I'm really looking forward to the Advanced Races Guide, as it is the perfect tool for creating balanced races for my own campaign setting (which uses the pathfinder rules).
Another important element of a campaign setting are the weapons available to the players. As I don't really like/agree with a lot of the weapon and weapon special rule combinations in the rulebooks, I have - so far unsuccessfully - tried to decode the balancing rules behind the stat allocation, in order to make my own weapons.
So I was wondering if you will publish, in some way or other, the rules by which the weapon stats are balanced. That way it would be possible to make custom weapons in the same way as one can make custom races with the upcoming Advanced Races Guide.
Note that I'm not necessarily talking about making new special rules, I just want to recombine them to new weapons with different damage types, damage dice, feat requirements, etc.