Boggard Swampseer

Agalych's page

54 posts. Organized Play character for Evil Minion.


Full Name

Agalych

Race

N Grippli

Classes/Levels

Magus 6

Strength 8
Dexterity 21
Constitution 14
Intelligence 16
Wisdom 10
Charisma 8

About Agalych

Male Grippli Magus 6
N Small Humanoid (grippli)
Init +7; Senses darkvision 60'; Perception +5

Defense:
AC 20, touch 16, flat-footed 14 (+4 armor, +5 dex, +1 size)
hp 51 (6d8 + 12 + 6)
Fort +7, Ref +6, Will +5

Offense:
Speed 30 ft., Climb 20 ft.
Melee +1 mithril kukri +11 (1d3, 18-20/x2)
Ranged light crossbow +9 (1d6, 19-20/x2)
Reach 5 ft. (10 ft. with tongue)
Typical Magus Spells Prepared (CL 5th; touch +10, ranged touch +10, concentration +9):
2nd (3) - bladed dash, frigid touch, mirror image
1st (5) - chill touch, intensified shocking grasp x 3, vanish
0th (at will) - daze, detect magic, ray of frost, read magic
Special Attacks Spell Combat, Spellstrike, Agile Tongue (+10 touch)

Statistics:
Str 8, Dex 21, Con 14, Int 16, Wis 10, Cha 8
Base Atk +4; CMB +2; CMD 17
Feats Agile Tongue, Weapon Finesse, Intensified Spell, Extra Arcana
Traits Magical Lineage, Reactionary
Skills Acrobatics +10, Climb +11, Disable Device +6, Fly +11, Knowledge (arcana) +7, Knowledge (dungeon) +7, Knowledge (planes) +7, Perception +5, Sleight of Hand +7, Spellcraft +9, Stealthᶜᶜ +9, Swim +3, Use Magic Device +5, +5
Languages Common, Grippli, Boggard, Elven, Polyglot

Equipment:
small +1 mithril kukri
small mwk cold iron kukri
small club
small light crossbow
cold iron crossbow bolts [ 9 ]
small net
+1 small studded darkleaf armor
+2 belt of incredible dexterity
handy haversack
wand of cure light wounds [ 48 ]
wand of shield [ 49 ]
wand of burning hands (CL 5) [ 6 ]
pearl of power (1st lvl)
small hot weather outfit
small courtiers outfit
small spring loaded wrist sheath x 2
bandolier x 2
spell component pouch
50' silk rope
bedroll
waterproof bag
anti-plague
flint & steel
canteen
belt pouch
ink
inkpen
mess kit
trail rations x 5
spellbook
3482 gp, 1 sp

Spellbook:
Book 1 [33 of 100 pages]
  • Cantrips - acid splash, arcane mark, dancing lights, daze, detect magic, disrupt undead, flare, ghost sound, light, mage hand, open/close, prestidigitation, ray of frost, read magic, spark
  • Level 1 - burning hands, chill touch, color spray, enlarge person, floating disk, frostbite, grease, hydraulic push, jump, magic missile, mirror strike, mount, ray of enfeeblement, reduce person, shield, shocking grasp, true strike, vanish
  • Level 2 - bladed dash, frigid touch, glitterdust, levitate, mirror image, pyrotechnics
  • Level 3 - fireball, fly, haste, lightning bolt

Special Abilities:
Jumper always considered to have a running start when making Acrobatics checks to jump [replaces Camouflage]
Glider when falling, treat the distance fallen as half the actual distance. Can steer while falling, moving horizontally up to a number of feet equal to half the vertical distance fallen. [replaces Swamp Stride]
Agile Tongue You have a prehensile tongue with a range of 10 feet. You can pick up items weighing no more than 5 pounds, make Sleight of Hand checks, perform the steal or disarm combat maneuvers, or make melee touch attacks with your tongue.
Arcane Pool [ 5 points ] swift action to grant up to a +2 (or equivalent) bonus to a weapon
Spell Combat
Spellstrike
Spell Recall
Magus Arcana
  • Close Range
  • Wand Wielder

Background:

Description:

