
Full Name |
Alexander 'Stride' Guerin |
Race |
Human |
Classes/Levels |
Ranger 1 (Spell-less Urban) |
Gender |
Male |
Age |
24 |
Special Abilities |
Favored Enemy: (Human+2), Track |
Alignment |
Lawful Good |
Languages |
Common |
Strength |
14 |
Dexterity |
15 |
Constitution |
13 |
Intelligence |
13 |
Wisdom |
15 |
Charisma |
9 |
About Alex Stride
HP: 12
AC: 16, 14, 12
AC with Shield: 17, 15, 13
BAB+1
Fort +2
Ref +2
Will +0
Climb (Str), 1+2+3
Disable Device (Dex), 1+2+3
Gather Information (Cha), 1+0+3
Heal (Wis), 1+2+3
Intimidate (Cha), 1+1+3
Knowledge (local) (Int), 1+1+3
Perception (Wis), 1+2+3
Sense Motive (Wis), 1+2+3
Stealth (Dex), 1+2+3
Survival (Wis), 1+2+3
Swim (Str). 0+2
Jaded: +2 vs Fear
Missing Sibling: Gather Information and Sense Motive are class skills
175-100-10-1-10-1
Chain Shirt:
Armor Bonus +4
Maximum Dexterity Bonus +4
Armor Check Penalty -2
Light Steel Shield
Shield Bonus +1
Armor Check Penalty -1
Ranseur
Damage 2d4
Critical x3
Special: Disarm, Reach
Sap
Damage 1d6
Critical x2
Special: Nonlethal
Swordbreaker Dagger
Damage 1d4
Critical x2
Special: +4 to Sunder and Disarm
Brass Knuckles
Damage 1d3
Critical x2
Feats
Combat Expertise
+1 AC, -1 melee attack
Improved Disarm
no provoke on disarm
Catch off Guard
Improvised weapons have no penalty + cause flat-footed