Aaron M 324's page

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This seems really unlikely but I couldn't find an explicit example of it saying no. Is it possible to use divine bond on the same weapon twice. Say you get a +4 divine bond. you use it twice so your weapon has a +4 enhancment bonus and also has keen and speed?
Thanks


Hello,
I made a paladin who has the feat greater mercy and chose the mercy target mercy. When I use lay on hands and target mercy casts sanctuary on me do I still gain the effect of greater mercy since I have not fixed myself of a condition? Also, if I do not get the benefit of greater mercy when I use target mercy is there a way to choose when I use target mercy so I can still effectively use greater mercy?
Thanks,
Aaron


I made a character who uses the drunken brawler feat: When you drink a tankard of ale or strong alcohol, you take a –2 penalty on Reflex saving throws, but gain a number of temporary hit points equal to your character level, and gain a +2 alchemical bonus on Fortitude and Will saving throws. These bonuses last 1 hour or until the temporary hit points gained by this effect are lost, whichever occurs first. Regardless, the penalty lasts for a full hour.

When I read this, it sounds like you can only use the feat once per hour but since it never explicitly says this can you use this every time your temporary hit points go away as long as your reflex save just kept decreasing? Or, could you even just continuously drink. Obviously, your fortitude and will saving throws don't stack but would it be possible for temporary health points to stack?

Thanks


I made a character who uses the drunken brawler feat: When you drink a tankard of ale or strong alcohol, you take a –2 penalty on Reflex saving throws, but gain a number of temporary hit points equal to your character level, and gain a +2 alchemical bonus on Fortitude and Will saving throws. These bonuses last 1 hour or until the temporary hit points gained by this effect are lost, whichever occurs first. Regardless, the penalty lasts for a full hour.

When I read this, it sounds like you can only use the feat once per hour but since it never explicitly says this can you use this every time your temporary hit points go away as long as your reflex save just kept decreasing? Or, could you even just continuously drink. Obviously, your fortitude and will saving throws don't stack but would it be possible for temporary health points to stack?

Thanks


I made a character who uses the drunken brawler feat: When you drink a tankard of ale or strong alcohol, you take a –2 penalty on Reflex saving throws, but gain a number of temporary hit points equal to your character level, and gain a +2 alchemical bonus on Fortitude and Will saving throws. These bonuses last 1 hour or until the temporary hit points gained by this effect are lost, whichever occurs first. Regardless, the penalty lasts for a full hour.

When I read this, it sounds like you can only use the feat once per hour but since it never explicitly says this can you use this every time your temporary hit points go away as long as your reflex save just kept decreasing? Or, could you even just continuously drink. Obviously, your fortitude and will saving throws don't stack but would it be possible for temporary health points to stack?

Thanks


Hello Everyone,
I made a goliath druid and he has been a lot of fun. I am choosing my seventh level feat. I currently have power attack, cleave, and furious focus. He also has the trait accelerated drinker. I have put potions in spring loaded wrist sheathes so I can take out a potion as a swift action and then drink it as a move action (My DM has agreed to this) and then I can attack or cast a spell. Unfortunately, I am having trouble buying potions on a regular basis since we don't go to many towns and when they do they don't have many potion options.
So I was thinking of picking up brew potion to offset this. On the other hand I really like pushing assault as well, since I could attack someone, knock them away five feet and then move back as well so I can get an AO when they try to attack me again (assuming the enemy has five foot reach). I'm not really sure which one to pick and was curious if anyone else had ideas/opinions about these two feats or a different feat that could be cool.

My intelligence is only 7 but if I take a 10 on the crafting and put two skill points in my craft skill I should be able to craft most potions I would need at my level.

I am using a greataxe so power attack is for a two handed weapon.


Hello,
I am making a druid for a campaign. I want him to be in the front lines serving as tank/melee attacker with his companion right next to him. I was wondering if a Goliath Druid would be better suited for this or if there won't be much of a difference between using the regular druid. We will probably have one more tank in the party.
Thanks!