Human (keleshite) fighter (mobile fighter) 1
LN Medium humanoid (human)
Init +2; Senses Perception +0
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 14 (Con)
Fort +4, Ref +2, Will +0
Speed 30 ft.
Melee falchion +5 (2d4+4/18-20) or
_____ unarmed strike +4 (1d3+3 nonlethal)
Ranged sling +3 (1d4+3)
Str 16, Dex 15, Con 14, Int 14, Wis 10, Cha 8
Base Atk +1; CMB +4; CMD 17
Feats Combat Expertisev, CosmopolitanAPG, Deadly Aimv, Hero's Fortune, Point-blank Shotv, Power Attackv, Weapon Focus (falchion)
APG = Advanced Player's Guide, v = virtual feat Traits mathematical prodigy, on the payroll
Skills Handle Animal +3, Knowledge (arcana) +7, Knowledge (dungeoneering) +6, Knowledge (religion) +6, Profession (scribe) +4, Ride +4, Survival +4
Languages Azlanti, Common, Gnoll, Kelish, Osiriani, Osiriani (Ancient)
Other Gear chain shirt, falchion, sling, sling bullets (10), riding saddle, light horse (combat trained), 4 gp, 9 sp
A tall man of books and adventure, Aba'al was a desert bandit before a Pathfinder society member, hired him as interpreter and guard. Since then Aba'al has learned much on frequent excursions together and later on his own.
A man of many contradictions, Aba'al is an able and erudite scholar and a deadly but gallant swordsman; a deep thinker and yet impulsive and cocksure. He is friendly (perhaps even overly so) but can be insensitive as well. Tact is not his forte'. Years of study in libraries and before that roughing it in the wilds of Katapesh and Osirion have left him a bit rough around the edges, but honorable and loyal to a fault.
Aba'al is a voracious reader in particular about anything regarding those alien monstrosities known in certain circles as the Great Old Ones. He has become a believer in their existence since a harrowing encounter with the Cult of Abraxus in the dark alleyways of Quantinium at the end of which he was ultimately his party's soul survivor (the second to last member having been literally torn to pieces in an open air market, in front of dozens of terrified onlookers, by some invisible force. He does not worship tho Great Old Ones but rather fears them and wishes to learn all that he can to forestall what he believes to be their immanent revival, and the subsequent destruction of the world. Aba'al keeps this himself afraid that others might brand him as a mad man.