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Shadow_of_death wrote: works well if you pegged them with an obscuring mist arrow Are there any other good spells for Imbue Arrow....all i've come up with is Obscuring Mist. Thanks all for your feedback.....i feel like the stress would be dismissed if someone who wrote the rules could drop some knowledge.....anyone know how to get their attention?
You know i'm not trying to be a stickler but i've looked and can't find anywhere in the rules where it says you need to know the square of the target to affect them. Can you help me plz....cause honestly without that I see no reason the seeker arrow can't be defined as an enemy seeking arrow. Heat seeker if you will. I'm down for accepting your interpretation if that can be found. As for the "magical improved precise shot" why would i need to pick the feat if i'm choosing this class? I did pick the feat and do have this class.
You missed the important part of his post. You still have to make an attack roll. Therefore you have to be able to pick a square to attack. If you shoot at the wrong square you won't hit the guy, because he's not there to be hit. That's what is meant by known. That makes sense now....thought you just had to know they were around and the magic of the seeker arrow seeks them out. You could still argue either way but it just now makes more sense. It's like Improved precise shot but ignores all the cover and concealment modifiers. Thanks to you both.
Im good with the "target is known" but it doesn't say exact square..example, (you watch a caster in a room cast invis...the caster then moves...that is still a "target known" ....even if they end up moving around a corner into another room you still know they are around -thus "known"-) Also it doesn't call for any type of Perception check, or tremorsense. I do appreciate your time to help but I feel i'm still in the same place. This power is at the equivalent ability of an 11th lvl character.... need a min of +6 BAB (lvl 6)and ability to cast lvl 1 arcane spells. So it's on par with a BARBARIANS: Greater Rage; any CLERIC, DRUID, WIZARD or SORCERERS 6th lvl spells: (and just to say clr- Heal, drud- Liveoak,
HELP!
Ok, this might be long and reading into it too much but here it goes.... (NEED SOME OFFICIAL Clarification) Seeker Arrow: define "a target known to him" is that, hey there's someone invis in the room, shoot em or the enemy ran off around the corner in an underground tunnel system shoot my seeker arrow "travels to the target, even around corners" ?How many corners?. I mean it does say "negates cover and concealment modifiers" so what does that mean. I read it as if you know someone is within range and you want to shoot em, unless they are in a closed off room they are getting pegged. And what is an example of "unavoidable obstacle" Phase arrow: kinda same thing but more simple....if they're in range and they are "a target known to him" they are getting porcupined. It states "ability negates cover, concealment, armor, and shield modifiers". Same example they are in a maze of stone......direct boom shot. It doesn't call for a perception check, so they are spotted then turned invis...still getting hit. A perception check was made they are spotted and the run off in maze....they are getting hit. They are 200 ft away (your Distance bonus you get at 5th lvl) if using a longbow, in a castle you just scryed .....boom they're hit. Granted this last one seems pretty darn cheap and chinsy (rules rape). Plz feedback. Thanks |