Jakaw Razorbeak

Ahshid's page

No posts. Organized Play character for Baranduin.


Full Name

Ahshid

Race

Tengu

Classes/Levels

Rogue/3, Ranger (Wild Hunter)/1

Gender

Male

Size

Feathery

Age

Not so long-lived

Special Abilities

Hiding his current address. With clothes, even.

Alignment

Evil. Very very evil. But you won't know it. That is, for the short time remaining for your life. Heh, daring to suggest, he may be "neutral"...

Deity

Norgorber

Location

Shadow Lodge's ruins.

Languages

Common, undercommon, aklo, many others

Occupation

Slaying around.

Strength 8
Dexterity 20
Constitution 14
Intelligence 13
Wisdom 10
Charisma 7

About Ahshid

Ashid (Level 4)
Male Tengu Rogue > Unchained/3, Ranger (Wild Hunter)/1
CN Medium humanoid (tengu).
Init +5; Senses Perception +9/+10/+10; Low light vision

DEFENSE
hp 35 (1d10+3d8+4*2+3)
AC 19, touch 15, flat-footed 14
(+4 armor, +5 Dex)
CMD 17, flat-footed 12
Fort +5, Ref +10, Will +1

Defensive abilities
Evasion, dangersense +1
Combat Expertise (-1, +1)
Full Att Defensive (-5, +4)

OFFENSE
Speed 30 ft. (6 cells)
Full R 2×claws +8 (1d3+5 (+1)*), bite +8 (1d3-1 (+1)*)
Melee claw +8 (1d3+5 (+1)*)
Ranged crossbow +8 (1d8)
CMB +2/+9
Special Attacks:
→ sneak attack +2d6 + Pressure Points*
→ Gang Up, Dirty Fighter

STATISTICS
Str 8 (-1), Dex 20 (+5), Con 14 (+2), Int 13 (+1), Wis 10 (0), Cha 7 (-2)
Base Atk +2; CMB +1; CMD 15.
Feats Combat Expertise, Gang-Up , Weapon Finesse
Talent Pressure Points* (Su)
Traits Dirty Fighter, Student of Philosophy
Skills Acrobatics +11, Bluff +5 (+8 to persuade), Climb +3, Diplomacy +5 (+8 to persuade), Disable Device +15, Knowledge «Local» +5, Linguistics +12, Perception +9 (+10 for traps, +10 dangersense), Sense Motive +7, Stealth +11, Use Magic Device +5.
Languages Common, tengu, aklo, goblin, ossiriani, tien, undercommon, varisian. Abyssal, Infernal. Read-Lips.

SQ trapfinding +1, dangersense +1, evasion, sneak attack +2d6, track, wild empathy, animal aspect 1 min/day, finesse training (claws), rogue talent(ninja trick (pressure points)); sneaky, gifted linguist, armor proficiency (light armor), claw attack, natural weapon, weapon proficiency (simple, hand crossbow, rapier, sap, shortbow, and short sword).

Gear offense: darkwood light underwater crossbow, bolts (10), cold iron bolts (10), alchemists’ fire (×2), acid (×2)
Defense mithral chain shirt
tools antiplague (×2), antitoxin (×2), Ioun torch, masterwork thieves’ tools
magic wand of cure light wounds (37 charges), scroll of lesser restoration
outfits cold-weather outfit, hot-weather outfit, ice skates;