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Organized Play Member. 7 posts. No reviews. No lists. 1 wishlist. 3 Organized Play characters.




I saw that cables can be made from either titanium or adamantine alloy, but don't know how this change effects the HP and hardness of the cable. Additionally, can other objects (a grapple for instance) be made from adamantine? How would this change the cost?


In the description of shock weapons it says they have the potential to stun enemies, but none of the weapons list 'stunned' in their critical hit effects. Do they stun enemies or not?


I'm wondering from the point of arcane archer's Imbue arrow ability or the metamagic widen ability which spells count as area spells. It seems obvious to me that any spell that is defined by area such as "Area: 15 ft cone burst" would count, but would spells such as "Create Pit" count? It creates a 10 ft square pit which is an area but doesn't appear to be defined by an are as "Burning Hands" or the like. How do you best judge what are area spells?


I've used arcane archer's imbue arrow ability before and as I understand it I can cast any "area" spell and have the arrow be the point of origin. However, if I cast a spell that is used multiple times such as Fire Breath or Sonic Scream, how do I resolve the nest rounds of the cone emination?

Are they still centered on the arrow?

Do I have to shoot another arrow?

If I shoot a target and hit does the center move if he moves?