Boons and Vanities:
Knights of Taldor Princess Eutropia has dubbed you a knight of Taldor. +1 bonus on Diplomacy checks when interacting with Taldan nobles in Taldor, and a +1 bonus on Intimidate when interacting with Taldan common people. Gain a free courtiers outfit. Can gain a 1 time +5 bonus on a single Knowledge check to start an adventure.
Snowmask Induction gain the (su) benefits of endure elements vs cold temperatures down to 0 degrees Fahrenheit
Ekujae's Blessing gain the (su) benefits of endure elements vs hot temperatures up to 110 degrees Fahrenheit
Gripplis' Favor +2 bonus on charisma-based checks vs grippli
Scholar of Ashkurhall (Grand Lodge) +1 bonus on Appraise, Knowledge, or Linguistics checks pertaining to dwarven archetecture, objects or writing... or can substitute the check for a Sense Motive or Perception check. Cross off the boon to gain the bonus vs those items of any origin for one scenario.
Sky Key Component (Sargava)
Vanei's Friend once per scenario, reroll one failed Bluff, Diplomacy, or Knowledge check pertaining to the Aspis Consortium. Cross off this boon if you fail that second check
Kaghaze Redeemed Whenever you adventure in southern Garund, you receive a gift from the Ekujai elves containing a vial of antiplague, a piece of +1 animal bane ammunition, and a potion of cure moderate wounds
Leshy Token you have a necklace (occupies the neck slot) that gives +1 circumstance bonus on charisma-based checks to influence plants or plant creatures. Cross the boon off and give away the necklace to gain a +5 bonus vs one plant creature (+10 if it is a leshy)
Gnoll Tactics All your PFS characters have access to gnoll options from the Monster Codex
Djinni's Admiration
Debt of Cyphers When in Riddleport, gain a +2 bonus on Knowledge (arcana) and Linguistics checks as well as a +2 bonus on Diplomace checks to gather information
Riddleport Respect +2 bonus on Intimidate checks in Riddleport

Draw from the Deck [1 use] gain a +2 bonus to a random ability score for one adventure
Impressive Find (Phantom Phenomena) Once you earn 12 or more Fame, immediately regain 1 prestige
Impressive Find (Honor's Echo) Once you earn 12 or more Fame, immediately regain 1 prestige
Well-Earned Reward (Phantom Phenomena)
Well-Earned Reward (Honor's Echo)
Nightvoice Chronicler when you receive a chronicle that takes place in southern Garund, gain 1 extra prestige point
Rugged Survivalist [2 uses] before attempting a Knowledge (nature), Survival, or Fortitude save, you can add 1d4 to the roll. If the check or save pertains to aquatic or jungle creatures, hazards, or lore, instead add 1d8
Banish the Hag [1 use] +4 bonus on a save vs a curse or witch's hex, or, when targeted by remove curse, increase the caster's level by 4
Rosehaven Redemption [2 uses] use a Craft or Perform skill in place of a saving throw
Stinkeye's Friend [1 use] gain a +4 insight bonus on a saving throw to avoid a gaze's effects

Faction Card:

** 1/9 Season 8 Faction Card goals completed **
G1 3/8 (Mwangi Expanse, Galt, Rahadoum)
G2 0/2
G3 1/1
G4 0/1
G5 0/2
G6 0/2
G7 0/1
G8 2/5

Society Stuff:

PFS# 84637-18
Faction Grand Lodge
XP 15
Prestige/Fame 25/29

Chronicles:

  • 2016 GM Boon #3 (Batrachian Hero)
  • Phantom Phenomena [1 XP, 2 PP, 500 gp]
  • Honor's Echo [1 XP, 2 PP, 500 gp]
  • Souls for Smuggler's Shiv [3 XP, 5 PP, 3711 gp]
  • #2.17, Shades of Ice, Part III: Keep of the Huscarl King [1 XP, 2 PP, 508 gp] (GM)
  • #6.14, Scions of the Sky Key, Part II: Kaava Quarry [1 XP, 2 PP, 1175 gp]
  • #6.16, Scions of the Sky Key, Part III: The Golden Guardian [1 XP, 2 + 2 PP, 1209 gp]
  • #8.06, Reaping What We Sow [1 XP, 2 PP, 1197 gp]
  • #6.11, The Slave Master's Mirror [1 XP, 2 PP, 1277 gp] (GM)
  • #4.15, The Cyphermage Dilemma [1 XP, 2 PP, 1940 gp] (GM)
  • #7.24, Dead Man's Debt [1 XP, 2 PP, 1903 gp] (GM)
  • #9.09, Beyond the Halflight Path [1 XP, 2 PP, 2233 gp]
  • #8.21, Champion's Chalice, Part II: Agents of the Eye [1 XP, 2 PP, 1865 gp] (GM)
  • #10.10, The Shattered Shield [1 XP, 2 PP, ?? gp]

Stats:
( HP 30/43 | AC 20 (T16/FF15) | CMD 16 | Fort +6, Ref +5, Will +4 | Init +7 | Perc +5 | APool 5/5 )