Aleksys's page

45 posts. Alias of Alyksandrei.


Full Name

Aleksys

Race

Human

Classes/Levels

Rogue 2 || AC 14 || HP 13/13 || Init +3 || Passive Perception 16

Gender

Female

Size

Medium

Special Abilities

XP: 300

Alignment

TN

Languages

Common, Elvish, Draconic, Thieves' Cant

Homepage URL

DCI #: 6115442403

Strength 12
Dexterity 16
Constitution 11
Intelligence 12
Wisdom 15
Charisma 8

About Aleksys

Basic Stats:

Maximum Hit Points: 13
Base Speed: 30 feet
Armor Class: 14 = 10 + 1 [leather] + 3 [dexterity]
Proficiency bonus: +2
Initiative modifier: + 3 = + 3 [dexterity]
Attack (handheld / thrown): + 3 = +1 [strength] + 2 [proficiency]
Attack (missile / finesse): + 5 = + 3 [dexterity] + 2 [proficiency]
Strength save: + 1 = + 1 [strength]
Dexterity save: + 5 = + 3 [dexterity] + 2 [proficiency]
Constitution save: + 0 = + 0 [constitution]
Intelligence save: + 3 = + 1 [intelligence] + 2 [proficiency]
Wisdom save: + 2 = + 2 [wisdom]
Charisma save: - 1 = -1 [charisma]
Insight (passive): 14 (19 with advantage)
Investigation (passive): 13 (18 with advantage)
Perception (passive): 16 (21 with advantage)

Skills:

Acrobatics (Dex) 3 = +3
Animal Handling (Wis) 2 = +2
Arcana (Int) 1 = +1
Athletics (Str) 3 = +1 +2
Deception (Cha) -1 = -1
History (Int) 1 = +1
Insight (Wis) 4 = +2 +2
Intimidation (Cha) -1 = -1
Investigation (Int) 3 = +1 +2
Medicine (Wis) 2 = +2
Nature (Int) 1 = +1
Perception (Wis) 6 = +2 + 2 +2
Performance (Cha) -1 = -1
Persuasion (Cha) -1 = -1
Religion (Int) 1 = +1
Sleight of Hand (Dex) 3 = +3
Stealth (Dex) 7 = +3 +2 +2
Survival (Wis) 4 = +2 + 2

Offense:

Longbow (150/600) +3 1d8+3 Piercing
Shortsword +5 1d6+3 Piercing
Dagger +5 1d4+3 Piercing
Dagger, thrown (20/60) +5 1d4+3 Piercing

Roleplay Stats:

Personality Traits
Socially Awkward
Can stare down a Hellhound without flinching

Ideals
Live and Let Live
Knowledge
Independence

Bonds
Those who fight beside me are those worth dying for.
I fight for those who cannot fight for themselves.

Flaws
I put too much trust in those who wield power within the military hierarchy.

Proficiencies:

Armor: Light
Weapons: Simple, Hand Crossbow, Rapier, Longsword, Short Sword

Traits and Special Abilities:

Race (Human, variant)
Feat: Sharpshooter (no penalty for range, ignore half and 3/4 cover, can choose -5 to-hit for +10 damage)

Background (Soldier, modified)
Soldier Specialty: Scout
Tool Proficiency: Bowyer/Fletcher's Tools
Feature: Military Rank

Class (Rogue 4 & Ranger 16)
01: Expertise (Perception, Stealth)
01: Sneak Attack 1d6
02: Cunning Action
03: Sneak Attack 2d6
03: Assassinate
04: ASI
05: Favored Enemy (Beasts), Nature
05: Natural Explorer (Mountains)
06: Archery Fighting Style
06: Spellcasting
07: Hoard Breaker, Primeval Awareness
08: ASI
09: Extra Attack
10: Favored Enemy (Human, Elf)
10: Natural Explorer (Forests)
11: Escape the Hoard
12: ASI, Land's Stride
14: Natural Explorer (Grasslands)
14: Hide in Plain Sight
15: Volley
16: ASI
18: Favored Enemy (Undead)
18: Vanish
19: Evasion
20: ASI

Equipment:

Worn/Equipped
Traveler's Clothes
Longbow, Quiver of 20 Arrows
Shortsword
Dagger x2
Leather Armor
Backpack
Belt Pouch

Other Equipment (in or attached to container such as backpack or belt pouch)
Bedroll
Mess Kit
Tinderbox
Torches x5
Rations x5
Waterskin
Rope, Silk, 50'
Rank Insignia
Trophy Dagger
Bullseye Lantern

Coinage and Other Valuables
05 gp
08 sp
00 cp

Backstory:

<working on it />

Original Concept:

Role
Human (variant)
scout/sniper/sharpshooter composite longbow
TN (CG)

Appearance
young female
short side of average height, athletic
average/dark/tan pale skin
dark hair, somewhat short, often pulled back in a ponytail
dark, comfy clothes (easy to move in without getting in the way)

Personality
Goal
adventure (explore, see the world, get in trouble, make a difference), service (called to duty for a lord or religious figure)
Outlook
candid (you have no regard for how other people feel about what you say, and you never lie or keep secrets), introverted (you prefer to keep to yourself, are not open socially, and don't like crowds or gatherings)
Humor
cynical (your sense of humor is dark and negative; you make fun of the bad aspects of things), dry (you find matter-of-fact, casual humor the most amusing), none (you are serious almost all of the time or don't participate in humor)
Emotions
calm (you face every situation with a calm and collected manner), melancholy (you always seem emotionless and at first might appear to have no depth, though this is far from the case)
Quirks
<working on it />

Birthplace or Home
<working on it />

Past
Events
<working on it />
Education
<working on it />

Family
1-2 siblings; overall average size
traditional - our family is very strongly oriented towards their racial and homeland traditions (not to mention their own family traditions)
no reputation, upper-middle class, well-off but not rich