Halfling

Adwr's page

1 post. Organized Play character for Wendon.


Full Name

Adwr Thymenoss

Race

Halfling

Classes/Levels

Wildblooded (Linnorm) Sorcerer 3 [HP 17/17, AC 15 /ff 14 /t 12, Fort +4, Ref +6, Will +4, Init +9, Spd 20' (40’ mounted)

Gender

Male

Size

Small

Age

25

Alignment

Chaotic Neutral

Deity

None

Languages

Common, Halfling, Goblin, Draconic

Occupation

Profession: Librarian

Strength 5
Dexterity 16
Constitution 12
Intelligence 12
Wisdom 8
Charisma 20

About Adwr

Adwr Thymenoss
Male Halfling Sorcerer 3 (Wildblooded - Linnorm)
Chaotic Neutral; Small Humanoid
Faction: Dark Archives
Init +9 Senses Normal vision; Perception +7
--------------------
Defense
--------------------
AC 15, touch 14, flat-footed 12 (+3 Dex, +1 size, +1 nat. armour) (+4 mage armour)
HP 17
Fort +4, Ref +6, Will +4 (+2 Will vs. fear)
Energy Resist Fire 5
--------------------
Offense
--------------------
BAB +1; CMB -3; CMD 10
Speed 20' (40' mounted - regular, combat-trained riding dog)

Melee
That’s a bad plan

Ranged
Special Ability (8/day) Elemental Spit (fire): +5 touch (1d6+1, x2)
Wand of Magic Missile - 34 charges, (1d4+1)

Spells
Level 1 (7/day) - Save DC = 10+1+5; +1 Spell Focus: Conjuration
Colour Spray (DC16)
Grease (DC17)
Stumble Gap (DC17) (APG, p247)
Mage Armor (Bloodline)

Cantrips
Prestidigitation, Dancing Lights, Message, Mending, Detect Magic
--------------------
Statistics
--------------------
STR 5, DEX 16, CON 12, INT 12, WIS 8, CHA 20

Feats
Eschew Materials (class)
Improved Initiative
Spell Focus: Conjuration

Traits
Reactionary (+2 Init);
Librarian (Faction: Dark Archives; +1 Linguistics, +1 Profession: Librarian, one (linguistics) becomes a class skill)

Skills:

Acrobatics +3
Appraise +1
Bluff +9
Climb -3
Diplomacy +5
Disguise +5
Escape Artist +3
Fly +5
Handle Animal +8
Heal -1
Intimidate +1
Knowledge: Arcana +5
Knowledge: Planes +2
Linguistics +6
Perception +7
Profession: Librarian +4
Ride +6
Sense Motive -1
Spellcraft +5
Stealth +8
Survival -1
Swim -3
Modifiers +2 Perception(racial); +2 Ride, +2 Handle Animal (racial, “Outrider”) +4 Stealth (size)

Languages Common, Halfling, Goblin, Draconic

Bloodline Arcana:
“Whenever you cast a spell with an
energy descriptor that matches your linnorm bloodline’s
energy type[fire], you gain a natural armor bonus equal to the
spell’s level for 1d4 rounds.”

Bloodline Powers
Elemental Spit (Su):
“Starting at 1st level, you can fire an elemental ray that matches your linnorm bloodline’s energy
type as a standard action, targeting any foe within 30 feet as
a ranged touch attack. The ray deals 1d6 points of damage +
1 for every two sorcerer levels you possess. You can use this
ability a number of times per day equal to 3 + your Charisma
modifier. This bloodline power replaces claws.”

Dragon Resistances (Ex):
“At 3rd level, you gain resist 5
against your energy type and a +1 natural armor bonus.
At 9th level, your energy resistance increases to 10 and
natural armor bonus increases to +2. At 15th level, your
natural armor bonus increases to +4.”

Special Abilities:

Boon: (Scenario #7-24) Ekujae's Blessing - "You gain the permanent beneifts of endure elements but only in the heat and only to temperatures of 110 degrees F and below; you gain no bonuses in extreme cold. This is a supernatural ability."

Gear
Masterwork Backpack
Cloak of Resistance (+1 to all saves)

Wands:

Wand of Magic Missile (38 charges)
Wand of Mage Armour (34 charges)
Wand of CLW (47 charges)
Wand of Heightened Awareness (47 charges)
Wand of Endure Elements (10 charges)

Scrolls:

Reduce Person
Shield (x2)
Comprehend Languages
Read Magic
Endure Elements
Feather Fall
Burning Hands (CL5)

Potion of Invisibility
Potion of CLW (x2)

Misc. Gear:

Bedroll, Blanket, Waterskin, Rations (x9), climbing kit, disguise kit, smokestick, tindertwig, miniature shovel (focus), medium tent(APG), cold weather outfit, traveler’s outfit

Mount: "Tor", Riding Dog, combat trained
HP 13/13, Speed 40'
AC 13, Touch 12, Flat-footed 11 (+4 mage armour)
Fort +5, Ref +5, Will +1, Base Attack Bonus +1

Bite +3 (1d6+3, x2)+trip