| Aizaia |
Aizaia wrote:I'm very new to gming and I ran my first game a couple of days ago. I have a player who is playing a sorcerer and he tries to use his spells very creatively. The pcs got into their very first encounter and he wanted to use the spell to change the material of a wagon into jelly. Told him the spell only does what it describes it can change. He claimed he had sources that said he could do something like that and it was the only reason he took the spell in the first place. Pressed for time and I didn't feel like arguing to tell him no it doesn't change material. I just told him he could. I don't want to tell him, what I say goes without being able to give a reason why they can't.They most likely are using a 3.5 source for the spell. In the Tome and Blood book, an official option allows you to:
"Change: You transform one object of Fine size or smaller into another object of roughly the same size. The object can weigh no more than 8 ounces."
As this is a 3.5 application of the spell, it's totally up to you to allow it.
That's exactly where he got it from. He got it from a 3.5/d20 thread on this site. I'm considering allowing it but what he originally wanted to do was change the screws and nuts of two wheels into weaker so the wagon would fall over. It was to change them into something within the same kingdom which I thought would duplicate the Polymorph Any Object spell. Then the idea to change them into jelly came into play.
Aizaia wrote:He wanted to make a wagon fall over on the creatures that was behind it.Unlikely even using the Tome and Blood option. AT best, you might be able to use it to use disable device to mess up a vital part. Slow it down maybe, but get it to fall over? No chance.
Does he need disable device skill to actually disable it or should it just be be based off dex added to the spell as if using disable device?