Weapons: +1 Handwraps of Mighty Fists, Javelins (2), Daggers (2)
Instrument: Sitar
Worn: Monk robes, Backpack, Bandolier, Wayfinder
Bandolier: Minor Healing (2), Holy Water (2), Lesser Antidote (1), Lesser Antiplague (1), Lesser Bestial Mutagen (1), Empty flask (1)
Stowed: bedroll, flint and steel, grappling hook, crowbar, hammer, piton (5), rations (3 weeks), rope (50 feet), torch (3), waterskin, empty flask, herb packet of tea (3 pots)
Kits: Healers Tools (on bandolier), Climbing Kit
PFS School (Swords): Potency Crystal (affixed to handwraps) (2)
Slotted Boons:
Generic - Sand Slide (Quest 1A): Fail reflex save: +2 to roll and check if success
Botting Instructions:
Melee: Attack via: Flurry of Blows, Ki Strike, Stunning Fist
[dice=Flurry-Fists, 1st Attack]1d20+9+1[/dice]
[dice=Fist Damage]1d6+1d6+4[/dice]
[dice=Flurry-Fists, 2nd Attack]1d20+9+1-4[/dice]
[dice=Fist Damage]1d6+1d6+4[/dice]
If any Flurry attack hits, enemy makes Fort DC-18 or Stunned 1 Healing: Heal via Battle Medicine or Treat Wounds
[dice=Battle Medicine]1d20+6[/dice]
[dice=Damage Healed]2d8[/dice]
Other Skills: See above under Trained Skills