Alexx Kay's page

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Crowe can do a couple of things "When you defeat a monster". Timing is not always clear to me.

Situation 1:
Crowe fights a monster that has "After you act, this monster does X damage to you." Crowe recharges some armor to absorb the damage. Does his ability to move the bottom card of his deck to the top happen before or after "after you act" (which is when that armor got recharged)?

Situation 2:
Crowe defeats a typical henchman, and decides to use his "When you defeat" ability to move to a new location. Does this move happen before or after the attempt to close the original location? If the answer is "before", does he still *get* the attempt if he moves first?


While looking for an answer to my previous question, I came across something that I think our group may have been doing wrong. When you are taking damage, is it legal to cast Cure?


One of the players in our group raised a question about Balazar's monster-summoning power: When he discards a spell to draw a random monster from the box, does he get to use any text on that spell, such as "when you would discard this spell, succeed at an Arcane X check to recharge it instead"? My gut says no, but I was unsure enough to ask...


Are Face-up Barriers still considered to be "in the deck"? More specifically:

1) If you shuffle a deck with face-up barrier on top, does it get shuffled in face-up (a la Ambuscade from Sentinels of the Multiverse)? Or do you shuffle the rest of the deck, and put the Barrier back on top?

2a) If something lets you examine the top card of the deck, does it look at the face-up barrier, or the card beneath it?

2b) If something looks at the top N cards and lets you rearrange the order, can you move the face-up barrier under face-down cards?

3) If there are no face-down cards in a location, but there is still a face-up barrier, can you attempt to close the location?


First World Bard wrote:
One important thing to note: unless otherwise specified, all monsters deal Combat Damage when you fail your check to defeat them, even if it is not a Combat check to defeat. So if you fail your Wisdom check or whatever, you still get pounded on and can have your Armor protect you.

Ah! I think that was the part that was confusing my intuitions. Thanks!


Say someone is encountering a Monster which does NOT have the "Combat" keyword, but has "Wisdom". A Blessing of Milani (IIRC) is played, which can give 2 dice on "non-combat" Wisdom checks. It seems unintuitive to me that encountering a Monster could count as "non-combat", even when that Monster is lacking the "combat" keyword. My playgroup disagreed, but suggested I ask for clarification. May I have some?