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FOMEND’S BEATING SPHERE
School evocation; Level sorcerer/wizard 4, magus 3, summoner 3
Casting Time 1 standard action
Components V, S
Range Close (25 ft. + 5 ft/2 levels)
Targets 15-ft.-radius sphere
Duration concentration + 1d4 rounds (see text)
Saving Throw Reflex half; Spell Resistance yes

An area is enclosed by a 15 ft. radius translucid sphere; weird incorporeal shapes move rapidly inside these boundaries, bouncing on the walls, the ground and the creatures inside.

The sphere deals 1d6 bludgeoning damage per caster level (max 10d6) per round, divided equally between all creatures inside the area; every creature can halve the damage dealt with a Reflex saving throw.

Entering the Sphere and moving around inside of it doesn't require effort; however, a creature inside the sphere trying to leave must succeed a Reflex saving throw, or receive 2d6 damage.

As long as the caster maintains the concentration, she can move the Sphere up to 10 ft. per round as part of the oncentration action. If the caster is caught inside the sphere, she can make herself immune to its effect as long as the concentration continues. When interrupting the concentration, the caster can choose to immediately dispell the sphere; otherwise, it remains for 1d4 rounds and cannot be moved anymore.