Imeckus Stroon

Aleksander Gallonica's page

39 posts. Alias of andreww.


Full Name

Aleksander Gallonica

Race

HP: 176, AC: 25, Fort: +19, Ref: +21, Will: +24 (+4 vs mind affecting)

Gender

Human Sorcerer 16

About Aleksander Gallonica

BACKGROUND
The Gallonica family are an old Amnian merchant house which secretly provided a number of members to the Cowled Wizards, having a long history of sorcerous power running through their veins. They were forced to flee during an imperial power struggle when they fell out of favour. They quickly relocated to Baldurs Gate and there they have lived for the last sixty years.

Aleksander has never really known Amn, being only 40 years old. He was born into privilege and quickly grew into his powers which he employed to aid his family's mercantile interests across the Sword Coast. An amiable and friendly man, he had little interest in business but a great interest in travel and people. His family found him a useful diplomat and front man for their activities, keeping many of their less legitimate interests concealed from him.

In the last few years he has started to enquire into his own background and the source of his powers. He has learned that one of his distant ancestors was a powerful wizard who drew the attention of Belagos. He coveted her and, eventually, seduced her in the guise of a powerful human mage. The birthing of the half dragon brought about her death and started a line which has come down to him.

In the course of his investigations he has also learned more about his own family’s activities. While they don't appear to be direct servants of Belagos they are clearly involved in a great many shady business deals. Shocked by his discoveries he has left them, for now, and decided to do what he can to undo the harm done by his draconic ancestor. He is sad that he has left his sister, Carlotta, behind, as the two were very close. He is unsure how much she really knows about the family business but suspects she would be less shocked than he has been. His father died several years ago and his mother, Isabella, runs things now and is clearly deeply involved.

APPEARANCE
A tall thin man with receding black hair and bright sparkling red coloured eyes. A band of deep red scales surround his eyes and coil down around his neck. He wears a clashing mix of red, blue and white clothing which swirls around him as he walks. He favours a wide brimmed floppy hat and a rather expensive looking ebony cane. He normally keeps his wings out of sight under his multi layered clothing except when adventuring.

Buffs:

Spell Tattoos
Mind Blank
Radiant Assault
Magnificent Mansion

Long Duration Buffs
Cast at the end of each day:

Life Bubble (32 hours)
Extended Greater Mage Armour (32 hours)
Extended Darkvision (32 hours)
Extended Raiment of Command (32 hours)

Medium Duration Buffs
Cast upon entering a potentially dangerous location

Heroism (160 minutes)

Short Durations Buffs
Generally cast before opening any door in a “dungeon” environment

Mirror Image (16 minutes)
Shield (16 minutes)
Heightened Awareness (Wand, 1 minute)

Aleksander Gallonica
Male human sorcerer (tattooed sorcerer) 16 (Pathfinder Campaign Setting: Inner Sea Magic)
NG Medium humanoid (human)
Deity Waukeen

Init +12; Senses darkvision 60 ft, blindsense 60’.; Perception +36
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Defense
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AC 25, touch 15, flat-footed 20 (+6 armor, +5 Dex, +4 natural)
hp 176 (16d6+80)
Fort +17, Ref +19, Will +22, +4 vs mind affecting
Defensive Abilities freedom of movement (constant); Immune paralysis, sleep, fire

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Offense
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Speed 30 ft., fly 60 ft. (average)

Spell-Like Abilities (CL 16th; concentration +31)
3/day—dancing lights

Sorcerer Spell-Like Abilities (CL 16th; concentration +31)
1/day—enhanced varisian tattoo

Sorcerer (Tattooed Sorcerer) Spells Known (CL 16th; concentration +30)
8th (4/day)—mind blank

7th (6/day)—form of the dragon II, limited wish, mage's magnificent mansion, radiant assault (spell compendium) (DC 28)

6th (7/day)—chain lightning (DC 29), contingency, greater dispel magic, form of the dragon I, mass suggestion (DC 25), true seeing

