Race |
Halfling |
Classes/Levels |
Monk (Zen Archer) 3 |
Gender |
Male |
Size |
Small |
Age |
35 |
Alignment |
Lawful Evil |
Languages |
Common, Dwarven, Elven, Gnome, Halfling |
Strength |
10 |
Dexterity |
18 |
Constitution |
12 |
Intelligence |
13 |
Wisdom |
16 |
Charisma |
10 |
About Aedorn
Aedorn is a middle-aged Halfling dressed in fine clothes immaculately kept.
Init +6
AC 18, touch 18, flat-footed 14
hp 17/17
Fort +5, Ref +8, Will +7
Speed 20 ft. (4 squares)
Base Atk +2; CMB +1 ; CMD 18
Attacks
Masterwork Composite Longbow +9 1d6/x3
Flurry of Blows +8/+8 1d6/x3
Feats Cosmopolitan (Diplomacy, Knowledge (Nobility)), Far Shot, Improved Unarmed Strike, Perfect Strike, Point-Blank Shot, Precise Shot, Weapon Focus (Longbow), Point Blank Master, Duck and Cover
Skills
Acrobatics 12
Appraise 1
Bluff 0
Climb 2
Diplomacy 6
Disguise 0
Escape Artist 4
Fly 6
Heal 3
Intimidate 0
Knowledge (Engineering) 8
Knowledge (History) 8
Knowledge (Nobility) 7
Perception 11
Ride 8
Sense Motive 7
Stealth 14
Survival 3
Swim 0
Equipment
Masterwork Backpack, Candle, Everburning Torch, Ink, Inkpen, Hooded Lantern, Masterwork Composite Longbow, Oil, Noble's Outfit, Parchment (5), Signet Ring
Quiver
5 MW Cold Iron
5 MW Silver
4 Adamantine
Arrows (23)
Money
267 GP, 8 silver
Traits
Mathematical Prodigy (Knowledge (Engineering)) - Mathematics has always come easily for you, and you have always been able to "see the math" in the physical and magical world. You gain a +1 trait bonus on Knowledge (Arcana) and Knowledge (Engineering) checks, and Knowledge (Engineering) is always a class skill for you.
Scholar of the Great Beyond (Knowledge (History)) - Your great interests as a child did not lie with current events or the mundane-- you have always felt out of place, as if you were born in the wrong era. You gain a +1 trait bonus on Knowledge (History) and Knowledge (Planes) checks, and Knowledge (History) is always a class skill for you.
“Strike first, strike ruthlessly and thus be victorious” Cardinal Thorn has taught you never to shirk or hesitate in a combat. You gain a +2 trait bonus on Initiative checks.
Attack Options
Flurry of Blows (Ex) - You can make a flurry of blows as a full-attack action. When doing so, you may make one additional attack using any combination of unarmed strikes or attack with a special monk weapon (kama, nunchaku, quarterstaff, sai, shuriken, and siangham) as if using the Two-Weapon Fighting feat. For the purpose of these attacks, your base attack bonus is equal to your monk level. For all other purposes, such as qualifying for a feat or a prestige class, you use your normal base attack bonus.
Perfect Strike - You must declare that you are using this feat before you make your attack roll (thus a failed attack roll ruins the attempt). You can roll your bow attack roll twice and take the higher result. If one of these rolls is a critical threat, the other roll is used as your confirmation roll (your choice if they are both critical threats). You may attempt a perfect attack once per day per monk level.