Alajos stands from his crouch after looking at the wounds on two of the children. Eyes cold as stone and a mouth gripped in determination, he speaks in barely concealed anger, “Their wounds are from a dagger, and they drip with poison. Foul men indeed have done these acts. Justice and vindication will be found and done.”
When entering the barn …
With no sign of danger in sight, Alajos approaches the draft horse in an attempt to soothe its nerves. “There there my friend. I will end this wickedness that pervaded your home and find you another to keep your body warm and your stomach fed.”
Handle Animal Check (Roll 18+6=24)
Hearing commotion outside, Alajos gives his new friend a quick pat on the head and leaves the barn ready for battle. “The evil has returned for justice to be set. Come to me and be banished to the nine hells, foul souls,” he booms.
"The evil of these actions pervades me. By Muir and her divine justice, let us put an end to this horror before us." With sword and shield grasped, Alajos enters the barn searching for any perpetrators. "Evil, show yourself and prepare to be sent back to the Abyss."
Lowering his voice, but still nowhere near a whisper, he says, "And I hope they are. Then justice will be found shortly." His youthful appearance gives way to the serious way he grips his sword.
Alajos quickly unsheathes his sword, "Away foul bird," Alajos shouts as he runs up and chases away the chicken. "What evil has done this?" the Paladin booms. "Belflin, what do your Elf eyes see? Do you see any tracks? Quickly, let us find this evil and eradicate it." Alajos peers around looking for signs of monsters. He also looks at the bodies to inspect their wounds and try and determine what killed them.
Alajos listens to the Ranger and shakes his head. “The Shrine Valley is known to me. All that remains is in ruins however. What you would now find there are tombs and catacombs. The faithful of Thyr and Muir at rest. It would be an honor to be bur …” Alajos stops in mid-sentence, “Evil is about,” he quickly says as he turns his head. The raven takes flight and the Paladin unsheathes his sword. “Foul bird!” he exclaims as he turns his head from the sky to look at Otto. “And I mean no play on words, Mage. Tell us who is this competitor you speak of?”
Alajos looks at Otto sternly, "I am honorbound to Muir and her ever present valor. I am no thief. Now if this wizard be evil, then I will come to erradicate it."
As Otto turns away to sleep, "Rest up mage. We will watch your back. Osric, do not wander too far. Those strange beasts may still be about."
Alajos’s mouth curves in disgust at the thought of the creature from the previous night. He turns his gaze to look at the city in the distance, then to the sky to view the waning sun. “I have no desire to stay here. If I could, I would smite this whole mound. I say we march to Fairhill.” The Paladin turns his gaze to Otto, “Tell your stomach, the quicker we get there, the sooner we can quiet it. What is the consensus?” his gaze circles the entire group before stopping at Osric, “Half-Orc, you seem to have quiet opinions, shall we march?”
Alajos quits his search after finding little except carvings on rocks depicting goat heads. “What is it Otto?” the Paladin asks as he move closer to aid the magic wielder. In the distance he catches Osric smirking.
"I like this not," Alajos states grimly. Unsheathing his sword, the Paladin moves toward the stones and concentrates on the area. During his assent, he turns to face North to possibly view what the stone-skull might be looking at.
Attempting to Detect Evil around the area. If Alajos reaches the top, he will take 20 on a Search Check, if he can, and look around.
As he wakes, Alajos invites the morning sun into his deep blue eyes. “You bring the good weather to us, friend Elf,” Alajos says to Belflin. “Thank you for last night’s tale. A story of Muir’s dedicated followers aids me to acknowledge and reflect on my duties to my Lady and this land.”
Preparing his gear for the day’s march, the Paladin sets his pack on his back and his shield on his left forearm.
Alajos studies the possible rock fortification in the West. “You said Gnolls are in the area?” Alajos asks looking towards the Elf. “Are they known for their building skills? Should we investigate? It is only a short walk, and if it is nothing, it may prove a suitable and defensible camp for the night. Unless we should press on to Fairhill.”
Alajos nods, “As of my status,” the smooth-faced youth looks almost awkward, “I am merely a humble servant of Muir,” his awkwardness disappears as he continues, “may her courage and valor bring peace as her mighty arm sweeps evil from this land. But yes, do speak of this tale and tell me of the Farseekers. I do ask you keep it short though, even her Lady’s servant needs some rest.” Walking over to Osric, the Paladin nods at the Half-Orc as he finally gets a mug of coffee.
“Greetings Belflin Oakbow,” the Paladin says once he feels a goodness about the Elf. Extending a forearm, he continues, “I am Alajos of Muir. Please join the comfort of our fire. What news of the South and your journeys?”
The young Paladin, barely old enough to be called a man, shakes his head as War enters the camp. Ever since his chance meeting at the Starving Stirge, he never knew what to truly make of the extreme Dwarf. There was no malice in his heart. He was a Dwarf, plain and simple. The Paladin had to accept that. With concern in his voice, he says, “Glad you found us. What is this speak of an ambushed farmer?”
Before the Dwarf can answer, a silhouette speaks from the edge of camp. After a few words, the man enters and Osric serves a comforting drink. Alajos keeps his hands free for the moment to better assess the situation.
