Hayato

AldantheRighteous's page

Organized Play Member. 60 posts (62 including aliases). No reviews. No lists. No wishlists. 5 Organized Play characters. 2 aliases.



Grand Lodge

I'm trying to find an alternative to PF that isn't so wargamy and emphasizes more role-play. My group and I are finding PF rules to be too grindy for our tastes and, since I'm going to be running the more gothic-horror themed Carrion Crown, I'm wondering if there's a good atmospheric alternative. We've been discussing the Savage Worlds and FATE system and that's about it.

Any other suggestions?

Grand Lodge

So because I like versatility, good saves and I'm a glutton for punishment, I want to forgo the 1 - 20 full level track and full level spellcasting for something interesting and fun to play. I play characters of all types so don't limit yourself when you post.

I'm hoping to make a principally SAD Charisma-based with at least 1 - 4 class levels in sorcerer leveled up to 15. Also, I'm not averse to taking levels in a third class as long as whatever combination is fun, interesting and is halfway decent as a contributing party member.

And, as I've said, I'm not averse to different playstyles. I've played a tank (cavalier), DPS (various classes), Support (oracle), swiss army magic-user (Wizard and alchemist), etc.

Grand Lodge

This is for 3.5 players with experience with the Tome of Battle Classes and GMs who've had to deal with the headaches from balance issues with those classes.

Being new to GMing Pathfinder and, therefore, naive about the supposed incompatibility of 3.5 with regular Pathfinder, I've given one of my players the right to have certain manoeuvres trees in place of spell casting for his Dhampir Inquisitor. For some reason, there has been a miscommunication about him having some of the class features of the Swordsage on top his Inquisitors class features which includes the addition of Wisdom to his overall AC. I recently told him that I disallowed that at the beginning and told him he should just use the Inquisitor's class features exclusively.

His play of the Inquisitor thus far has created much imbalance in the game so far as he's played the role of party tank/face/skill monkey thus being the one player that has overwhelmed any other possible role in the party. That being said, I like the guy and I want to make sure he can still play the game and have fun at our table without him ragequitting and leaving my table.

Is there a way I can regain balance in my game without it blowing up in my face while finding a way to amend his character to his satisfaction?

Grand Lodge

I know this topic has been discussed in another thread somewhere, I wanted some advice from GMs who are running/have run CC.

I've decided to get rid of wealth/level just because I don't like dealing with the slower pace of PC's sorting through loot, selling it and basically eating up valuable game time and rping opportunities. I want, instead, to give my PC's just a few pieces of equipment that will level up with them and not have to worry about wealth mechanics.

It is a 5 person party with the following characters all fifth level. We have just begun book 2: The Trial of The Beast. Party composition as follows:

- Dhampir Inquisitor
- Aasimar Cleric of Sarenrae with a focus on casting
- A human Sorcerer with the Arcane Bloodline
- An Android Warblade who favors using axes.
- A half-elf Summoner

If you guys have any advice, how would you go about doing the progression and do you have any ideas what legacy weapons would be good to give these guys? I'm thinking of customizing ones for them myself but I don't want to unbalance the game.