Hobgoblin Commander

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Still no details on when this is going to be made available to the general public?


Recently, our group was playing the second part of the Hell's Rebel campaign, and came across a bit of a confusing moment when fighting a Devilfish( http://paizo.com/pathfinderRPG/prd/bestiary2/devilfish.html )

The Devilfish used it's Unholy Blood ability, giving it total concealment. It then attacked and grappled Player A, pulling them into the concealment with it. Player B and a summoned shark came in to attack it.

Shark( http://paizo.com/pathfinderRPG/prd/bestiary/shark.html )Note: The shark has blindsense.

The question is this:

With the 50% miss chance of total concealment, and the grapple of the player, how would attacks to the creature work?

Should there be a 50% chance to hit the player grappled, or is it just the 50% chance to hit the creature as normal?


6 people marked this as FAQ candidate.

I know it has been asked many times before, but I am asking it again. Why does it seem that the "Sword Saint" archetype has typos?

"Brutal Slash" does not seem to be written correctly in the
Player Companion. Most believe it to be a typo, and I cannot seem to
find FAQ from Paizo that clears it up. The general census is that
"Mounted Charge"(Which doesn't exist for this Class or Archetype) was supposed to replace "Mounted Archer". I don't believe that it was set to replace
"Weapon Expertise". It would ruin the Samurai class. Although, between "Brutal Slash" and "Weapon Expertise", it would give
someone a +4 to confirm Critical Hits. With what is lost in the
Archetype with the "Challenge" and "Iaijutsu Strike" in AC,
Mounted Archer is the most likely.

If there isn't going to be an errata, we need an explanation as to why this is set this way, and where we can verify that.


1 person marked this as a favorite.

Looking to Build a "D" like character.

Like him, he is smart, great at Melee, and knows his way around a graveyard. Vampires, Undead, and Demons alike should fall by his hand.

So, that being said, Here are the parameters:

Starting Level: 10
Starting Money: 62,000gp + Starting Class average GP

Books Available:

Advanced Class Guide
Advanced Player's Guide
Ultimate Combat
Ultimate Magic
Advanced Race Guide
Ultimate Equipment
Pathfinder Society Primer
Faiths and Philosophies
Demon Hunter's Handbook
Mythic Origins
Blood of the Moon
Magical Marketplace.
Alchemy Manual
Undead Slayer's Handbook
Harrow Handbook
Dirty Tactics Toolbox
Heroes of the Streets
Black Markets.
Knights of the Inner Sea
Blood of the Night
People of the North
Player Companion Race supplements: Elves, Dwarves, and Gnomes.

Optimal Build is what I am looking for. All Archetypes are available as well.

I'm only asking this because I have been struggling and toiling over this build for quite a while. Every time, I find something new and I just have to include it. I really appreciate any help at all. All of the discussions I look up on this are ages old and the new books that I have were not included.

Thank you!