Lirianne

Agnes Briar's page

81 posts. Alias of Woran.


Full Name

Agnes Briar

Classes/Levels

Laika, (wolf, medium animal) | HP: 22/22 | AC: 17 (13 Tch, 14 FF) | CMB: +3, CMD: 16 (20 vs trip)| F: +5, R: +5, W: +2 | Init: +2 | Perc: +5, scent

Gender

Halfling female (small) | HP: 18/18 | AC: 19 (13 Tch, 17 FF) | CMB: +2, CMD: 14 | F: +3, R: +5, W: +3; +2 vs fear | Init: +2 | Perc: +6

Deity

Desna

About Agnes Briar

Bot me!:

[dice=lance attack on a charge]1d20 + 5[/dice]
[dice=lance damage on a charge]2d6 + 6[/dice]

[dice=lance attack normal]1d20 + 3[/dice]
[dice=lance damage normal]1d6 + 3[/dice]
Reminder: Lance has reach

Agnes Briar
Halfling vigilante (mounted fury) 2
CG Small humanoid (halfling)
Init +2; Senses Perception +6

Defense

AC 19, touch 13, flat-footed 17 (+5 armor, +2 Dex, +1 shield, +1 size)
hp 18 (2d8+5)
Fort +3, Ref +6, Will +3; +2 vs. fear

Offense

Speed 20 ft. (15 ft. in armor)
Melee lance +4 (1d6+3/×3) or
. . longsword +4 (1d6+2/19-20)
Space 5 ft.; Reach 5 ft. (10 ft. with lance)
Spell-Like Abilities (CL 1st; concentration +4)
. . At will—speak with animals (wolf only)

Statistics

Str 15, Dex 14, Con 14, Int 10, Wis 8, Cha 14
Base Atk +1; CMB +2; CMD 14
Feats Mounted Combat
Traits armored rider, beastkin, historian of the rebellion
Skills:
Acrobatics +4 (-5 to jump), (2 ranks +3 class skill +2 DEX -5ACP + 2 racial)
Bluff +7 (+8 to to appear knowledgeable in Appraise), (+ 2 ranks, +3 class skill, +2 CHA)
Climb +3, (1 rank, +3 class, +2 STR -5ACP +2 racial)
Diplomacy +7, (+2 ranks +3 class skill +2 CHA)
Disguise +7 (+27 to appear as part of polite society while in your social identity), (+2 ranks +3 class skill +2 CHA)
Handle Animal +7 (+11 on laika), (+2 ranks +3 class skill +2 CHA)
Intimidate +2, (+2 CHA)
Perception +6, (+2 ranks +3 class skill, -1 WIS, +2 racial)
Ride +8, (2 ranks +3 class skill +2 DEX, +1 trait)
Stealth +2, (+2 DEX, +4 Size, -5 ACP, +1 trait)
Survival +0;
Swim -3, (+2 STR, -5ACP)
Profesion: Stable master +4, (+2 rank +3 class skill, -1 WIS)
Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling
SQ dual identity, mount, social talent (well-known expert), thorough change, vigilante talent (close the gap[UI])
Other Gear scale mail, light steel shield, lance, longsword, backpack, belt pouch, flint and steel, hemp rope (50 ft.), soap, torch (5), trail rations (5), waterskin, 38 gp, 13 sp, 10 cp

Special Abilities

Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Dual Identity (Ex) Each identity maintains own alignment, can switch over 1 min. Magical means treat an ID as non existant while not adopted.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Mount (Ex) Gain a mount animal companion.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Thorough Change Change ID time cannot be reduced to less than 1 min, and must be careful of mount's ID.
Well-Known Expert (Ex) Can take 10 on aid another for Appraise/Craft/Know, aided ally can retry Know check.

--------------------

Laika
Wolf
N Medium animal
Init +2; Senses low-light vision, scent; Perception +5

Defense

AC 17, touch 13, flat-footed 14 (+2 armor, +2 Dex, +1 dodge, +2 natural)
hp 22 (3d8+9)
Fort +5, Ref +5, Will +2

Offense

Speed 50 ft.
Melee bite +3 (1d6+1 plus trip)

Statistics

Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +3; CMD 16 (20 vs. trip)
Feats Dodge
Tricks:
Attack,
Attack Any Target,
Combat Riding,
Come,
Defend,
Down,
Guard,
Heel
Skills:
Acrobatics +6 (+14 to jump),
Perception +5
Stealth +6,
Survival +1 (+5 when tracking by scent);
Racial Modifiers +4 Survival when tracking by scent
SQ attack any target, combat riding
Other Gear lamellar cuirass, bit and bridle, riding saddle, saddlebags

Special Abilities

Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Attack Any Target [Trick] The animal will attack any creature on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.

Background
Agnes her family were slaves in Cheliax. When the Bellflower network came to their farm, they gladly took the chance and escaped.
But during their escape they were caught, and slaughtered to make an example. Agnes, still a baby, was left for dead in the wilderness.

How, Agnes doesnt really know. But she was found by a pack of wolves and raised by them. Her memories of that time are vague. Mostly feelings of beeing warm and fuzzy, and rough and tumble with pups.

The woods she lived in with the wolves was frequently used by the Bellflowers as its rough terrain helped throw off search parties. When they Bellflowers encountered her by chance, they were amazed. They did not know who she was, but they persuaded the wolves to give her up. Her brother-wolf could not bear to see her go, and went with her.

Roughly 6 years old, the Bellflowers named her Agnes, and put her in foster care.

An adult now, Agnes has taken the surname of her adoptive family, Briar. She has relocated to Kinthargo, where she has been living for several years.
She has a small stable, specializing in the more exotic mounts. This is also her social identity, stable owner, sometimes veterinarian, and law abiding citizen.

In her Vigilante identity, she is The Pack. Together with Laika, who by day is her 'dog', she helps the Bellflowers out by passing and gathering information.