| * _ Drake _ * |
The original and only thread that dealt with whether or not the Summoner Dedication feat grants multi-classed summoners the Share Senses action and the ability to telepathically communicate with their eidolons.
Whether you like post necromancy or not, it's not against the rules if clarification could be helpful.
Thank you, Maya, for clarifying to others that my initial posting on the only thread on the forums that discusses this rules debate was not against the rules.
After my inital post, the next four posts were posts from people attempting to demean me for 'resurrecting' a non-resolved rules question thread, which is when the negativity on the initial thread started. Those four posts did not include any discussion about what the thread is about.
One of the baiting posts attempted to make it appear I was doing something underhanded when I was not, so I had replied (to reveal to the bait poster that I was too smart for anyone to try use such a tactic on me, which is why that post of mine was removed); that same post of mine included some education for people who are unaware of the following facts:
Some people on the forums use aliases they created as their individual 'main posting alias'. I myself did so because my profile is "GM_Drake" and I wanted to remove the "GM" to better represent myself as a player. Regardless of if you use your main profile to post with or one of your aliases, anytime you favorite a post, it always shows up as your primary handle being the one that favorited the post.
People favorite posts for more than 'up-voting' the people who agree with the post. To be able to create a link to a specific post, it must have been favorited by someone. The only way to ensure that a post you want to retains a working link to the post (if the post is not removed) is to favorite the post yourself.
Maya made it clear that moderators have the ability to edit existing posts instead of deleting them. My posts that contained solid reasoning and logic why the Summoner Dedication feat includes the Share Senses action and the ability to telepathically communicate with their eidolons were removed instead of edited to keep such strong reasoning to demonstrate that Paizo could have easily chosen to word the Summoner Dedication feat differently than they did if it was their intent that the feat did not grant the Share Senses action and the ability to telepathically communicate with their eidolons. Had she left that part of the rules debate up on the previous thread I would not have decided to create a new thread for the rules debate. I have removed the changing font sizes that I had in my previous posts, that I did not use with the intention to come of as 'yelling' but rather, like the FAQ does, to make it easier to find things within long text.
My posts that were removed presented sound logical reason why the Summoner Dedication feat includes Share Senses and the ability to telepathically communicate with their eidolon, I will end this opening post them, with edits to remove what Maya mentioned in the last post on the original thread.
In addition to my posts that were removed, the original post by Tridus makes an excellent case for why the dedication feat includes giving the character the the Share Senses action and the ability to telepathically communicate with their eidolon.
If a multi-class dedication feat gives you a specific feature of a class, but does not include everything that a non-multi-class character of the same class gains from the feature, the multi-class dedication feat will explicitly state which features are not gained with the multi-class dedication feat.
Paizo has used such clear wording in their multi-class dedications feats from the very first book that has classes in it, the PF2E Core Rulebook, to the most recent rulebook that contains classes, which the Commander Dedication feat uses.
Paizo used such clear wording for nine of the sixteen classes that were already out before the Summoner class and Summoner Dedication feat, that are in the Secrets of Magic rulebook.
Paizo has continued to use such clear wording for nine of the multi-class dedication feats for classes that were introduced after the Summoner class was.
Nine of the sixteen multi-class dedication feats that came out before the Summoner class that grants a class feature but does not grant the entire benefits of the granted class feature that a non-multi-class character of the class gains.
Barbarian Dedication "Choose an instinct as you would if you were a barbarian. You have that instinct for all purposes, but you don’t gain any of the other abilities it grants. If that instinct has anathema, you’re bound by them."
The barbarian dedication feat uses the very clear wording of "you don't gain any other ability it grants", referring to the class feature, Instinct, the player chooses when taking the dedication feat. This is an example of Paizo making it specifically clear that you gain the type-up of the Instinct class feature you chose from the barbarian class, but do not gain any of the actual abilities that non-multi-classed barbarians gain for having that instinct (aside the anathema).
Bard Dedication feat: "Choose a muse as you would if you were a bard. You can take that muse’s feats, but you don’t gain the starting feat, spell or any other abilities the choice of muse grants, with the exception of being able to take feats that require having the chosen muse."
The bard dedication feat specifically states, like the barbarian dedication class, that you choose a muse, but do not gain the abilities for having that muse that non-multi-classed bards have for having that muse. This wording does suggest that other multi-class dedication feats have the ability to take feats that require the chosen class feature option to take certain feats, such as a multi-classed barbarian who chose the dragon instinct being able to take the Draconic Arrogance barbarian feat.
Champion Dedication feat: "Choose a cause as you would if you were a champion, with the same options a champion must abide by. You gain its edicts and anathema but don’t gain the other abilities."
The champion deidcation feat makes it quite clear that you gain the edicts and ananthema for the the chosen cause and that the character nothing else the cause grants a non-multi-class champion.
Cleric Dedication feat: "Choose a deity as you would if you were a cleric. You become bound by that deity’s anathema and can receive that deity’s divine sanctification. You become trained in Religion and your deity’s associated skill; for each of these skills in which you were already trained, you instead become trained in a skill of your choice. You don’t gain any other abilities from your choice of deity."
The wording in the cleric dedication feat clearly states you gain trained in two skills and are bound by the edicts and anathem, and that you do not gain any of the other abilities for the chosen deity that a non-multi-classed cleric gains for choosing the same deity.
