5 level- PC Halfling Opportunist adds your sneak attack to your AoOs ;-)

That sounds amazing but I don't think I can afford to dip 5 levels and a feat (Racial heritage) to get it. Appreciate the idea though! ^.^


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Rynjin wrote:

A Trip build could be neat for it.

You'd have Finesse, so Dex to Trip attempts made with the weapon.

You have Reach, and add a +2 to AoOs provoked by movement, which translates to a +2 to Trip anything that tries to get at you.

Then from there build it like a normal Reach build.

It really depends on what you want to do, exactly.

I really like the idea! Might combine the trip with the Whirlwind feat chain since I dumped str and cant go power attack route :/ was thinking of taking 2 levels of fighter after lvl 4 since it seems im going to be pretty feat heavy.


Arachnofiend wrote:
Ellioti wrote:
according to a recent statement you will get 1.5x DEX to damage, so that is good.

Could I get the citation on this? I'd take you on your word but I want to be able to reference it later if I happen to do the EBS Rogue myself sometime.

As for the OP, I'm personally pretty down on TWF'ing for the Rogue as I don't think you can justify the to-hit penalties. The Branch Spear is the best option in general IMO, even if you have to pay for the feat the hard way. I think I'd actually recommend going Dual-Minded Half-Elf and paying for EBS with your 1st level feat; considering how terrible your will save is, getting iron will that will allow you to get iron will a second time later is going to be more valuable than that feat.

That would be a good idea, I do agree the saves are pretty bad. Do you think you could help me figure out a possible feat/talent progression for the EBS rogue? I don't trust myself due to the fact I will probably miss a lot of possibly better builds for it.


Ellioti wrote:

according to a recent statement you will get 1.5x DEX to damage, so that is good.

Combat Reflexes, because reach and dex.
2 levels of Slayer or Ranger for the Ranger Combat Style (Two-handed weapon) for picking up Power Attack without the need of 13 STR.
Gang Up might be a nice addition so you can flank from behind your first-row melees.

That's pretty cool! Did not realize I would get that Dex multiplier!

Do you think there's a way to make an EBS rogue without dipping levels?


Sorry for posting this in this thread but since its a bit relevant and there seems to be a lot of knowledgeable people in here, thought maybe you guys could help me out with this:
http://paizo.com/threads/rzs2scox?Unchained-Rogue-Elven-Branched-Spear-path #1
(don't know how to link threads in a better way, sorry!)


Hello everyone! I was reading one of the discussion threads for Unchained Rogue and came across someone throwing out the idea of using the Elven Branched Spear since the Unchained rogue's Finesse training works with this weapon. I'm sure there's a couple of ways to pick up this exotic weapon but the easiest seem through the half-elf Ancestral Arms alternate racial trait or convincing your GM to allow the good ol' Heirloom weapon trait.

Anyhow, was wondering if anyone could help me make a character that could compete with the TWF path, that seems to be the strong path that everyone agrees on. A build progression of feats and talents for this possible reach path would be awesome. Could see this having a lot of potential, just don't have the experience other players do to make it awesome.

Thanks!! Look forward to see where this thread goes!!


DISCLAMER: LONG READ (very sorry!)
Hello everyone, I am running a mythic campaign and allowed one of my players to take leadership. He is currently level 9 and mythic tier 4. He has a leadership score of 23 and he was able to achieve this score with a Cha mod of +2. He has the nobility domain, natural-born leader trait, mythic leadership, crusader path ability (champion path), Divine Source path ability (Universal path)and ingame, his character qualifies for the +2 bonuses from great renown, special power + fairness and generosity, and having a base of operations. I have checked everything and the 23 is calculated correctly, with the -1 from moving around a lot included. Bit of ingame info: he rolled very high on a d100 that determined whether or not he was related to royalty. He is an Elven prince and his class is inquisitor.

Summarized Rundown: (LS=Leadership score)
Nobility Domain: Leadership feat & +2 to LS.

Natural-Born Leader: +1 on will saves to cohort+followers & +1 to LS.

Mythic Leadership: +mythic tier to LS, Cohort is mythic with mythic tier = to 1/2 his tier (If hes tier 4, cohort is tier 2). If 5+ mythic tier, 10 highest lvl followers are also 1st mythic tier.

Crusader(champ. path): Adds your tier when determining #of followers. Doubles the amount of followers you gain. If within 100ft of followers, each follower can cast surge 1time/day for free.

Divine Source (Uni. path): Basically, followers can choose to worship you as their deity and you grant them domains. (very detailed in actual description, making it too long to post)

Since his leadership score is going to be 25 when hes lvl 11, im going to be using http://www.dandwiki.com/wiki/SRD:Epic_Leadership to determine followers past LS 25.

Without doing the math for the exact number, he already has the potential of having hundreds of followers. Was a nice change to see someone get a really high LS by sacrificing feats, traits, etc. instead of min maxing Cha. I want to give his character something extra for having a 23 LS at lvl 9, double the followers, having the ability to get worshiped and grant his followers powers, etc. Would like to ask for suggestions on what to give him, perhaps some bonus based on the number of followers he has. Was thinking of doing something like divine ranks (but not so overpowered) that would base off the amount of worshipers (followers) he has. Would having hundreds of people worship you and being able to grant them powers (through Divine Source) turn you into some sort of demigod or very minor deity? Thoughts on how to handle and how you would handle it are highly welcomed. Thank you for taking the time to read this, look forward to some help with my dilemma! Happy gaming!