About Alessia de'KintargoAlessia
Feats:
Studied Target:Class Ability Weapon Focus (Long Sword): +1 bonus on all attack rolls you make using the selected weapon. Shield Focus: Increase the AC bonus granted by any shield you are using by 1. Skills:
6+1(int mod)+1(Skilled)8 Skill = # (# Ranks[+3Class]/# Ability; +#Bonus) Acrobatics* (Dex) = 1 (0/1)
* Armor check penalty applies
Languages: Common, Infernal SQ
Racial:
Skilled: +1 skill rank at 1st level and +1 rank when gain a level. Weapons/Armor:
Weapon proficiency: all simple and martial weapons; proficient with diety's favored weapon (whip) Armor Proficiency: light armor, medium armor, and shields (except tower shields)
Class Skills:
Studied Target (Ex) A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can only maintain these bonuses against one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target. If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll). At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, damage rolls, and skill checks and to slayer DCs against a studied target increase by 1. In addition, at each such interval, the slayer is able to maintain these bonuses against an additional studied target at the same time. The slayer may discard this connection to a studied target as a free action, allowing him to study another target in its place. At 7th level, a slayer can study an opponent as a move or swift action. Track (Ex) A slayer adds 1/2 his level (minimum 1) to Survival skill checks made to follow tracks. Deliverer
True Believer (Ex): At 6th level, mortal wounds cannot stop a deliverer from performing his divine duty. On any round in which he attacks an opponent whose alignment is at least two steps away from his own (see Determined Zeal, above) while benefiting from the Diehard feat, he isn't staggered from having negative hit points, nor does he automatically lose 1 hit point per round. This ability replaces the slayer talent gained at 6th level. Divine Anathema (Ex): At 10th level, as a free action a deliverer can declare a studied target to be his divine anathema. The studied target's alignment must be at least two steps away from that of the deliverer. Against this target, the deliverer's attacks deal an additional 2d6 points of damage; this damage is directly from divine power and does not stack with the bonus damage from a holy or unholy weapon, or a weapon with a similar weapon special ability or effect. A deliverer can have only one divine anathema at a time. This ability replaces the advanced slayer talent gained at 10th level. Slayer Talents: The following slayer talents (and rogue talents) complement the deliverer archetype: combat trick, finesse rogue, foil scrutiny*, terrain mastery, trap spotter, and trapfinding*. (Those with asterisks Advanced Slayer Talents: The following advanced slayer talents (and advanced rogue talents) complement the deliverer archetype: assassinate*, evasion, hunter's surprise, and master of disguise.
-----Traits-----:
Reason to Protest To Protest the Government (+2 Bluff; Intimidate during the protest) Urban Sleuth: Campaign trait - Devil's Bells (Knowledge Planes)+1/class ability/1xday roll 2 rolls take better. Reformed Acolyte: +1 trait bonus on Knowledge (local) and Knowledge (religion) checks, and one of these skills is always a class skill for you (Religion). This bonus increases to +2 when dealing with specifics of a specific faith.(Calistria) -----Gear-----:
Carried/Worn Chain Shirt (100gp / 25lb) Hvy St shield (20gp / 15lb) Long Sword (15gp / 4lb) Daggerx2 (2gp ea / 1lb ea) Whip (1gp / 2lb) Potion- Cure Light Wounds 1d8+1 Pathfinder Kit (12gp/10 lbs*)backpack, a belt pouch, a clay mug, a dagger, two fishhooks, a flint and steel, a sewing needle, a signal whistle, 50 feet of string, 50 feet of thread, a waterskin, and a whetstone. *10lbs if bedroll-rations left on mount/camp.
Residence
Physical Description:
Alessia is pale skinned with dark hair and icy blue eyes. She stands 5'11" and weighs 164lb. Personality:
Alessia is quiet, secretive, and those that meet her get the idea that she would just as soon kill them as look at them... that perception is not entirely incorrect. She seeks to live unfettered by the laws of men, and follows the mercurial will of Calistria - extracting secrets and vengeance in her name. Background:
Alessia and Aethn Crespi are fraternal twins, and like siblings and twins in particular, they are very much alike, and yet very different. They are the second and third children of Iatago (father) and Azendella (mother). Due to some confusion on the night of their birth, no one is sure who is the elder child. Iatago is a merchant, and some say a Sacred Archivist. He has been gone since before martial law was imposed. Azendella was one of the finest costumers and seamstresses of the now closed Opera House – placing a bit of a financial strain upon the family. Currently their only older sibling (sister,23) Sirani is currently running the family merchant business and attempting to support the family. Younger siblings (sister, 14) Cataldi and (brother, 12) Reni work odd jobs around Temple Hill and the Villegre much as their older siblings had done. Alessia grew up in Kintargo, spending time on Temple Hill and in Villegre, alternating between student and bodyguard. Ironically it was on Temple Hill she was a student and more often in Villegre, a bodyguard for opera goers wishing to have a little protection as they walked home or to a waiting carriage. Her youth was spent in the prominent temples of Kintrago, and despite its lures of power, she never was interested in the church of Asmodeus. Alessia was always drawn to the faithful of the Savored Sting, the priests and priestesses of Calistria, but not those whose passions ran hot with lust and love, but those who metted out vengeance, and learned and leveraged the secret truths and even the secret lies. And so, on the Night of Ash, Alessia headed call to the service of Calistria – not as a courtesan or priestess, but as the whip, the lash the would see oppression give way to freedom. Of course, Alessia keeps her faith hidden for obvious reasons. Aethn will look out for his sister and clean up the mess…
Campaign Notes:
Crisali's Fine Tomes is a big rivalry with Cort's Secondhand Books-a friend of Yorrick's. Rexus - Silver Ravens - Livery |