Kreighton Shaine, Maste rof Spells

Adalphorius's page

43 posts. Alias of Daniel Stewart.


About Adalphorius

Adalphorius
Seasoned Male Elf, MARS Gunslinger

Iconic Framework: MARS Gunslinger

Attributes: Agility d12, Smarts d8, Spirit d6, Strength d8, Vigor d8
Skills: Athletics d6, Common Knowledge d4, Fighting d10, Gambling d12, Language (Dragonese/ Elven) d8, Notice d8, Persuasion d6+1, Shooting d12, Stealth d4, Thievery d10+1

Pace: 6; Parry: 7; Toughness: 14 (5)

Strain: 6/6

Hindrances: Code of Honor, Driven (minor, Reforestation of the West), Heroic, Loyal, Phobia (minor, Dogs), Quirk (Treats Trees like people)

Edges: Ambidextrous, Brawler, Danger Sense, Dead Shot, Marksman, Quick, Quick Draw, Sharpshooting, Steady Hands, Strong Willed, Thief, Trademark Weapon (Colt Peacemaker (.45)), Two-Gun Kid

Armor: Huntsman Medium Personal Armor (Armor 5)

Weapons: Unarmed (Range Melee, Damage Str+d4), Colt Peacemaker (.45) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1, +2 to Hit, +1 Parry), Colt Peacemaker (.45) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1, +2 to Hit, +1 Parry), Survival Knife (Range Melee, Damage Str+d4)

Gear: NG-S2 Survival Pack
Language: Dragonese/ Elven (native, d8)
Current Wealth: 0 cr

Special Abilities
Languages Known: Dragonese/ Elven (native, d8)
MARS Advances: Gunslingers begin as Seasoned heroes
Gunslinger Agility: +2 Agility die types, adjust Trait maximums accordingly.
Gunslinger Shootist: Shooting d8 and the Marksman and Sharpshooting Edges.
Gunslinger Intuition: Begin with the Danger Sense, Dead Shot, and Quick Edges.
The Quick and the Dead: First round as a free action, after Action Cards, may spend a Benny. The Gunslinger and his opponent make an opposed Agility roll. On success, he immediately attacks the target and has The Drop. If he fails, the Benny is wasted.
Quick Draw Edge: The Tomorrow Legion Field Manual states that Gunslingers get this edge for free as well.
Gunslinger Hindrance: Begin with the Arrogant, Heroic, Overconfident, or Vengeful (Major) Hindrance for no added benefit.
Climber (Hero's Journey): +2 to all Athletics rolls involving climbing

Advances

Novice Advances:
Edge: Brawler
Edge: Steady Hands
Raise Skill: Gambling

Seasoned Advances
Raise Attribute: Agility