Ok so. I'm working on my own homebrew setting, and some things to go with it like homebrew monsters and perhaps even homebrew races. But right now, I'm working on domains. While I will make new domains, right now I'm focusing myself on changing existing domains instead. Why?
Two things bother me with domains. The first one is obviously the power imbalance. I haven't started working on it yet, but I will make the Healing Domain useful if it's the last thing I do, ghat dangit!!
Second one is impact. Or you could say, power. But I say impact because the point is, I feel like domains don't have the amount of "oomph!" they should have. They should make more of a difference than they do. As it is, domains are a minor class feature that clerics and a few other classes have access to, but I feel like it shouldn't be just a minor feature. Should be something major and important, to make the choice of domain matter more and to make clerics with different domains more different from one another. Therefore, more power.
So, HERE
Right now, I have only made my setting's equivalent to the animal domain, and would like opinions and criticism on it.