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![]() I just started running this AP, and I also wanted to start reading about the lore of Golarion more broadly. I figured the best use of my time would be to start with lore pertaining to the current AP I am running. Any recommendations on books or sections of books to start with? Maybe that cover Alkenstar, the mana wastes, surrounding cities/countries, etc? Thanks! ![]()
![]() I am rebuilding my first character. A dwarf cleric of Torag. 20 pt buy for Rise of the Runelords. My DM is letting me do a free rebuild since this was everyone’s first character. I don’t want to go crazy changing him for narrative reason. My initial thoughts are I am staying with dwarf, cleric, and Torag mostly for RP reasons. I am also thinking about taking the Herald Caller archetype. I will probably take sacred summons and summon good monster as feats. I am not sure if I want to go a reach battle cleric (probably taking a level of fighter or something to get heavy armor and martial weapons) or go all caster and really fill the buff/debuff role. My question is as a Herald Caller I am only allowed one domain, which domain, which is available Torag, would be the best: Artifice, Earth, Good, Law, or Protection. I am unsure if my DM would allow variant channeling. If it helps, we are currently level 6. We have a slayer who does both melee and ranged, a celestial bloodline sorcerer, an unchained rogue, a fighter, and a fire domain druid. Please no spoilers for RotRLs. ![]()
![]() I am trying to help my girlfriend make a character for some upcoming sessions. We are starting with some PFS modules and maybe go to an AP if the group stays consistent. She wants something simple and has been clear - No spells! She wants a character inspired by Gorgo the Spartan Queen from the second 300 movie. I have kicked around a lot of ideas, but am not pleased with any of them. I asked her why Gorgo for this character and she said the following:
So I am going to chalk Cool Outfits up to fluff and not worry about it. This is a home game, and while 3rd party is not off the table, it needs to be approved. The way she fights means we are probably going with a Falcata and stabbing things. She wants a "fighter", but I think any melee class without spells will probably be good. Speeches + fighter is where I draw a blank. I have looking at classes that get tactician feature, but I am not sure. The last bit is she wants a hedgehog. So if we can work a familiar in all the better. ![]()
![]() I was wondering if anyone knew of any feats that augmented buff spells (outside meta-magic)? For instance, there are several feats that affect summoning spells, e.i. sacred summons or summon good monster. Are there feats like that for both other spells? I am wondering specifically for a support cleric. ![]()
![]() So I am looking for some assistance. I am playing through Rise of the Runelords and we just finished up thistletop. We left a part of the bottom level untouched because an NPC death and of my fellow PC wanted to try to bring him back to life. I think the party is planning on moving forward with the resurrection (maybe reincarnation), and that will eat up most of the available gold. Anyways, we are currently level 4 and I am not sure how far to level 5. Our GM is just telling us when we are suppose to level up. Anyways, I am looking for some advice on my character. I don’t need advice necessary towards RotRL, but advice towards what I want my character to accomplish and only for the next few levels. We play kind of inconsistently, so it could be awhile before we make most more progress. Hopefully a level or two before school starts again. When I rolled this character, I had little idea what I was doing, but neither did anyone else in the party. Everyone is far from optimized. I am 100 percent sure the GM is pulling punches. Rogar: Dwarf Cleric 3 (Protection and Good)/ Fighter 1 Stats:
Feats
Trait (only 1): Student of Faith Magic Items: Wand of Cure Light Wounds. The wealth distribution is a little weird. Three members played through Black Fang Keep and got mad treasurers from that. The magical items from this AP have pretty much all gone to the same character. So two of us are far below wealth level, but I am trying not to talk about it Weapons:
Spells I like to use:
Level 2
Our party started with a fighter (with the sweet longsword from blackfangs keep), fire domain druid, a celestial sorcerer and myself. The other three people wanted someone who wouldn’t be “squishy”. Then after we hit level 2, we gained a slayer (uses falchion) and an unchained rogue (uses a crossbow, despite being built more around short swords). I started off by trying to build a buffer/melee cleric. Could have definitely done it better, but I can only go forward with what I have. I am looking for feat/spell suggestions that allow me to help keep myself and others alive in combat. I wade right in there and take a lot of hits and usually end up unconscious. So what are some fun feats that increase my survivability and killing power. Power Attack looks good. I was also looking at the perfect style feat chain. I also want to get a set of heavy armor eventually. Maybe full plate? I am currently enjoying using weapons two-handed. ![]()
![]() So I am working on developing a Half-Orc for PFS. I will likely start him at level 2 using XP from playing with Pre-gens. Below you will find his stats. Half Orc
Traits
Stats
Level 1
I am not sure why I want to use a Fauchard, but they seem awesome and I am willing to drop a feat on them. I am not sure what feat to take at level 11 or if my general feats make sense. Lastly I want some opinions on the Stat Array. I hate the idea of losing a skill point, but maybe one less skill point is better then the -1 to Will saves. Also is 12 charisma high enough starting? I figured I could get an item to boost it later to be able to cast all my spells. Also I figured it would be hard to get the DC high enough and I would take mostly buff spells. Finally the Strength versus Dex. I could flip the two. I was wondering what people thought about the trade off of +1 to hit/damage, versus 1 more attack of opportunity once I get combat reflexes. Thanks Everyone! ![]()
![]() I am building my first PFS character and I think I want it to be a Air Kineticist. I would rather focus on long range and support, but I am a little lost on what I should build. This is what I have drafted so far and am looking for feedback. I am fine with being an average adventure - no reason to power game too much. I also don't have a lot of books: Only unchained and giant slayer 1/6 when I dm'ed a few home games. I am obviously looking to pick up a few books to make this character happen, but I am hesitate to grab a book for just one thing. Race: Gnome (Not sure why I am stuck on it)
Traits: Haven't looked at yet. Level 1:
Level 2:
Level 3:
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Right now I am more concerned about the first 6 levels or so until Wings of Air. After that is more of an after thought and I have no experience with high level play so I wasn't sure what to look for. ![]()
![]() So I have done some searching and can't find anything. How does one calculate how much buying a pre-trained animal costs? Is it possible to buy an animal already trained? This might make sense for APs where downtime is limited. For instance I might want to buy a mule to carry my stuff. A mule trained for riding (come, heel, stay) would work excellently. Does the 8 gp price include this? What rulebook is this information in? A lot of the forms I have read didn't seem to reference any books. ![]()
![]() I am a new GM for a group of new players, besides 1 person. One of the players is interested in playing a Ninja and since it was based off of rogue, I was wondering how people felt about granting them Dex to to Damage in the same fashion as the unchained rogue. Does this make the ninja to powerful? Should it be done through Ninja tricks? Or does it not need to happen at all? ![]()
![]() Hey this is my first post, so be gentle. We are starting a new AP: Giantslayer. I have an idea bouncing around for a TWF strength based ranger. I have no decided on a race so those racial bonus aren't included in my stats and it will likely be a 20 point buy. Stats:
Feats:
If I am set on playing a TWF Ranger, what do you think? Is this viable? Does it take too long to come online?
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