Saa wrote:
"Thats better, now which Mythic Godlings do I find myself travelling with?" he says with a smile.
Alajos frowns as he feels a tingling in his body and listens to the question of the newcomer. As he speaks, he searches the heart of the approaching scholar, “I am Alajos. A mere servant of my Lady Muir. May her justice be found in all places.”
The Paladin begins to extend a forearm in greeting when another reaches the edge of the firelight. “Come into the light,” the Paladin says as he searches the soul of this one as well, “We will share our camp, but first, explain who you are and what brings you here on such a foul night?”
Alajos eyes the larger creature as it disappears into the night. The Paladin is tempted to follow and rid the land of more evil, but he knows that the terrain and environment are ill suited for chase. “Cowardly devil,” he whispers to himself. He turns to regard the body of the smaller beast. “What manner of demon is this?” he asks. Moving over to a tree, he removes some leaves and wipes his blade clean. Satisfied, he sheathes the blade and turns to Otto. “You did well. Thank you. The beast was unrelenting, but in the end, good must prevail. Muir’s will demands it.”
Using the torch he wields in his left hand, he extends it out to the beast to see if the foul thing will burn. Looking back to his companions, he says, “We did well tonight. Our first victory. We coordinated well and saw evil defeated. May our skill together always vanquish evil in our wake as we move ahead on our quest.” The Paladin looks back to the body for a moment, turns his gaze to the rain above, and returns to look at his companions, “I believe it is still my watch. Get some rest.”
Through discipline of many years of martial training, Alajos’s courage does not waver. The Paladin unsheathes his sword as the beast rushes past, “Back to the Abyss where you belong demon,” he shouts as the monster turns to face him.
Current AC is 14. Torch in left hand instead of shield.
Alajos cranes his neck to no avail against the blanket of darkness. Moving around to his companions, he shakes them awake and whispers. "Hear that? Osric, good Dwarf, what do your eyes see?” As the Paladin speaks, he takes a torch from his pack, preparing to light it.
The fire burns, sending some welcome warmth through Alajos's chainshirt. The tantalizing smell of rabbit permeates the air, and the Paladin takes in a deep breath.
Turning to his companions, "We should rest up tonight. This natural shelter," looking around at the light canopy, "will provide an easier night. We have left quite a trail through the muddy ground though, and evil is always about. I will take first watch. Whom shall I wake next?"
If needed while on watch, Spot Check (Roll 18+1=19), Listen Check (Roll 17+1=18)
"Chin up comrades! I'm sure things will set them selves right once we get to our destination!"
Alajos looks to the sky through the loose covering of trees. "My Lady shines on me whether sun or cloud. My chin will always be raised. But never in pride, only reverence."
After a long journey with a trade caravan, Alajos enters the first place he finds that offers a hot meal and a chair, the Starving Stirge. A haze of smoke rubs against his youthful, smooth face and raucous behavior and language assault his demeanor. He thinks about leaving, but the storm outside is opposed to the idea.
Taking a calloused, fair-skinned hand, he combs out the loose water in his short, blond hair. Candle light turns his pupils to sapphires, as he moves to a vacant table. Looking around he catches sight of the barmaid. He lifts his arm to catch her attention, and, at that moment, a painful look contorts her pretty features. She hobbles over, making a valiant effort to continue her duties. Alajos quickly stands and helps her to a chair. He looks over the wound and sighs, “It is bruised. You should stay off it for at least tonight and go home and rest. Here, this will cover your wages for the night.” Alajos reaches into a pouch on his belt, produces a gold piece, and presses it into her hand. “My name is Alajos. May Muir protect you tonight so you can face this battle again tomorrow.” He gives a handsome smile, rises, and scans the area where the barmaid was originally injured. Moving in that direction, the Paladin finds a wild looking dwarf seemingly deep in his drink. Judging his character and finding no obvious source of malice in the Dwarf, Alajos frowns. He closes his eyes and takes a deep breath. “My Lady, teach me humility and guide my understanding. For this environment is new to me,” he whispers to himself. Opening his eyes, he walks up and takes a seat next the ‘foot-stumper’. “Greetings, I am Alajos of Muir. You drink hard. You also walk hard. There is a young lady sitting at my table injured by your heavy feet. If I did such a think, I would offer an apology.” Alajos smiles but also stares hard at the Dwarf.
OK. Can everyone post a confirmation of readiness on 'Necro Campaign' on the PBM board. When I have all six we will begin.
Still working on background, description, and personality. I am mostly following the background you gave me. Just fleshing it out a bit. All this is fluff though and mostly in my head, so I'll get a post going to introduce Alajos into the IC thread. By tomorrow, the fluff should be complete also. I tend to write War and Peace when I create backgrounds.
Just a suggestion, maybe create another thread in the Play-by-Post Discussion Forum for Out-of-Character discussion and table talk.
It would be great if eveyone else could post as their character and with an icon when they are posting in game. Just a thought. As soon as everyone has completed their pc and posted background, stats etc I will provide a few campaign notes specifically for their character. Then we can move boards and begin
Almost complete on paper. Just have to type everything up and work on his background and find his voice. Hopefully by nights end. Sorry again, my friends always joke that I spend waaaay too much time creating characters. To give you something though, here is his avatar.