Aldern Foxglove

Abshail's page

47 posts. Alias of jyuill.


Full Name

Abshail Rylalder

Race

Human

Classes/Levels

Alchemist 1

Gender

Male

Size

Medium

Age

24

Alignment

Chaotic Neutral

Languages

Common, Dwarven, Gnome, Orcish

Strength 12
Dexterity 15
Constitution 14
Intelligence 17
Wisdom 12
Charisma 12

About Abshail

Init +2 (+2 Dex) ; Senses Perception +5

==DEFENSE==

AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 10 (1d8+2)
Fort 2 base + 2 con = +4
Ref 2 base + 2 dex = +4
Will 0 base + 1 wis = +1

==OFFENSE==

Spd 30 ft./x4
Melee Spear, to hit +1, dmg 1d8+1 20/x3 (Two Handed)
Ranged Light Crossbow, to hit +2 (+1 within 30ft), dmg 1d8 (+1 within 30ft) 19-20/x2
Ranged Bomb, to hit +2 (+1 within 30ft), dmg 1d6+3 (+1 within 30ft), 4 splash damage

==STATISTICS==

BAB +0
CMB 0 + 1 Str = +1
CMD 10 + 1 Str + 2 Dex = +13

Feats:
Point Blank Shot, Precise Shot

Skills:

Bluff +6
Craft (Alchemy) +10
Disable Device +6
Knowledge (Arcana) +7
Knowledge (Nature) +7
Perception +5
Survival +6
Spellcraft +7
Use Magic Device +6

Traits:

Fast-Talker (+1 Bluff, Bluff is a class skill)
Dangerously Curious (+1 Use Magic Device, Use Magic Device is a class skill)
Get The Cargo Through (+300 Starting gold)

Class Abilities:

Alchemy
Bomb(1d6)
Brew Potion
Mutagen
Throw Anything

Formulae Known:

1st Level:
Comprehend Languages
Cure Light Wounds
Disguise Self
Enlarge Person
Shield

Equipment:

Leather Armor
Alchemist's Lab (Portable)
Backpack
Bedroll
Trail Rations (10 Days)
Waterskin
Spear
Dagger
Light Crossbow w/30 bolts
Tindertwigs (10)
Rope (Hemp, 50ft)
Thieves' Tools
Tanglefoot Bag (2)
Sunrod (4)
Potion of Cure Light Wounds (3)
106 gp, 4 sp

Background:

Abshail was born into a respected family in Restov: his father was a wizard in service to one of the swordlords. As a child he was regularly caught in his father's study and laboratory, playing with whatever random wand he could get his hands on. His parents wasted no time sending to study at one of the city's magic academies, hoping his magical curiosity would lead him to being a great wizard. While there he proved to not only be a capable scholar but also a complete failure at casting even the most basic cantrips. He was, however, quite gifted with potions and other alchemical studies. Rather than leaving the school, he stayed; learning what he could of magical theory while studying with the academy's alchemy master.

Eventually Abshail's research in the libraries led him to find about alchemists so advanced that their elixirs could almost duplicate a wizard’s spells and even permanently enhance physical abilities. Determined to understand this power, he left the school to travel and learn from other masters. He traveled to study with Dwarven alchemists in their sky citadels, Gnomish masters, and even studied some with savage orcs and goblins. Most recently, he journeyed to Cheliax to learn what he could from the diabolists there. While there, he became intrigued by the tales people told about the land of Sargava. He booked passage on the Jenivere while she was in port at Kintargo. Since then he has been traveling with the ship, paying for his passage by selling various potions and other goods both to the crew and to the locals while in port.

Description:

It is almost impossible for Abshail to hide his occupation (or is that obsession…), not that he has any shame about his business. Under his long, loose, coat he has several bandoliers and belts filled with vials of various chemicals and mixtures. His pockets and pack are filled with vials and flasks. Physically he is tall and lanky, with roughly shoulder-length hair. His hair is naturally a light brown but is sometimes dyed some outlandish color he mixed up. While working, he keeps his hair tied back and wears darkened goggles to protect his eyes from chemical splashes, but these have not always saved his eyebrows from being seared off.