Male Sylph Sky Druid-1
N Medium Outsider (native)
Init +4;
Senses Darkvision 60 ft.; Perception +7
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DEFENSE
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AC 18, touch 12, flat-footed 16 (+4 armor, +2 dex, +2 shield)
hp 10 (1d8+2)
Fort +4,
Ref +3,
Will +5
Resist Sonic 5
Defensive Abilities None
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OFFENSE
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Speed 30 ft.
Melee
Scimitar +0 (1d6/18-20)
Cold Iron Dagger +0 (1d4/19-20) or
Unarmed Strike +0 (1d3 nonlethal)
Ranged
Sling +2 (1d4+3)
Special Attacks None
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STATISTICS
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Str 10, Dex 14, Con 14, Int 10, Wis 16, Cha 10
Base Atk +0; CMB +0; CMD 12
Traits Deft Dodger, Hermean Paragon
Feats Spell Focus (Conjuration)
Skills (5 points; 4 class, 1 FCB)
Acrobatics +3*, Escape Artist +2, Fly +2, Heal +3, Knowledge (nature) +6, Perception +7, Profession (sailor) +7, Ride +2, Sense Motive +3, Spellcraft +4, Stealth +6, Survival +5
ACP -0
*ACP applied to these skills
Non-Standard Skill Bonuses
+4 racial bonus to stealth via Whispering Wind alternate racial trait
Languages Auran, Common, Druidic