Full Name |
Aakif "Quinto" Al-sherian |
Race |
Human |
Classes/Levels |
Gunslinger 1 |
Gender |
Male |
Size |
Medium 5'10" |
Age |
21 |
Special Abilities |
Grit (Deadeye, Gunslinger's Dodge, Quickclear) |
Alignment |
Chaotic Good |
Languages |
Common, Giant, Osiriandi, Varisian |
Occupation |
Explorer |
Strength |
16 |
Dexterity |
20 |
Constitution |
11 |
Intelligence |
16 |
Wisdom |
17 |
Charisma |
11 |
About Aakif "Quinto" Al-sherian
Aakif "Quinto" Al-sherian
Chaotic Good Gunslinger
Medium Male Humanoid (Human)
+5 Initiative
Senses: + 7 Perception
Defense
AC 18 (20 melee), Touch 15, Flat-Footed 13 (Studded Leather + 1)
HP: 10
Fort 2 / Ref 7 / Will 3
Special Defenses:
Offense
Movement 30ft
Melee: +4 Scimitar (1d6+3, 18-20)
Ranged: +8 Masterwork Rifle (1d10, x4)
Special Attacks: Grit (Deadeye, Gunslinger's Dodge, Quickclear)
Statistics
16 / 20 / 11 / 16 / 17 / 11
Feats: Gunsmithing, Rapid-Reload(2 handed firearm), Point-Blank Shot
Traits: Mathematical Prodigy (Engineering), Alkenstar Defender, Heirloom weapon
Skills: Craft: Alchemy + 7 Know: Engineering +8 / Perception + 7 / Sleight of Hand + 9, Survival + 7 / Profession(Architect): + 7 / Profession (Engineer) + 7
Languages: Common, Giant, Osiriandi, Varisian
Combat Gear: Gunsmith's Kit, Studded Leather Armour +1, Mw. Rifle scimitar, buckler + 1.
Gear:
Gunsmith kit
Backpack Masterwork
Crowbar
Earplugs
Whetstone
Flint and Steel
Common Lamp
Manacles Masterwork
5 Flasks of oil
Waterskin
7 Rations
2 Potions of Cure light Wounds
Silk Rope
Grappling Hook
Artisan’s Tools
Healer’s kit
Thieves’ tools
Pulley
20 x paper cartridge
Cooking Kit
Aakif or Quinto was born in the city state of Alkenstar. His mother was an architect, while his father worked in the Gunworks. At a young age it was obvious that he had a nack for both trade. He equally spent hours over his mother's drawings and his father's hidden gunsmithing shop in the basement. Alkenstar provided him with a source of inspiration for both buildings and firearms. He quickly understood that while form was bound to function, function provided an almost limitless canvas of design as parts could be rearranged, as long as they answered to its basic needs.
Having both Garund and Kelesh ancestry gave Quinto two diveerse backgrounds that offered him quite a unique worldview. From the Kelesh, he took their worldview on combat. That an opponent must be dealt at with carefullness: if the enemy can be killed without physical conflict the better (why take a chance when you don't have too). From the Garundi, he took the easy going nature as well as the concept of inclusion into the group can be earned; one is not necesarrily born into a group, he or she can work their way into it.
He has a cautious curious nature. He will study a problem before making any quick decisions. Every stroke of a brush or groove on a barrel has a meaning and purpose.
Both of his ancestries are apparent in his build. From the Keleshite, he has the long silky black hair and sharp angular face; and from the garund he has a strong build, slightly broad nose and promonent cheack bones.