Aredil Sultur

Alexius Vashnarstill's page

51 posts. Alias of Crisischild.


Full Name

Alexius Vashnarstill

Race

Sword Cane +8 (1d6+4/x2 Piercing) |

Classes/Levels

Speed 30/30ft | Active Conditions: *NONE* |

Gender

HP 32/32 Nonlethal 00/32| AC 18 T 14 FF 14 | CMB +6, CMD 20 | F: +3, R: +8, W: +4 | Init: +4 | Perc: +5 |

Languages

Common, Elven, Infernal, Strix, Tengu

Strength 14
Dexterity 18
Constitution 14
Intelligence 12
Wisdom 10
Charisma 14

About Alexius Vashnarstill

Picture for Inspiration.

The Raven
Male human (Chelaxian)
CN Medium humanoid (human)
Init +4; Senses Perception +5
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 32 (4d8+9)
Fort +3, Ref +8, Will +4
Defensive Abilities unshakable (+4)
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Offense
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Speed 30 ft.
Melee sword cane + 8 1d6+4
. . silver dagger +8 (1d4+3/19-20) or
. . unarmed strike +8 (1d3+6)
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Statistics
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Str 14, Dex 18, Con 14, Int 12, Wis 10, Cha 14
Base Atk +4; CMB +6; CMD 20
Feats Improved Unarmed Strike, Noble Scion of Vashnarstill, Persuasive, Shield Gauntlet Style, Weapon Finesse, Weapon Focus (spiked gauntlet)
Traits child of kintargo, cosmopolitan
Skills Acrobatics +9, Bluff +13, Climb +4, Diplomacy +10, Disable Device +11, Disguise +9 (+29 to appear as Alexius), Escape Artist +7, Intimidate +10, Knowledge (engineering) +6, Knowledge (local) +9, Knowledge (nobility) +9, Linguistics +8, Perception +5, Sleight of Hand +9, Stealth +13, Swim +4
Languages Common, Elven, Infernal, Strix, Tengu
SQ dual identity, social grace, social talents (safe house, social grace), vigilante specialization (avenger), vigilante talents (fist of the avenger, lethal grace)
Combat Gear potion of CMW (2d8); chain shirt, dagger, dagger, mwk spiked gauntlet, silver dagger, spiked gauntlet
Other Gear potion of lesser restoration (2), figurine (silver raven), cloak of elvenkind, adventurer's sash, concealable thieves' tools, doctor's mask, glass cutter, glue paper (5), grappling hook, silk rope (50 ft.), thieves outfit 1592 gp, 17 sp

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Special Abilities
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Dual Identity (Ex) Each identity maintains own alignment, can switch over 1 min. Magical means treat an ID as non existant while not adopted.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Noble Scion of Vashnarstill You are a member of a proud noble family.
Safe House (64,000 cu. ft.) (Ex) Gain safe area protected from divinations. If have renown, can move it around area of renown.
Shield Gauntlet Style When have a gauntleted hand free, gain shield bonus.
Social Grace (Bluff) +4 circumstance bonus to selected skill while in your social identity.
Unshakable +4 (Ex) Add the listed bonus to the DC of foes attempting Intimidate checks against you.