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Wow, this was definitely a lot of work.
I personally dislike preparing spellcasters. I think the Arcanist is much stronger than the Wizard. I find the Cleric rather weak, even though most people seem to think otherwise. But that might just be due to our play style.
That said, I really love many of these changes. The idea of making sure the damage boost doesn't stack is fantastic. Also, turning some of the weaker bloodlines into a valid option is a great improvement.
The Dragon Disciple is my favorite prestige class, and I’ve always disliked when people say you should only take four levels in it. Making the dragon form abilities more worthwhile sounds great to me. Especially giving access to the other form of the dragon spells. However, I don’t understand why you’ve given it 3/day for hours per level. Why not do something like the Armor of Bones from the Bones Mystery, where it’s for hours per level in 1-hour increments?