Also begs the question for this trait Soul Drinker There is a dark hunger in you that rejoices when you or an ally slays a foe. Once per day when an enemy creature is killed, you may, as an immediate action, gain a number of temporary hit points equal to the slain foe’s Hit Dice. These temporary hit points last for 1 minute. This is a supernatural ability. That states killed, not unconscious, which would require full on death
The first time it happened we were in a church fighting cultists. One of which had almost killed an ally. While Raging with zero other information, we had all failed a perception check but it would not have change the outcome just let us maybe notice an invisible creature
I have one particular GM who has this thing about dead dead NPC's
He forces me and others to "deal non lethal damage" or not attack things that are not dead but "close to death (read still alive and fully able to kill MY party memebers) Recommended we spend gold on "getting a mercy enchant so we can go nuts, but still be careful as negative double con can still kill someone" On each occasion it was not him trying to nudge us to get that last prestige, just some random fights with random things. On one occasion the NPC he "saved" was one that had 2 rounds prior took on of us to -10 HP but was "on his last leg" (not even staggered, but close to death) And he always ends fights in such a way that he almost forces party resources to keep the dead npc's alive, be it real healing or at least a stabilize. He is one of the higher up GM's in my are so i am not sure what to do.
If a prestige class requires 3 points in a few skill, and you already meet the other preq's can you take it at level 3? or do you need to be 3 to get the skills THEN at 4 you can go. If you only took int based skill points (bonus from high int)into account and not the actual class allotment would that matter? for pfs, searched for hours. |