Realizing she needs to eat or she won't be much use when the time comes to escape Ahel makes a decision. She sits on her crate and begins an incantation, slowly mystical energy surrounds her. With an evil grin the witch got up and made her way toward the other grate and stops about thirty feet away from the food buckets, I was hoping to avoid this but these bastards deserve this. Ahel mumbles something unintelligible and points her finger at Spiv, directing the magical energy toward the man, "My turn to eat fool. Move aside as I haven't decided if it will it be that gruel or your flesh that sates my hunger." Cast shield (buffing before combat), cast ray of frost if I get surprise which i think is likely given her distance and the surrounding noise AC 17 plus 8 temporary HP Initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Sense Motive: 1d20 ⇒ 7 Not wanting anyone to overhear the next part of their conversation Ahel jumps down off her crate and moves toward the halfling, "Move over," she asked as she forced her way onto his crate. She whispers in his ear, "I might have a way out of here in the next twenty four hours. But that's were my plan turns to crap." She forced a grin, "That's were you come in. If your place sounds like somewhere I can hole up for a few days I'll take you with me."
"Sounds yummy," she replied wistfully. Ahel leaned her back against the wall and let out a forced chuckle, "This is me depressed, gallows humor and all." The witch paused and hesitantly asked,"[/b] "Have you ever made a plan... one that was perfect... but missing one vital piece and that piece would probably lead to your doom?" She shakes her head and asks in a conspiratorial whisper, "If you could escape from this place where would you go?"
GM Morning Star wrote: I was originally planning on just handling social skills, knowledge checks, etc "behind the scenes" by rolling them for you, but with Inspiration you have more options when making such checks. As such, I'll ask that you try to roll as many of your own skill checks as you can, using your best judgement to decide when. With you being the sole character, I generally won't use Knowledge or Sense Motive spoilers, but just relay the information to you directly if you make the roll. Sounds good. Any Knowlege skill I'm trained in I get free inspiration on so you can continue to roll those if you like. After 2nd level this should be all of them.
"Well .... Since you asked so nicely, how can I refuse, Ahel retorted as she drew the knife from her waistband and in one quick movement she tossed the knife to the thug who was talking. Now if you don't mind I have some business discus with this halfling. Diplomacy: 1d20 + 10 + 1d6 ⇒ (13) + 10 + (5) = 28
Ahel smiles back, "True, I've haven't been accused of being a lady for quite some time." She shrugs her shoulders, "But it doesn't change the fact that I need your box." Holding her hands in front of her, trying to convey her lack of aggression, "no I'm not willing to test your skull cracking prowess. Rather, I'd just like to borrow your box for an hour." She paused and looked at the halfling suggestively, "I'm even willing to trade for the time."
Better than a push off the gallows, Ahel though about her abrupt entrance. She stood in the knee deep warmer for a few moments and considered her options, How do I get the halfling to go with me without rousing his suspicion." She settled on a course of action and strode over to the halfling, "Mind giving up your seat for a lady? She let out a short laugh, "or is chivalry dead?"
"Words to live by," the witch agreed and added warily, "I'm sure if I don't find you you find me but what's to prevent me from joining forces with these wererats and betraying you?" Ahel shrugged her shoulders, "The task before me is better then the hangman's noose but no less dangerous." She saluted the hang man and concluded,"Best get on with the business at hand, take me to this cell."
Ahel took the blade from her liberator and tucked it into her waistband as she listened to the plan. She ignored the lady's comment about her eyes and got down to business. "Straight forward and simple," Ahel acknowledged but had a few concerns, "Is anyone else going to be in the holding cell?" She immediately added, "Any time line or advice on when to use the message vials?" She paused for a second, took a deep breath, and continued, "Let's talk contingencies. Backup communications? And where do you want me to drop your friend off?"
Ahel shook her arms, trying to regain circulation in them, as she listened to Shenk’s offer. Pain shot through her extremities as feeling began to return to them, It seems that fortune shines on me again. She fights through the pain and replied with a grimace, ”I’m fine with canceling the execution,” she glanced at the executioner, ”I don’t think your man will have trouble finding work.” She looked the woman in the eye, ”Truth be told I’ve sort of grown fond of this life and I am just about willing to do anything to prolong my stay here.” Ahel nodded her head, ”I’ll find this friend of yours and bring him back if I’m able.” With a shaky voice she asked, What can you tell me about your friend and how am I supposed to escape from this hole with this Grast person when I’ve been unable to do just on my own.”
Ahel, stood, resigned to her fate, listening to the distant bells countdown the time she had remaining to live. In a flash the last few days rush to the forefront of her mind and pass in a blur. She cursed silently at her misfortune, No heroic escape this time. She shook her head remembering all the trouble she went through to conceal her book of spells and it wound up being of no use to her. The woman cursed again thinking it would be her final pronouncement in this life, when her hood was ripped off and a smiling woman is standing before her. Ahel blinked a few times and let out a short breath, ”Hells!” She looked the other woman in the eye and with a sardonic grin remarked, ”I take it this isn’t Nirvana and I haven’t passed through the veil of mortality yet? Sleight of hand: 1d20 + 6 ⇒ (20) + 6 = 26 Nice way to start |