| Race | AC 19/14/15 | HP 20/23 | CMD 20/16 | F+7,R+7,W+4 | Init +0, Perc+6 | Hero Points: 1 | 
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
		
	 
	
		About Aedron Ekstrom
		Fury of the Abyss 3/4
Aedron, son of Skrotus
CG Male Human Mighty Godling 2
AC 19, T 14, FF 15, CMD 20, FFCMD 16
Hp 23 (2d12+4)
Fort +7, Ref +7, Will +4
Speed 20ft. (30ft. out of armor)
Melee
...Greataxe +6, 1d12+6 (20/*3)
...Shortspear +6, 1d6+4 (19-20/*2)
...Shortspear +6, 1d6+4 (20/*2)
...Dagger +6, 1d4+4 (19-20/*2)
Ranged
...Shortspear +2, 1d6+4
Str 19, Dex 10, Con 13, Int 12, Wis 12, Cha 10
Feats 1 - Extra Talent: Force of Brawn(Acrobatics, Diplomacy, Intimidate), H - Emergent Divinity: Nemesis(Law & Evil) I
Traits Necrotic Aura, Axe to Grind
Skills Acrobatics +7, Knowledge(Religion) +6, Perception +6, Survival +6 (ACP -2)
Special Lineage Domain: Evil(Demon) Domain, Divine Portfolio I: Nature(Nature's Whispers)
Gear Chain Shirt with Armored Kilt, Heavy Wooden Shield, Shortspear*2, Greataxe, Shortsword, Dagger, Oil of Magic Weapon*2, Explorer's Outfit, Backpack, Belt Pouch, Potion of Cure Light Wounds, Everburning Torch
Other Backpack, bedroll, mess kit, 2 days of rations, an oilskin poncho, mysterious rock.
7pp
11gp
Special Abilities
Divine Portfolio I: The godling selects one oracle mystery. He gains one revelation from the mystery. He must meet all the revelation’s prerequisites. The godling treats his godling level as his oracle level for this revelation (including fulfilling the revelation’s prerequisites). The godling may choose to have any of the ability’s calculations that are normally based on Cha modifiers instead be based on any ability modifier of the godling’s choice. (Once this choice is made, it cannot be changed).
This divine trait may be selected more than once. Each time it is selected it costs one more divine trait rank, and grants access to a different mystery and one revelation from that mystery. (Nature, Nature's Whispers, Strength)
Nature's Whispers (EX): You have become so attuned to the whispers of the natural world, from the croaking of frogs to the groaning of great boulders, that your surroundings constantly keep you preternaturally aware of danger. You may add your Charisma Strength modifier, instead of your Dexterity modifier, to your Armor Class and CMD. Any condition that would cause you to lose your Dexterity modifier to your Armor Class instead causes you to lose your Charisma Strength modifier to your Armor Class.
Nemesis (ethical) I: The godling is a nemesis to creatures with a subtype opposite to their ethical beliefs. Good godlings are nemesis to all evil creatures. Chaotic godlings are nemesis to all lawful creatures. Evil godlings are nemesis to all good creatures. Lawful godlings are nemesis to all chaotic creatures. Thus a lawful good godling is nemesis to chaotic evil, chaotic good, chaotic neutral, neutral evil and lawful evil creatures. True neutral godlings cannot select this divine trait. The godling is at –2 to all Diplomacy checks with a creature she is nemesis to, but +1 to all other skills, all attack rolls, and all damage rolls against such creatures. If you are both elemental and ethical nemesis to a creature, all penalties and bonuses from the two divine traits stack. (Law, Evil)
Fury of the Abyss (Su): As a swift action, you can give yourself an enhancement bonus equal to 1/2 your cleric level (minimum +1) on melee attacks, melee damage rolls, and combat maneuver checks. This bonus lasts for 1 round. During this round, you take a –2 penalty to AC. You can use this ability for a number of times per day equal to 3 + your Wisdom modifier.
Force of Brawn (Su): Your deific heritage manifests in the form of amazing physical might, which allows you to accomplish things through sheer power of sinew rather than mental acuity or natural talent. This brawn also powers a barrier of divine defense which helps protect you from harm. You may add your Str mod, rather than any other ability scores, to your saving throws. (Replace your Con mod with your Str mod for Fort saves, your Dex mod with your Str mod for Ref saves, and your Wis mod with your Str mod for Will saves). (Acrobatics, Diplomacy, Stealth)