Druid Dedication feat: "Choose a druidic order. You become a member of that order and are also bound by its specific anathema, allowing you to take the order’s feats. You become trained in Nature and your order’s associated skill; for each of these skills in which you were already trained, you become trained in a skill of your choice. You don’t gain any other abilities from your choice of order."
The wording of the druid dedication feat clearly states that the multi-class druid gains the edicts and anathema of the chosen order and trained proficiency in two skills, but none of the additional benefits a non-multi-classed druid gains for choosing the same order.
Sorcerer Dedication feat: "Choose a bloodline. You become trained in the bloodline’s two skills; for each of these skills in which you were already trained, you become trained in a skill of your choice.
You cast spells like a sorcerer. You gain access to the Cast a Spell activity. You gain a spell repertoire with two common cantrips from the spell list associated with your bloodline, from the spells granted by your bloodline, or any other cantrips of that tradition you learn or discover. You’re trained in the spell attack modifier and spell DC statistics. Your key spellcasting attribute for sorcerer archetype spells is Charisma, and they are sorcerer spells of your bloodline’s tradition. You don’t gain any other abilities from your choice of bloodline."
The wording of the sorcerer dedication feat clearly states you do not gain any other abilities from the chosen bloodline that was not already stated in the dedication feat that is granted by the bloodline chosen.
Wizard Dedication feat: "Select a school; you don’t gain any abilities from your choice of school, but qualify for feats as a member."
The wizard dedication feat clearly states that none of the abilities of the chosen school gives a non-multi-classed wizard who chooses the same school. The Remaster change was replacing 'choose an arcane school' with 'choose a school'.
As can be seen so far, Paizo has used the words "you don't gain any other abilities from your choice of (class feature dedication feat grants)" or the words "but you don’t gain any of the other abilities it grants" for class features that a multi-class dedication feat gives the character, which does not grant all the benefits of the granted class feature that non-multi-classed characters of the class gain from the class feature. In the very first rule book that contains character classes, Paizo used such wording for 7 of the 12 multic-class feats. The reason they did not use the wording for the other five classes from the Core Rulbook (alchemist, fighter, monk, ranger, rogue) is because:
The alchemist dedication feat grants the Quick Alchemy class feature fully. The only difference is the amount of versatile vials in a day they can create compared to a non-multi-classed alchemist.
The fighter dedicaton feat does not grant a class feature.
The monk dedication feat does not grant a class feature.
The ranger dedication feat grants the Hunt Prey action, without reducing its effectiveness for the character being a multi-classed ranger instead of a non-multi-classed ranger.
The rogue dedication feat grants the Suprise Attack class feature, without reducing its effectiveness for the character being a mult-classed rogue instead of a non-multi-classed rogue.
Swashbuckler Dedication feat: "Choose a swashbuckler's style. You gain the panache and stylish combatant class features, and you apply the bravado trait to Tumble Through and any actions indicated in your swashbuckler style, allowing you to gain panache. You become trained in Acrobatics or the skill associated with your style. If you were already trained in both skills, you instead become trained in a skill of your choice. You also become trained in swashbuckler class DC. You don't gain any other effects of your chosen style."
Witch Dedication feat: "Choose a patron; you gain a familiar with two common cantrips of your choice from your chosen patron's tradition, but aside from the tradition, you don't gain any other effects the patron would usually grant. Your familiar gains the normal number of abilities for a familiar instead of those a witch familiar normally gets."
Commander Dedication feat: "You gain a commander's banner that grants you a 30-foot aura for the purposes of using your tactics, but the banner does not grant the commander's banner bonus to Will saves and DCs against fear effects."
Gunslinger Dedication feat: "Choose a gunslinger way. You become trained in your way's associated skill; if you were already trained in this skill, you become trained in a skill of your choice. You don't gain any other abilities from your choice of way."
Inventor Dedication feat: "Choose an innovation. You gain that innovation, though you don't gain any other abilities that modify or use that innovation, such as modifications or Explode."
Kineticist Dedication feat: "You gain a kinetic aura and the Channel Elements action, though you don't get to use an Elemental Blast or stance impulse when you take that action." & "Your Elemental Blast does not automatically gain additional damage dice every four levels, instead requiring you to take the Improved Elemental Blast feat."
Psychic Dedication feat: "Choose a conscious mind. You gain a spell repertoire with one standard psi cantrip of your choice from your conscious mind, which you cast as a psi cantrip. You gain the normal benefits for this psi cantrip, but not any other benefits from the conscious mind."
Thaumaturge Dedication feat: "Choose an implement; you can use it to Glimpse Vulnerability, but don't gain its benefits."
For 15 of the 27 current classes, all that have multi-class dedication feats, which grant a class feature which does not grant the full benefits of the granted class feature taht non-multi-classed characters gain from the same class feature, Paizo has used the wording" but you don’t gain any of the other abilities it grants" or a customized version of that wording to make it clear the granted class feature does not grant all the benefits that a non-multi-classed character of the same class gains from the class feature.
So the question is, "Why did Paizo not use such a clear 'text template' for the Summoner Dedication feat if Paizo's intent was for the dedication feat to not grant multi-classed summoners the Share Senses action and the ability to telepathically communicate with their eidolons?"