5th (8/day: 7)—cone of cold (DC 26), dismissal (DC 24), elemental body II, life bubble, spell resistance, teleport, wall of stone

4th (8/day)—black tentacles, charm monster (DC 23), dimension door, emergency force sphere, fear (DC 23), greater invisibility, dragons breath (DC 25)

3rd (8/day: 7)—dispel magic, fireball (DC 24), fly, haste, heroism, greater mage armour, tongues

2nd (8/day)—burst of radiance (DC 23), create pit (DC 21), darkvision, glitterdust (DC 21), mirror image, raiment of command, resist energy, see invisibility

1st (9/day)—comprehend languages, liberating command, magic missile, obscuring mist, protection from evil, shield, silent image (DC 20),snowball, true strike

0 (at will)—acid splash, arcane mark, detect magic, detect poison, disrupt undead, light, mage hand, open/close (DC 19), prestidigitation

Bloodline Draconic

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Statistics
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Str 13, Dex 20, Con 21, Int 22, Wis 21, Cha 28
Base Atk +8; CMB +9; CMD 24

Feats Alertness, Craft Wondrous Item, Dazing Spell[APG], Persistent Spell, Empower Spell, Greater Spell Focus (evocation), Greater Spell Penetration, Quicken Spell, Spell Focus (evocation), Spell Penetration, Spell Perfection (chain lightning)[APG], Varisian Tattoo[ISWG]

Traits fate’s favored

Skills Bluff +33, Diplomacy +35, Disguise +14, Fly +26, Intimidate +38, Knowledge (arcana) +28, Linguistics +25, Perception +36, Profession (merchant) +27, Sense Motive +28, Spellcraft +28, Stealth +24, Use Magic Device +21

Languages Abyssal, Aklo, Aquan, Auran, Boggard, Celestial, Common, Cyclops, Draconic, Dwarven, Elven, Ettin, Giant, Gnoll, Gnome, Goblin, Halfling, Ignan, Infernal, Orc, Sylvan, Terran, Treant

SQ bloodline arcana (energy spells that match bloodline energy deal +1 damage per die), bloodline tattoos, create spell tattoo, familiar tattoo, wings

Gear
Head: circlet of persuasion
Headband:headband of mental superiority +6
Eyes: eyes of the eagle
Shoulders: cloak of resistance +4
Neck:
Chest:
Body: robe of arcane heritage
Armour:
Belt: belt of physical might +6 (Dex, Con)
Wrists:
Hands:
Ring 1: ring of freedom of movement
Ring 2:

Other Gear: lesser extend metamagic rod, wands: cure light wounds, heightened awareness; handy haversack, spell component pouch (2), contingency focus (worth 1,500 gp), pages of spell knowledge (comprehend languages), luckstone, ioun stone (pale green prism), true seeing components (2 uses, 500gp), 4000 gp diamond dust, 990 gp

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Special Abilities
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Bloodline Arcana: Draconic (Ex) +1 damage per die for [Fire] spells.
Bloodline Tattoos (Ex) Bloodline spells are cast at +1 caster level.
Create Spell Tattoo (3/day) (Su) As a standard action, create a spell tattoo on yourself or a willing recipient.
Enhanced Varisian Tattoo (Radiant Assault, 1/day) (Sp) At 9th level, the tattooed sorcerer can pick any one spell she knows for which she has a Varisian Tattoo feat. This spell must be one that lacks focus components and costly material components. She can now use that spell as a spell-like ability once
Familiar Tattoo (Su) A tattooed sorcerer gains a familiar as an arcane bond, as a wizard equal to her sorcerer level. Her sorcerer levels stack with any wizard or witch levels she possesses when determining the powers of her familiar—this ability does not allow her to
Spell Perfection (Chain Lightning) The selected spell can have 1 metamagic feat applied for free, as long as the modified level stays at or below 9. Double the effects of feats like spell focus, weapon focus [ray], etc. on this spell.
Varisian Tattoo (Evocation) Spells from chosen school gain +1 caster level.
Wings (Su) Can sprout wings and gain a 60' Fly speed with average maneuverability.