Hey all --
My group has just started a new campaign in a homebrew setting that was previously where we did our 3.5 romps. This time around, we're doing a seafaring campaign—a first for nearly all of us—and I'm trying out an idea that came to me as soon as the campaign was announced. Mechanics-wise it's just a human sorcerer with the Stormborn bloodline, but I'm leaning heavily on the flavor that allows. My mood and personality (and possibly alignment) shift with the weather, storms follow in my wake, and I plan to only choose spells that reflect a storm/weather flavor whenever possible, sacrificing effectiveness for flavor if necessary.
We started at 3rd level, and are using the fast level progression. I don't know for certain how far we'll progress, but I expect we won't go far past 10th-12th. It looks like most of the spells that can define the character are 3rd level or higher, and I'm afraid of being a bit lame until that point. In the interest of fun, I ask you: What spells and feats really scream Stormborn to you? This includes any spell that can sensibly be refluffed to fit the style, but I'd rather not strain the GM's credulity; I'm far and away the most Pathfinder-knowledgeable person in the group, and I convinced us to make the switch, so I don't ever want it to seem like I'm taking advantage.
Thanks in advance for any advice you can offer.
PS: My first post on a Paizo board!