SQ Amphibious (Ex), Eidolon Link (Ex), Fused Eidolon, Fused Link (Su), Hydrated Vitality (2 HP/day), Share Spells with Eidolon (Ex), Water Sense
Combat Gear Underwater Crossbow, Light;
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SPECIAL ABILITIES
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Amphibious (Ex) You can survive indefinitely on land.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eidolon Link (Ex) You have a link with your Eidolon, but share magic item slots.
Fused Eidolon A synthesist summons the essence of a powerful outsider to meld with his own being. The synthesist wears the eidolon like translucent, living armor. The eidolon mimics all of the synthesist's movements, and the synthesist perceives through the eidolo
Fused Link (Su) Starting at 1st level, the synthesist forms a close bond with his eidolon. Whenever the temporary hit points from his eidolon would be reduced to 0, the summoner can, as a free action, sacrifice any number of his own hit points. Each hit point sacrif
Hydrated Vitality (2 HP/day) Gain fast healing 2 when submerged completely in natural, flowing, water.
Share Spells with Eidolon (Ex) Personal spells can be cast on your Eidolon instead.
Summon Monster I (7/day) (Sp) Use summon monster spells as spell-like abilities, with durations measured in minutes instead of rounds.
Swimming (40 feet) You have a Swim speed.
Touched by the Sea Underwater attack penalties are lessened by 1.
Water Sense Blindsense 30 ft. against creatures in contact with the same body of water.
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.
Eidolon:
SHELL CR 1
Female Biped (Claws)
NN Medium Outsider
Init +1; Senses Darkvision; Perception +0
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DEFENSE
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AC 13, touch 11, flat-footed 12. . (+1 Dex, +2 natural)
hp 6 (+1)
Fort +3, Ref +1, Will +2
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OFFENSE
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Spd 30 ft., Climbing (30 feet), Swimming (30 feet)
Melee Claw x2 (Claws) +4 x2 (1d4+3/20/x2)
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STATISTICS
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Str 16, Dex 12, Con 13, Int 7, Wis 10, Cha 11
Base Atk +1; CMB +4; CMD 15
SQ Gills (Ex)
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SPECIAL ABILITIES
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Climbing (30 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Gills (Ex) Breate underwater.
Swimming (30 feet) You have a Swim speed.
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.
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STATISTICS
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Str 16, Dex 12, Con 13, Int 12, Wis 10, Cha 18
Base Atk +1; CMB +4; CMD 15
SQ Gills (Ex)
Story:
'Zara is a young Undine who likes carpentry but also the sea. She grew up carving wood but also explored ways to become more in touch with the sea. This is how she gained contact with Shell. 'Zara was thrilled. After practicing to know how to work with Shell, she decided she had learned enough to finally explore the world outside the community. Her mother knew she would leave and gave her a crossbow that the community makes which works above and below water. 'Zara promised to return home after she finished exploring.
She did some work on a ship for a while as an apprentice shipwright but lost it as ship fell on hard times. She has had a very hard time since. She has had to sell everything except her crossbow. She has earned a few extra coppers helping do menial tasks around Port Peril and hope to find another berth. She figures that the Formidably Maid will work. Hopefully she doesn't have to spend all her coppers and be made to leave.
Concept:
I am going to be able to have the ability to fight up front and not use a lot of summons. I am not going for a killing attacker though. My eidolon is going to be more a shell that allows me to do more. I am making 'Zara more someone wanting to experience the world and enjoys ships. She is wanting to be more the shipwright than lead a ship at this time. I can and am willing to make changes. I was just taken with the concept and this AP makes sense. I do have another idea for a different character if this one does not work.